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authorNassim Jahnke <[email protected]>2024-10-27 09:43:00 +0100
committerNassim Jahnke <[email protected]>2024-10-27 10:03:59 +0100
commit348c8550967380d9843e365e769f67eee8a8e474 (patch)
tree185991293a5343239e1107ebc98df37de3d020a5 /patches/server/0992-Properly-resend-entities.patch
parentbcf52fe5fd7b178e3c72f53762c8e32ca7910dc4 (diff)
downloadPaper-348c8550967380d9843e365e769f67eee8a8e474.tar.gz
Paper-348c8550967380d9843e365e769f67eee8a8e474.zip
Readd last API patch (with TODO)
Diffstat (limited to 'patches/server/0992-Properly-resend-entities.patch')
-rw-r--r--patches/server/0992-Properly-resend-entities.patch272
1 files changed, 0 insertions, 272 deletions
diff --git a/patches/server/0992-Properly-resend-entities.patch b/patches/server/0992-Properly-resend-entities.patch
deleted file mode 100644
index e7bcb808c9..0000000000
--- a/patches/server/0992-Properly-resend-entities.patch
+++ /dev/null
@@ -1,272 +0,0 @@
-From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
-From: Owen1212055 <[email protected]>
-Date: Wed, 7 Dec 2022 17:25:19 -0500
-Subject: [PATCH] Properly resend entities
-
-This resolves some issues which caused entities to not be resent correctly.
-Entities that are interacted with need to be resent to the client, so we resend all the entity
-data to the player whilst making sure not to clear dirty entries from the tracker. This makes
-sure that values will be correctly updated to other players.
-
-This also adds utilities to aid in further preventing entity desyncs.
-
-This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue
-to be used despite being cancelled on the server.
-
-For example, items being consumed but never finishing, shields being put up, etc.
-The underlying issue of this is that the client modifies their synced data values,
-and so we have to (forcibly) resend them in order for the client to reset their using item state.
-
-See: https://github.com/PaperMC/Paper/pull/1896
-
-== AT ==
-public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
-
-diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
-index 02bf2705ca1c99023a83a22d92e1962181102297..0f99733660f91280e4c6262cf75b3c9cae86f65a 100644
---- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
-+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
-@@ -50,7 +50,7 @@ public class SynchedEntityData {
- }
- }
-
-- private <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) {
-+ public <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { // Paper - public
- return (SynchedEntityData.DataItem<T>) this.itemsById[key.id()]; // CraftBukkit - decompile error
- }
-
-@@ -151,6 +151,20 @@ public class SynchedEntityData {
- }
- }
-
-+ // Paper start
-+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones.
-+ // Because these values can possibly be desynced on the client.
-+ @Nullable
-+ public List<SynchedEntityData.DataValue<?>> packAll() {
-+ final List<SynchedEntityData.DataValue<?>> list = new ArrayList<>();
-+ for (final DataItem<?> dataItem : this.itemsById) {
-+ list.add(dataItem.value());
-+ }
-+
-+ return list;
-+ }
-+ // Paper end
-+
- public static class DataItem<T> {
-
- final EntityDataAccessor<T> accessor;
-diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
-index f2dd272a01b4e946a6746865d55ebc9861f8361b..5d189ba60d40f5c42b2dacc339594ed067418e95 100644
---- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
-+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
-@@ -567,6 +567,7 @@ public class ServerPlayerGameMode {
- }
- // Paper end - extend Player Interact cancellation
- player.getBukkitEntity().updateInventory(); // SPIGOT-2867
-+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
- return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
- } else if (this.gameModeForPlayer == GameType.SPECTATOR) {
- MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
-@@ -618,6 +619,11 @@ public class ServerPlayerGameMode {
-
- return enuminteractionresult;
- } else {
-+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
-+ if (this.interactResult && this.interactResult != cancelledItem) {
-+ this.player.resyncUsingItem(this.player);
-+ }
-+ // Paper end - Properly cancel usable items
- return InteractionResult.PASS;
- }
- }
-diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
-index 52eafd99ed63f5fc9596225cf45175b1287f20a1..e5db85f858ab376b225172e22b92b841f1f9546a 100644
---- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
-+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
-@@ -1966,6 +1966,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
- }
-
- if (cancelled) {
-+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
- this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
- return;
- }
-@@ -2737,7 +2738,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
-
- // Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
- if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) {
-- entity.getBukkitEntity().update(ServerGamePacketListenerImpl.this.player);
-+ entity.resendPossiblyDesyncedEntityData(ServerGamePacketListenerImpl.this.player); // Paper - The entire mob gets deleted, so resend it
- ServerGamePacketListenerImpl.this.player.containerMenu.sendAllDataToRemote();
- }
-
-diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
-index 59cc1702079f1d182bdbe8068aa37b5b979aa64d..90c469193ecf9d04dd9e3f1a38157d47c5094985 100644
---- a/src/main/java/net/minecraft/server/players/PlayerList.java
-+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
-@@ -397,7 +397,7 @@ public abstract class PlayerList {
- ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
- // CraftBukkit end
-
-- player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
-+ //player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn // Paper - THIS IS NOT NEEDED ANYMORE
-
- this.sendLevelInfo(player, worldserver1);
-
-@@ -908,12 +908,17 @@ public abstract class PlayerList {
- }
-
- public void sendActiveEffects(LivingEntity entity, ServerGamePacketListenerImpl networkHandler) {
-+ // Paper start - collect packets
-+ this.sendActiveEffects(entity, networkHandler::send);
-+ }
-+ public void sendActiveEffects(LivingEntity entity, java.util.function.Consumer<Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> packetConsumer) {
-+ // Paper end - collect packets
- Iterator iterator = entity.getActiveEffects().iterator();
-
- while (iterator.hasNext()) {
- MobEffectInstance mobeffect = (MobEffectInstance) iterator.next();
-
-- networkHandler.send(new ClientboundUpdateMobEffectPacket(entity.getId(), mobeffect, false));
-+ packetConsumer.accept(new ClientboundUpdateMobEffectPacket(entity.getId(), mobeffect, false)); // Paper - collect packets
- }
-
- }
-diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
-index aa7d3383c773d3537335e449636f33d69cde12bb..6a0472eaae9ad890692862590b8d23110e48536d 100644
---- a/src/main/java/net/minecraft/world/entity/Entity.java
-+++ b/src/main/java/net/minecraft/world/entity/Entity.java
-@@ -598,13 +598,45 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
-
- // CraftBukkit start
- public void refreshEntityData(ServerPlayer to) {
-- List<SynchedEntityData.DataValue<?>> list = this.getEntityData().getNonDefaultValues();
-+ List<SynchedEntityData.DataValue<?>> list = this.entityData.packAll(); // Paper - Update EVERYTHING not just not default
-
-- if (list != null) {
-+ if (list != null && to.getBukkitEntity().canSee(this.getBukkitEntity())) { // Paper
- to.connection.send(new ClientboundSetEntityDataPacket(this.getId(), list));
- }
- }
- // CraftBukkit end
-+ // Paper start
-+ // This method should only be used if the data of an entity could have become desynced
-+ // due to interactions on the client.
-+ public void resendPossiblyDesyncedEntityData(net.minecraft.server.level.ServerPlayer player) {
-+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) {
-+ ServerLevel world = (net.minecraft.server.level.ServerLevel)this.level();
-+ net.minecraft.server.level.ChunkMap.TrackedEntity tracker = world == null ? null : world.getChunkSource().chunkMap.entityMap.get(this.getId());
-+ if (tracker == null) {
-+ return;
-+ }
-+ final net.minecraft.server.level.ServerEntity serverEntity = tracker.serverEntity;
-+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>();
-+ serverEntity.sendPairingData(player, list::add);
-+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list));
-+ }
-+ }
-+
-+ // This method allows you to specifically resend certain data accessor keys to the client
-+ public void resendPossiblyDesyncedDataValues(List<EntityDataAccessor<?>> keys, ServerPlayer to) {
-+ if (!to.getBukkitEntity().canSee(this.getBukkitEntity())) {
-+ return;
-+ }
-+
-+ final List<SynchedEntityData.DataValue<?>> values = new java.util.ArrayList<>(keys.size());
-+ for (final EntityDataAccessor<?> key : keys) {
-+ final SynchedEntityData.DataItem<?> synchedValue = this.entityData.getItem(key);
-+ values.add(synchedValue.value());
-+ }
-+
-+ to.connection.send(new ClientboundSetEntityDataPacket(this.id, values));
-+ }
-+ // Paper end
-
- public boolean equals(Object object) {
- return object instanceof Entity ? ((Entity) object).id == this.id : false;
-diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
-index 52ca53b4795981080476fa9425e01f2c804ae6b7..ed84f06d64afb117e08e8c8b54e992c0159a4a77 100644
---- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
-+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
-@@ -4031,6 +4031,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
- return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
- }
-
-+ // Paper start - Properly cancel usable items
-+ public void resyncUsingItem(ServerPlayer serverPlayer) {
-+ this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
-+ }
-+ // Paper end - Properly cancel usable items
- private void updatingUsingItem() {
- if (this.isUsingItem()) {
- if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
-diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
-index 5a12f4c1de2d020e84af933d491397b38d227824..4eca5996a867086be22d22d99db81ab001467516 100644
---- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
-+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
-@@ -108,8 +108,7 @@ public interface Bucketable {
- itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket());
- if (playerBucketFishEvent.isCancelled()) {
- ((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket
-- entity.getBukkitEntity().update((ServerPlayer) player); // We need to play out these packets as the client assumes the fish is gone
-- entity.refreshEntityData((ServerPlayer) player); // Need to send data such as the display name to client
-+ entity.resendPossiblyDesyncedEntityData((ServerPlayer) player); // Paper
- return Optional.of(InteractionResult.FAIL);
- }
- entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
-diff --git a/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java b/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java
-index 04760d8ba7c560bd9d11191c666715ae8c3e4bff..768f90682cd10045c16337fecc2702f57dfe8a50 100644
---- a/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java
-+++ b/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java
-@@ -47,9 +47,14 @@ public record SuspiciousStewEffects(List<SuspiciousStewEffects.Entry> effects) i
- // CraftBukkit start
- @Override
- public void cancelUsingItem(net.minecraft.server.level.ServerPlayer entityplayer, ItemStack itemstack) {
-+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> packets = new java.util.ArrayList<>(); // Paper - bundlize packets
- for (SuspiciousStewEffects.Entry suspicioussteweffects_a : this.effects) {
-- entityplayer.connection.send(new net.minecraft.network.protocol.game.ClientboundRemoveMobEffectPacket(entityplayer.getId(), suspicioussteweffects_a.effect()));
-+ packets.add(new net.minecraft.network.protocol.game.ClientboundRemoveMobEffectPacket(entityplayer.getId(), suspicioussteweffects_a.effect())); // Paper - bundlize packets
- }
-+ // Paper start - bundlize packets
-+ entityplayer.server.getPlayerList().sendActiveEffects(entityplayer, packets::add);
-+ entityplayer.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(packets));
-+ // Paper end - bundlize packets
- }
- // CraftBukkit end
-
-diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
-index 7536ab5c22d97a074c08a95fff6bc756d61e387d..b0e49ad831f1ebc6b126bf82c5fddaebffb91312 100644
---- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
-+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
-@@ -1013,7 +1013,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
- return;
- }
-
-- entityTracker.broadcast(this.getHandle().getAddEntityPacket(entityTracker.serverEntity));
-+ // Paper start - resend possibly desynced entity instead of add entity packet
-+ for (final ServerPlayerConnection connection : entityTracker.seenBy) {
-+ this.getHandle().resendPossiblyDesyncedEntityData(connection.getPlayer());
-+ }
-+ // Paper end - resend possibly desynced entity instead of add entity packet
- }
-
- public void update(ServerPlayer player) {
-diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
-index f3a9b3380246fb2dd4b60a8d1a94c5dfed98d316..350ad61ab3fe66abd528e353b431a4a6dac17506 100644
---- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
-+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
-@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame {
- protected void update() {
- super.update();
-
-+ // Paper start, don't mark as dirty as this is handled in super.update()
- // mark dirty, so that the client gets updated with item and rotation
-- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
-- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
-+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
-+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
-+ // Paper end
-
- // update redstone
- if (!this.getHandle().generation) {