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author | Jake Potrebic <[email protected]> | 2024-04-27 15:50:33 -0700 |
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committer | Jake Potrebic <[email protected]> | 2024-04-27 15:50:38 -0700 |
commit | d02bb811de6f9d7e42001137b93d6a6f88359ab6 (patch) | |
tree | a396cbb1f0ada45b98703f8125f06f17334dc080 /patches/server/0979-disable-forced-empty-world-ticks.patch | |
parent | dd571d89f2202bda719a40fd15f92cc754b6ade1 (diff) | |
download | Paper-d02bb811de6f9d7e42001137b93d6a6f88359ab6.tar.gz Paper-d02bb811de6f9d7e42001137b93d6a6f88359ab6.zip |
proper migration to gamerules for keep spawn loaded distance
Diffstat (limited to 'patches/server/0979-disable-forced-empty-world-ticks.patch')
-rw-r--r-- | patches/server/0979-disable-forced-empty-world-ticks.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0979-disable-forced-empty-world-ticks.patch b/patches/server/0979-disable-forced-empty-world-ticks.patch new file mode 100644 index 0000000000..35b666570c --- /dev/null +++ b/patches/server/0979-disable-forced-empty-world-ticks.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Tue, 21 Mar 2023 23:51:46 +0000 +Subject: [PATCH] disable forced empty world ticks + + +diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java +index 39819cfb316ee24db5c6648e32f929e15fd71157..4f15b9d7c706a9b11ce2df0fa3b67d49f2b73d09 100644 +--- a/src/main/java/net/minecraft/server/level/ServerLevel.java ++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java +@@ -527,7 +527,7 @@ public class ServerLevel extends Level implements WorldGenLevel { + + this.handlingTick = false; + gameprofilerfiller.pop(); +- boolean flag1 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players ++ boolean flag1 = !paperConfig().unsupportedSettings.disableWorldTickingWhenEmpty || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players // Paper - restore this + + if (flag1) { + this.resetEmptyTime(); |