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author | Bjarne Koll <[email protected]> | 2024-10-25 13:52:04 +0200 |
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committer | Bjarne Koll <[email protected]> | 2024-10-25 14:25:28 +0200 |
commit | 6fb86bb20a492c5a4f786eb03475940a007199a9 (patch) | |
tree | 4479b6fd0398e1787e61d2d0294901b2843630fd /patches/server/0972-disable-forced-empty-world-ticks.patch | |
parent | 0f011a31b1e868636f53be02f7f09f80e8e90133 (diff) | |
download | Paper-6fb86bb20a492c5a4f786eb03475940a007199a9.tar.gz Paper-6fb86bb20a492c5a4f786eb03475940a007199a9.zip |
Compiler issues v2
Diffstat (limited to 'patches/server/0972-disable-forced-empty-world-ticks.patch')
-rw-r--r-- | patches/server/0972-disable-forced-empty-world-ticks.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0972-disable-forced-empty-world-ticks.patch b/patches/server/0972-disable-forced-empty-world-ticks.patch new file mode 100644 index 0000000000..cf5993dc22 --- /dev/null +++ b/patches/server/0972-disable-forced-empty-world-ticks.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Tue, 21 Mar 2023 23:51:46 +0000 +Subject: [PATCH] disable forced empty world ticks + + +diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java +index 46a678ad3487d92e4c63731457bb4a421c2f07c2..86d6a01f94b5140932eb86b9523c6e3e43864a09 100644 +--- a/src/main/java/net/minecraft/server/level/ServerLevel.java ++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java +@@ -519,7 +519,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe + + this.handlingTick = false; + gameprofilerfiller.pop(); +- boolean flag1 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players ++ boolean flag1 = !paperConfig().unsupportedSettings.disableWorldTickingWhenEmpty || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players // Paper - restore this + + if (flag1) { + this.resetEmptyTime(); |