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author | Spottedleaf <[email protected]> | 2024-06-14 10:34:45 -0700 |
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committer | Spottedleaf <[email protected]> | 2024-06-14 10:34:45 -0700 |
commit | df633e5ffad29b1ecb3260ebba03d0459aa4861a (patch) | |
tree | 196b87e33868df6918bc8488184c51dab4edc845 /patches/server/0990-disable-forced-empty-world-ticks.patch | |
parent | 38b3182a9062e88959b33b486fbd73ac179f80c0 (diff) | |
download | Paper-df633e5ffad29b1ecb3260ebba03d0459aa4861a.tar.gz Paper-df633e5ffad29b1ecb3260ebba03d0459aa4861a.zip |
DataConverter 1.21
Diffstat (limited to 'patches/server/0990-disable-forced-empty-world-ticks.patch')
-rw-r--r-- | patches/server/0990-disable-forced-empty-world-ticks.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0990-disable-forced-empty-world-ticks.patch b/patches/server/0990-disable-forced-empty-world-ticks.patch new file mode 100644 index 0000000000..7415c872ae --- /dev/null +++ b/patches/server/0990-disable-forced-empty-world-ticks.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Tue, 21 Mar 2023 23:51:46 +0000 +Subject: [PATCH] disable forced empty world ticks + + +diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java +index 4d7e234d379a451c4bb53bc2fcdf22cb191f8d1a..3f17212fc814156e2d3e8c7d4cf40680ab5cdbb5 100644 +--- a/src/main/java/net/minecraft/server/level/ServerLevel.java ++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java +@@ -528,7 +528,7 @@ public class ServerLevel extends Level implements WorldGenLevel { + + this.handlingTick = false; + gameprofilerfiller.pop(); +- boolean flag1 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players ++ boolean flag1 = !paperConfig().unsupportedSettings.disableWorldTickingWhenEmpty || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players // Paper - restore this + + if (flag1) { + this.resetEmptyTime(); |