aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
diff options
context:
space:
mode:
authorNassim Jahnke <[email protected]>2024-01-24 22:13:08 +0100
committerNassim Jahnke <[email protected]>2024-01-25 00:41:51 +0100
commit1831240d1c48086fc0199584787cd2013d4d4b5f (patch)
treed61d8d63ec61e8394df0b9c7db9219e1518741c2 /patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
parentb7004609991dab287b582a1546a1b59c5d90c916 (diff)
downloadPaper-1831240d1c48086fc0199584787cd2013d4d4b5f.tar.gz
Paper-1831240d1c48086fc0199584787cd2013d4d4b5f.zip
[ci skip] Move chunk system patch back
Diffstat (limited to 'patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch')
-rw-r--r--patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch89
1 files changed, 0 insertions, 89 deletions
diff --git a/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch b/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
deleted file mode 100644
index 1cb3a01b46..0000000000
--- a/patches/server/1002-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
+++ /dev/null
@@ -1,89 +0,0 @@
-From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
-From: kickash32 <[email protected]>
-Date: Mon, 5 Apr 2021 01:42:35 -0400
-Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
- spawns
-
-
-diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
-index b4611b21beb31b109cb5ecfa5aa03ac15e16335a..e69e68ae3be2760c079338793f33c27f59ebf7cf 100644
---- a/src/main/java/net/minecraft/server/level/ChunkMap.java
-+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
-@@ -306,8 +306,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
- }
- }
-
-+ // Paper start - per player mob count backoff
-+ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
-+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
-+ return;
-+ }
-+ int idx = mobCategory.ordinal();
-+ final com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> inRange =
-+ this.getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
-+ if (inRange == null) {
-+ return;
-+ }
-+ final Object[] backingSet = inRange.getRawData();
-+ for (int i = 0, len = inRange.size(); i < len; i++) {
-+ ++((ServerPlayer)backingSet[i]).mobBackoffCounts[idx];
-+ }
-+ }
-+ // Paper end - per player mob count backoff
- public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
-- return player.mobCounts[mobCategory.ordinal()];
-+ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
- }
- // Paper end - Optional per player mob spawns
-
-diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
-index e448f7088cc7691bd2125869feb7422a6b749429..0fad2a160878d4883c88b889bd6ba00b144a2dcd 100644
---- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
-+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
-@@ -537,7 +537,17 @@ public class ServerChunkCache extends ChunkSource {
- if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
- // re-set mob counts
- for (ServerPlayer player : this.level.players) {
-- Arrays.fill(player.mobCounts, 0);
-+ // Paper start - per player mob spawning backoff
-+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
-+ player.mobCounts[ii] = 0;
-+
-+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
-+ if (newBackoff < 0) {
-+ newBackoff = 0;
-+ }
-+ player.mobBackoffCounts[ii] = newBackoff;
-+ }
-+ // Paper end - per player mob spawning backoff
- }
- spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
- } else {
-diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
-index 4bfc12a50a262f49c0262b06b39faa8116b3807f..803ed79940af00b49aec4b1414ddfacb57ff4f3f 100644
---- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
-+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
-@@ -260,6 +260,7 @@ public class ServerPlayer extends Player {
- public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
- public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
- // Paper end - Optional per player mob spawns
-+ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
-
- // CraftBukkit start
- public String displayName;
-diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
-index da9f091e1c2dd8b025e806f53a4708b623ee4cd8..17e9f3a30e287faf210e08dc7eb177a70f049f43 100644
---- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
-+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
-@@ -277,6 +277,11 @@ public final class NaturalSpawner {
-
- // Paper start - PreCreatureSpawnEvent
- PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
-+ // Paper start - per player mob count backoff
-+ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
-+ world.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(blockposition_mutableblockposition.getX() >> 4, blockposition_mutableblockposition.getZ() >> 4, group);
-+ }
-+ // Paper end - per player mob count backoff
- if (doSpawning == PreSpawnStatus.ABORT) {
- return j; // Paper - Optional per player mob spawns
- }