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author | Bjarne Koll <[email protected]> | 2024-09-19 16:36:07 +0200 |
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committer | GitHub <[email protected]> | 2024-09-19 16:36:07 +0200 |
commit | c5a10665b8b80af650500b9263036f778f06d500 (patch) | |
tree | fedc133f0dbc101067951e1fccd9d577c312fdb8 /patches/server/1001-Entity-load-save-limit-per-chunk.patch | |
parent | 5c829557332f21b34bc81e6ad1a73e511faef8f6 (diff) | |
download | Paper-c5a10665b8b80af650500b9263036f778f06d500.tar.gz Paper-c5a10665b8b80af650500b9263036f778f06d500.zip |
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.
To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.
These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.
Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
Diffstat (limited to 'patches/server/1001-Entity-load-save-limit-per-chunk.patch')
-rw-r--r-- | patches/server/1001-Entity-load-save-limit-per-chunk.patch | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/patches/server/1001-Entity-load-save-limit-per-chunk.patch b/patches/server/1001-Entity-load-save-limit-per-chunk.patch new file mode 100644 index 0000000000..9a5959e34f --- /dev/null +++ b/patches/server/1001-Entity-load-save-limit-per-chunk.patch @@ -0,0 +1,81 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jason Penilla <[email protected]> +Date: Wed, 18 Nov 2020 20:52:25 -0800 +Subject: [PATCH] Entity load/save limit per chunk + +Adds a config option to limit the number of entities saved and loaded +to a chunk. The default values of -1 disable the limit. Although +defaults are only included for certain entites, this allows setting +limits for any entity type. + +diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java +index 997b05167c19472acb98edac32d4548cc65efa8e..5c7f2471a0b15ac2e714527296ad2aa7291999eb 100644 +--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java ++++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java +@@ -100,7 +100,18 @@ public final class ChunkEntitySlices { + } + + final ListTag entitiesTag = new ListTag(); ++ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk + for (final Entity entity : entities) { ++ // Paper start - Entity load/save limit per chunk ++ final EntityType<?> entityType = entity.getType(); ++ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1); ++ if (saveLimit > -1) { ++ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) { ++ continue; ++ } ++ savedEntityCounts.merge(entityType, 1, Integer::sum); ++ } ++ // Paper end - Entity load/save limit per chunk + CompoundTag compoundTag = new CompoundTag(); + if (entity.save(compoundTag)) { + entitiesTag.add(compoundTag); +diff --git a/src/main/java/net/minecraft/world/entity/EntityType.java b/src/main/java/net/minecraft/world/entity/EntityType.java +index 842b0cec0397d7ae5166617627340ffac0e35db1..cb61462d4691a055a4b25f7b953609d8a154fdfe 100644 +--- a/src/main/java/net/minecraft/world/entity/EntityType.java ++++ b/src/main/java/net/minecraft/world/entity/EntityType.java +@@ -649,9 +649,20 @@ public class EntityType<T extends Entity> implements FeatureElement, EntityTypeT + final Spliterator<? extends Tag> spliterator = entityNbtList.spliterator(); + + return StreamSupport.stream(new Spliterator<Entity>() { ++ final java.util.Map<EntityType<?>, Integer> loadedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk + public boolean tryAdvance(Consumer<? super Entity> consumer) { + return spliterator.tryAdvance((nbtbase) -> { + EntityType.loadEntityRecursive((CompoundTag) nbtbase, world, (entity) -> { ++ // Paper start - Entity load/save limit per chunk ++ final EntityType<?> entityType = entity.getType(); ++ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1); ++ if (saveLimit > -1) { ++ if (this.loadedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) { ++ return null; ++ } ++ this.loadedEntityCounts.merge(entityType, 1, Integer::sum); ++ } ++ // Paper end - Entity load/save limit per chunk + consumer.accept(entity); + return entity; + }); +diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java +index 503ac0374e0c9f9993ad37bb8bd8cf1570d3615a..d4a505ef4af9ded02aeb1a817bcbe5b1a912a5b3 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java ++++ b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java +@@ -92,7 +92,18 @@ public class EntityStorage implements EntityPersistentStorage<Entity> { + } + } else { + ListTag listTag = new ListTag(); ++ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk + dataList.getEntities().forEach(entity -> { ++ // Paper start - Entity load/save limit per chunk ++ final EntityType<?> entityType = entity.getType(); ++ final int saveLimit = this.level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1); ++ if (saveLimit > -1) { ++ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) { ++ return; ++ } ++ savedEntityCounts.merge(entityType, 1, Integer::sum); ++ } ++ // Paper end - Entity load/save limit per chunk + CompoundTag compoundTagx = new CompoundTag(); + if (entity.save(compoundTagx)) { + listTag.add(compoundTagx); |