diff options
author | Nassim Jahnke <[email protected]> | 2024-10-27 09:43:00 +0100 |
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committer | Nassim Jahnke <[email protected]> | 2024-10-27 10:03:59 +0100 |
commit | 348c8550967380d9843e365e769f67eee8a8e474 (patch) | |
tree | 185991293a5343239e1107ebc98df37de3d020a5 /patches/server/0992-Properly-resend-entities.patch | |
parent | bcf52fe5fd7b178e3c72f53762c8e32ca7910dc4 (diff) | |
download | Paper-348c8550967380d9843e365e769f67eee8a8e474.tar.gz Paper-348c8550967380d9843e365e769f67eee8a8e474.zip |
Readd last API patch (with TODO)
Diffstat (limited to 'patches/server/0992-Properly-resend-entities.patch')
-rw-r--r-- | patches/server/0992-Properly-resend-entities.patch | 272 |
1 files changed, 0 insertions, 272 deletions
diff --git a/patches/server/0992-Properly-resend-entities.patch b/patches/server/0992-Properly-resend-entities.patch deleted file mode 100644 index e7bcb808c9..0000000000 --- a/patches/server/0992-Properly-resend-entities.patch +++ /dev/null @@ -1,272 +0,0 @@ -From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 -From: Owen1212055 <[email protected]> -Date: Wed, 7 Dec 2022 17:25:19 -0500 -Subject: [PATCH] Properly resend entities - -This resolves some issues which caused entities to not be resent correctly. -Entities that are interacted with need to be resent to the client, so we resend all the entity -data to the player whilst making sure not to clear dirty entries from the tracker. This makes -sure that values will be correctly updated to other players. - -This also adds utilities to aid in further preventing entity desyncs. - -This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue -to be used despite being cancelled on the server. - -For example, items being consumed but never finishing, shields being put up, etc. -The underlying issue of this is that the client modifies their synced data values, -and so we have to (forcibly) resend them in order for the client to reset their using item state. - -See: https://github.com/PaperMC/Paper/pull/1896 - -== AT == -public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity - -diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java -index 02bf2705ca1c99023a83a22d92e1962181102297..0f99733660f91280e4c6262cf75b3c9cae86f65a 100644 ---- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java -+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java -@@ -50,7 +50,7 @@ public class SynchedEntityData { - } - } - -- private <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { -+ public <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { // Paper - public - return (SynchedEntityData.DataItem<T>) this.itemsById[key.id()]; // CraftBukkit - decompile error - } - -@@ -151,6 +151,20 @@ public class SynchedEntityData { - } - } - -+ // Paper start -+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones. -+ // Because these values can possibly be desynced on the client. -+ @Nullable -+ public List<SynchedEntityData.DataValue<?>> packAll() { -+ final List<SynchedEntityData.DataValue<?>> list = new ArrayList<>(); -+ for (final DataItem<?> dataItem : this.itemsById) { -+ list.add(dataItem.value()); -+ } -+ -+ return list; -+ } -+ // Paper end -+ - public static class DataItem<T> { - - final EntityDataAccessor<T> accessor; -diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java -index f2dd272a01b4e946a6746865d55ebc9861f8361b..5d189ba60d40f5c42b2dacc339594ed067418e95 100644 ---- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java -+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java -@@ -567,6 +567,7 @@ public class ServerPlayerGameMode { - } - // Paper end - extend Player Interact cancellation - player.getBukkitEntity().updateInventory(); // SPIGOT-2867 -+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items - return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS; - } else if (this.gameModeForPlayer == GameType.SPECTATOR) { - MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition); -@@ -618,6 +619,11 @@ public class ServerPlayerGameMode { - - return enuminteractionresult; - } else { -+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response -+ if (this.interactResult && this.interactResult != cancelledItem) { -+ this.player.resyncUsingItem(this.player); -+ } -+ // Paper end - Properly cancel usable items - return InteractionResult.PASS; - } - } -diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -index 52eafd99ed63f5fc9596225cf45175b1287f20a1..e5db85f858ab376b225172e22b92b841f1f9546a 100644 ---- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -@@ -1966,6 +1966,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl - } - - if (cancelled) { -+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items - this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524 - return; - } -@@ -2737,7 +2738,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl - - // Entity in bucket - SPIGOT-4048 and SPIGOT-6859a - if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) { -- entity.getBukkitEntity().update(ServerGamePacketListenerImpl.this.player); -+ entity.resendPossiblyDesyncedEntityData(ServerGamePacketListenerImpl.this.player); // Paper - The entire mob gets deleted, so resend it - ServerGamePacketListenerImpl.this.player.containerMenu.sendAllDataToRemote(); - } - -diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java -index 59cc1702079f1d182bdbe8068aa37b5b979aa64d..90c469193ecf9d04dd9e3f1a38157d47c5094985 100644 ---- a/src/main/java/net/minecraft/server/players/PlayerList.java -+++ b/src/main/java/net/minecraft/server/players/PlayerList.java -@@ -397,7 +397,7 @@ public abstract class PlayerList { - ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now - // CraftBukkit end - -- player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn -+ //player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn // Paper - THIS IS NOT NEEDED ANYMORE - - this.sendLevelInfo(player, worldserver1); - -@@ -908,12 +908,17 @@ public abstract class PlayerList { - } - - public void sendActiveEffects(LivingEntity entity, ServerGamePacketListenerImpl networkHandler) { -+ // Paper start - collect packets -+ this.sendActiveEffects(entity, networkHandler::send); -+ } -+ public void sendActiveEffects(LivingEntity entity, java.util.function.Consumer<Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> packetConsumer) { -+ // Paper end - collect packets - Iterator iterator = entity.getActiveEffects().iterator(); - - while (iterator.hasNext()) { - MobEffectInstance mobeffect = (MobEffectInstance) iterator.next(); - -- networkHandler.send(new ClientboundUpdateMobEffectPacket(entity.getId(), mobeffect, false)); -+ packetConsumer.accept(new ClientboundUpdateMobEffectPacket(entity.getId(), mobeffect, false)); // Paper - collect packets - } - - } -diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java -index aa7d3383c773d3537335e449636f33d69cde12bb..6a0472eaae9ad890692862590b8d23110e48536d 100644 ---- a/src/main/java/net/minecraft/world/entity/Entity.java -+++ b/src/main/java/net/minecraft/world/entity/Entity.java -@@ -598,13 +598,45 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess - - // CraftBukkit start - public void refreshEntityData(ServerPlayer to) { -- List<SynchedEntityData.DataValue<?>> list = this.getEntityData().getNonDefaultValues(); -+ List<SynchedEntityData.DataValue<?>> list = this.entityData.packAll(); // Paper - Update EVERYTHING not just not default - -- if (list != null) { -+ if (list != null && to.getBukkitEntity().canSee(this.getBukkitEntity())) { // Paper - to.connection.send(new ClientboundSetEntityDataPacket(this.getId(), list)); - } - } - // CraftBukkit end -+ // Paper start -+ // This method should only be used if the data of an entity could have become desynced -+ // due to interactions on the client. -+ public void resendPossiblyDesyncedEntityData(net.minecraft.server.level.ServerPlayer player) { -+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) { -+ ServerLevel world = (net.minecraft.server.level.ServerLevel)this.level(); -+ net.minecraft.server.level.ChunkMap.TrackedEntity tracker = world == null ? null : world.getChunkSource().chunkMap.entityMap.get(this.getId()); -+ if (tracker == null) { -+ return; -+ } -+ final net.minecraft.server.level.ServerEntity serverEntity = tracker.serverEntity; -+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>(); -+ serverEntity.sendPairingData(player, list::add); -+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list)); -+ } -+ } -+ -+ // This method allows you to specifically resend certain data accessor keys to the client -+ public void resendPossiblyDesyncedDataValues(List<EntityDataAccessor<?>> keys, ServerPlayer to) { -+ if (!to.getBukkitEntity().canSee(this.getBukkitEntity())) { -+ return; -+ } -+ -+ final List<SynchedEntityData.DataValue<?>> values = new java.util.ArrayList<>(keys.size()); -+ for (final EntityDataAccessor<?> key : keys) { -+ final SynchedEntityData.DataItem<?> synchedValue = this.entityData.getItem(key); -+ values.add(synchedValue.value()); -+ } -+ -+ to.connection.send(new ClientboundSetEntityDataPacket(this.id, values)); -+ } -+ // Paper end - - public boolean equals(Object object) { - return object instanceof Entity ? ((Entity) object).id == this.id : false; -diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java -index 52ca53b4795981080476fa9425e01f2c804ae6b7..ed84f06d64afb117e08e8c8b54e992c0159a4a77 100644 ---- a/src/main/java/net/minecraft/world/entity/LivingEntity.java -+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java -@@ -4031,6 +4031,11 @@ public abstract class LivingEntity extends Entity implements Attackable { - return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND; - } - -+ // Paper start - Properly cancel usable items -+ public void resyncUsingItem(ServerPlayer serverPlayer) { -+ this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer); -+ } -+ // Paper end - Properly cancel usable items - private void updatingUsingItem() { - if (this.isUsingItem()) { - if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) { -diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java -index 5a12f4c1de2d020e84af933d491397b38d227824..4eca5996a867086be22d22d99db81ab001467516 100644 ---- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java -+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java -@@ -108,8 +108,7 @@ public interface Bucketable { - itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket()); - if (playerBucketFishEvent.isCancelled()) { - ((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket -- entity.getBukkitEntity().update((ServerPlayer) player); // We need to play out these packets as the client assumes the fish is gone -- entity.refreshEntityData((ServerPlayer) player); // Need to send data such as the display name to client -+ entity.resendPossiblyDesyncedEntityData((ServerPlayer) player); // Paper - return Optional.of(InteractionResult.FAIL); - } - entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F); -diff --git a/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java b/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java -index 04760d8ba7c560bd9d11191c666715ae8c3e4bff..768f90682cd10045c16337fecc2702f57dfe8a50 100644 ---- a/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java -+++ b/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java -@@ -47,9 +47,14 @@ public record SuspiciousStewEffects(List<SuspiciousStewEffects.Entry> effects) i - // CraftBukkit start - @Override - public void cancelUsingItem(net.minecraft.server.level.ServerPlayer entityplayer, ItemStack itemstack) { -+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> packets = new java.util.ArrayList<>(); // Paper - bundlize packets - for (SuspiciousStewEffects.Entry suspicioussteweffects_a : this.effects) { -- entityplayer.connection.send(new net.minecraft.network.protocol.game.ClientboundRemoveMobEffectPacket(entityplayer.getId(), suspicioussteweffects_a.effect())); -+ packets.add(new net.minecraft.network.protocol.game.ClientboundRemoveMobEffectPacket(entityplayer.getId(), suspicioussteweffects_a.effect())); // Paper - bundlize packets - } -+ // Paper start - bundlize packets -+ entityplayer.server.getPlayerList().sendActiveEffects(entityplayer, packets::add); -+ entityplayer.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(packets)); -+ // Paper end - bundlize packets - } - // CraftBukkit end - -diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java -index 7536ab5c22d97a074c08a95fff6bc756d61e387d..b0e49ad831f1ebc6b126bf82c5fddaebffb91312 100644 ---- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java -+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java -@@ -1013,7 +1013,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity { - return; - } - -- entityTracker.broadcast(this.getHandle().getAddEntityPacket(entityTracker.serverEntity)); -+ // Paper start - resend possibly desynced entity instead of add entity packet -+ for (final ServerPlayerConnection connection : entityTracker.seenBy) { -+ this.getHandle().resendPossiblyDesyncedEntityData(connection.getPlayer()); -+ } -+ // Paper end - resend possibly desynced entity instead of add entity packet - } - - public void update(ServerPlayer player) { -diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java -index f3a9b3380246fb2dd4b60a8d1a94c5dfed98d316..350ad61ab3fe66abd528e353b431a4a6dac17506 100644 ---- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java -+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java -@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame { - protected void update() { - super.update(); - -+ // Paper start, don't mark as dirty as this is handled in super.update() - // mark dirty, so that the client gets updated with item and rotation -- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM); -- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION); -+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM); -+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION); -+ // Paper end - - // update redstone - if (!this.getHandle().generation) { |