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authorBjarne Koll <[email protected]>2024-09-19 16:36:07 +0200
committerGitHub <[email protected]>2024-09-19 16:36:07 +0200
commitc5a10665b8b80af650500b9263036f778f06d500 (patch)
treefedc133f0dbc101067951e1fccd9d577c312fdb8 /patches/server/1001-Entity-load-save-limit-per-chunk.patch
parent5c829557332f21b34bc81e6ad1a73e511faef8f6 (diff)
downloadPaper-c5a10665b8b80af650500b9263036f778f06d500.tar.gz
Paper-c5a10665b8b80af650500b9263036f778f06d500.zip
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
Diffstat (limited to 'patches/server/1001-Entity-load-save-limit-per-chunk.patch')
-rw-r--r--patches/server/1001-Entity-load-save-limit-per-chunk.patch81
1 files changed, 81 insertions, 0 deletions
diff --git a/patches/server/1001-Entity-load-save-limit-per-chunk.patch b/patches/server/1001-Entity-load-save-limit-per-chunk.patch
new file mode 100644
index 0000000000..9a5959e34f
--- /dev/null
+++ b/patches/server/1001-Entity-load-save-limit-per-chunk.patch
@@ -0,0 +1,81 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jason Penilla <[email protected]>
+Date: Wed, 18 Nov 2020 20:52:25 -0800
+Subject: [PATCH] Entity load/save limit per chunk
+
+Adds a config option to limit the number of entities saved and loaded
+to a chunk. The default values of -1 disable the limit. Although
+defaults are only included for certain entites, this allows setting
+limits for any entity type.
+
+diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
+index 997b05167c19472acb98edac32d4548cc65efa8e..5c7f2471a0b15ac2e714527296ad2aa7291999eb 100644
+--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
+@@ -100,7 +100,18 @@ public final class ChunkEntitySlices {
+ }
+
+ final ListTag entitiesTag = new ListTag();
++ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
+ for (final Entity entity : entities) {
++ // Paper start - Entity load/save limit per chunk
++ final EntityType<?> entityType = entity.getType();
++ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
++ if (saveLimit > -1) {
++ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
++ continue;
++ }
++ savedEntityCounts.merge(entityType, 1, Integer::sum);
++ }
++ // Paper end - Entity load/save limit per chunk
+ CompoundTag compoundTag = new CompoundTag();
+ if (entity.save(compoundTag)) {
+ entitiesTag.add(compoundTag);
+diff --git a/src/main/java/net/minecraft/world/entity/EntityType.java b/src/main/java/net/minecraft/world/entity/EntityType.java
+index 842b0cec0397d7ae5166617627340ffac0e35db1..cb61462d4691a055a4b25f7b953609d8a154fdfe 100644
+--- a/src/main/java/net/minecraft/world/entity/EntityType.java
++++ b/src/main/java/net/minecraft/world/entity/EntityType.java
+@@ -649,9 +649,20 @@ public class EntityType<T extends Entity> implements FeatureElement, EntityTypeT
+ final Spliterator<? extends Tag> spliterator = entityNbtList.spliterator();
+
+ return StreamSupport.stream(new Spliterator<Entity>() {
++ final java.util.Map<EntityType<?>, Integer> loadedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
+ public boolean tryAdvance(Consumer<? super Entity> consumer) {
+ return spliterator.tryAdvance((nbtbase) -> {
+ EntityType.loadEntityRecursive((CompoundTag) nbtbase, world, (entity) -> {
++ // Paper start - Entity load/save limit per chunk
++ final EntityType<?> entityType = entity.getType();
++ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
++ if (saveLimit > -1) {
++ if (this.loadedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
++ return null;
++ }
++ this.loadedEntityCounts.merge(entityType, 1, Integer::sum);
++ }
++ // Paper end - Entity load/save limit per chunk
+ consumer.accept(entity);
+ return entity;
+ });
+diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
+index 503ac0374e0c9f9993ad37bb8bd8cf1570d3615a..d4a505ef4af9ded02aeb1a817bcbe5b1a912a5b3 100644
+--- a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
++++ b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
+@@ -92,7 +92,18 @@ public class EntityStorage implements EntityPersistentStorage<Entity> {
+ }
+ } else {
+ ListTag listTag = new ListTag();
++ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
+ dataList.getEntities().forEach(entity -> {
++ // Paper start - Entity load/save limit per chunk
++ final EntityType<?> entityType = entity.getType();
++ final int saveLimit = this.level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
++ if (saveLimit > -1) {
++ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
++ return;
++ }
++ savedEntityCounts.merge(entityType, 1, Integer::sum);
++ }
++ // Paper end - Entity load/save limit per chunk
+ CompoundTag compoundTagx = new CompoundTag();
+ if (entity.save(compoundTagx)) {
+ listTag.add(compoundTagx);