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author | Spottedleaf <[email protected]> | 2024-07-17 10:24:53 -0700 |
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committer | Spottedleaf <[email protected]> | 2024-07-17 10:28:32 -0700 |
commit | 00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6 (patch) | |
tree | 82639515bc5e9ae00c1e639e72137ed51e1ac688 /patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch | |
parent | 967f98aa81da851740aeb429778e46159fd188df (diff) | |
download | Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.tar.gz Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.zip |
Remove Moonrise utils to MCUtils, remove duplicated/unused utils
Diffstat (limited to 'patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch')
-rw-r--r-- | patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch b/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch new file mode 100644 index 0000000000..e670998b87 --- /dev/null +++ b/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch @@ -0,0 +1,89 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: kickash32 <[email protected]> +Date: Mon, 5 Apr 2021 01:42:35 -0400 +Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob + spawns + + +diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java +index c282566ee45d79b4fb3297989e054c803873a294..dc64227e3b0d7855ef8870935aa437b78eea2407 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkMap.java ++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java +@@ -240,8 +240,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + ++(backingSet[i].mobCounts[index]); + } + } ++ // Paper start - per player mob count backoff ++ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) { ++ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { ++ return; ++ } ++ int idx = mobCategory.ordinal(); ++ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange = ++ this.level.moonrise$getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); ++ if (inRange == null) { ++ return; ++ } ++ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked(); ++ for (int i = 0, len = inRange.size(); i < len; i++) { ++ ++(backingSet[i].mobBackoffCounts[idx]); ++ } ++ } ++ // Paper end - per player mob count backoff + public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) { +- return player.mobCounts[mobCategory.ordinal()]; ++ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff + // Paper end - Optional per player mob spawns + } + // Paper end +diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +index 96a03770d47c47e07615815bcc3d474d6cd7711b..5f195875564822f422127462fbbeea5df4a4e1cb 100644 +--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java ++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +@@ -443,7 +443,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon + if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled + // re-set mob counts + for (ServerPlayer player : this.level.players) { +- Arrays.fill(player.mobCounts, 0); ++ // Paper start - per player mob spawning backoff ++ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) { ++ player.mobCounts[ii] = 0; ++ ++ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm? ++ if (newBackoff < 0) { ++ newBackoff = 0; ++ } ++ player.mobBackoffCounts[ii] = newBackoff; ++ } ++ // Paper end - per player mob spawning backoff + } + spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); + } else { +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 23ddb7735623e502eda2b7b3029c6597f4b0f9a0..13ec84754b4fb5e8442fe305d70a24e420945181 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -279,6 +279,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple + public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; + public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper + // Paper end - Optional per player mob spawns ++ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff + + // CraftBukkit start + public CraftPlayer.TransferCookieConnection transferCookieConnection; +diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java +index 364510c0d0667e67aa3b25099a021f5f856fc113..e524b27d185da3e88668f8ef107517272860bd66 100644 +--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java ++++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java +@@ -272,6 +272,11 @@ public final class NaturalSpawner { + + // Paper start - PreCreatureSpawnEvent + PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2); ++ // Paper start - per player mob count backoff ++ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) { ++ world.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(blockposition_mutableblockposition.getX() >> 4, blockposition_mutableblockposition.getZ() >> 4, group); ++ } ++ // Paper end - per player mob count backoff + if (doSpawning == PreSpawnStatus.ABORT) { + return j; // Paper - Optional per player mob spawns + } |