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author | Jakub Zacek <[email protected]> | 2024-07-15 23:35:51 +0200 |
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committer | GitHub <[email protected]> | 2024-07-15 17:35:51 -0400 |
commit | 2cd8c461af74f0a524878dcdffba86cd105c48c6 (patch) | |
tree | ac107a76fe3d6cdd2e6ef5804ef3cba152957e4c /patches/server/1004-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch | |
parent | b57b24d549c65ddc5eb3edcc1ecc6aad2826dbd8 (diff) | |
download | Paper-2cd8c461af74f0a524878dcdffba86cd105c48c6.tar.gz Paper-2cd8c461af74f0a524878dcdffba86cd105c48c6.zip |
Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897)
Diffstat (limited to 'patches/server/1004-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch')
-rw-r--r-- | patches/server/1004-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/patches/server/1004-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch b/patches/server/1004-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch new file mode 100644 index 0000000000..26fab47a5b --- /dev/null +++ b/patches/server/1004-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch @@ -0,0 +1,89 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: kickash32 <[email protected]> +Date: Mon, 5 Apr 2021 01:42:35 -0400 +Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob + spawns + + +diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java +index 152cd6b1671785b495caeb7e535f58df864ce24c..344966d3deb640eb99bc9c9e318e6e6780421907 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkMap.java ++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java +@@ -273,8 +273,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + ++((ServerPlayer)backingSet[i]).mobCounts[index]; + } + } ++ // Paper start - per player mob count backoff ++ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) { ++ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { ++ return; ++ } ++ int idx = mobCategory.ordinal(); ++ final com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> inRange = ++ this.getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); ++ if (inRange == null) { ++ return; ++ } ++ final Object[] backingSet = inRange.getRawData(); ++ for (int i = 0, len = inRange.size(); i < len; i++) { ++ ++((ServerPlayer)backingSet[i]).mobBackoffCounts[idx]; ++ } ++ } ++ // Paper end - per player mob count backoff + public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) { +- return player.mobCounts[mobCategory.ordinal()]; ++ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff + // Paper end - Optional per player mob spawns + } + // Paper end +diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +index bafeda818e02eb3de9dc78f62106a0d3e95d476b..64ed296cfbe7e5d27286b8cee70454fd1d99ebb0 100644 +--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java ++++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java +@@ -445,7 +445,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon + if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled + // re-set mob counts + for (ServerPlayer player : this.level.players) { +- Arrays.fill(player.mobCounts, 0); ++ // Paper start - per player mob spawning backoff ++ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) { ++ player.mobCounts[ii] = 0; ++ ++ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm? ++ if (newBackoff < 0) { ++ newBackoff = 0; ++ } ++ player.mobBackoffCounts[ii] = newBackoff; ++ } ++ // Paper end - per player mob spawning backoff + } + spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); + } else { +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 6277ec3353c6e552b898b525ce2af76a0c84943d..9d1e68c09fa7093cf0f6fa636f90cb15a44cbb38 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -279,6 +279,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple + public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; + public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper + // Paper end - Optional per player mob spawns ++ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff + + // CraftBukkit start + public CraftPlayer.TransferCookieConnection transferCookieConnection; +diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java +index 0679636530ca1afd077c43b0fa605a2ac74e0522..ed8032495af9ce9c23419224814b8d27e4a97c17 100644 +--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java ++++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java +@@ -272,6 +272,11 @@ public final class NaturalSpawner { + + // Paper start - PreCreatureSpawnEvent + PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2); ++ // Paper start - per player mob count backoff ++ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) { ++ world.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(blockposition_mutableblockposition.getX() >> 4, blockposition_mutableblockposition.getZ() >> 4, group); ++ } ++ // Paper end - per player mob count backoff + if (doSpawning == PreSpawnStatus.ABORT) { + return j; // Paper - Optional per player mob spawns + } |