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authorSpottedleaf <[email protected]>2024-07-17 11:33:13 -0700
committerSpottedleaf <[email protected]>2024-07-17 11:34:26 -0700
commitb653276565ed37042caf47fb7ea4e7a36899b5a3 (patch)
treebca96e4ba943a0d4a0098ebd84a725f278fd9628 /patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
parent4efd24b336eaccb4bc1283a5b8f6dac447a3fd0b (diff)
downloadPaper-b653276565ed37042caf47fb7ea4e7a36899b5a3.tar.gz
Paper-b653276565ed37042caf47fb7ea4e7a36899b5a3.zip
Finish chunk tick iteration optimisation port from Moonrise
Diffstat (limited to 'patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch')
-rw-r--r--patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch b/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
index e670998b87..f8dc0458f9 100644
--- a/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
+++ b/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
@@ -37,10 +37,10 @@ index c282566ee45d79b4fb3297989e054c803873a294..dc64227e3b0d7855ef8870935aa437b7
}
// Paper end
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
-index 96a03770d47c47e07615815bcc3d474d6cd7711b..5f195875564822f422127462fbbeea5df4a4e1cb 100644
+index 2ed9a088d0fd56043d161909ce8e0df683a6413a..cdb9160244cc69acd36ac9afcfe109a15ab2ab58 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
-@@ -443,7 +443,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
+@@ -455,7 +455,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
// re-set mob counts
for (ServerPlayer player : this.level.players) {