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author | Nassim Jahnke <[email protected]> | 2024-10-27 09:43:00 +0100 |
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committer | Nassim Jahnke <[email protected]> | 2024-10-27 10:03:59 +0100 |
commit | 348c8550967380d9843e365e769f67eee8a8e474 (patch) | |
tree | 185991293a5343239e1107ebc98df37de3d020a5 /patches/server/1006-Fix-PickupStatus-getting-reset.patch | |
parent | bcf52fe5fd7b178e3c72f53762c8e32ca7910dc4 (diff) | |
download | Paper-348c8550967380d9843e365e769f67eee8a8e474.tar.gz Paper-348c8550967380d9843e365e769f67eee8a8e474.zip |
Readd last API patch (with TODO)
Diffstat (limited to 'patches/server/1006-Fix-PickupStatus-getting-reset.patch')
-rw-r--r-- | patches/server/1006-Fix-PickupStatus-getting-reset.patch | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/patches/server/1006-Fix-PickupStatus-getting-reset.patch b/patches/server/1006-Fix-PickupStatus-getting-reset.patch new file mode 100644 index 0000000000..4f8f62e8bc --- /dev/null +++ b/patches/server/1006-Fix-PickupStatus-getting-reset.patch @@ -0,0 +1,65 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Tamion <[email protected]> +Date: Sun, 21 Jul 2024 19:11:22 +0200 +Subject: [PATCH] Fix PickupStatus getting reset + + +diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java +index 14e31ae88e90d8ea1a98800cc6c1c3527bb2ed6b..accc246f441c8bf5e1a755cfc0db8f97c0c01c6b 100644 +--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java ++++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java +@@ -714,7 +714,14 @@ public abstract class AbstractArrow extends Projectile { + + @Override + public void setOwner(@Nullable Entity entity) { ++ // Paper start - Fix PickupStatus getting reset ++ this.setOwner(entity, true); ++ } ++ ++ public void setOwner(@Nullable Entity entity, boolean resetPickup) { ++ // Paper end - Fix PickupStatus getting reset + super.setOwner(entity); ++ if (!resetPickup) return; // Paper - Fix PickupStatus getting reset + Entity entity1 = entity; + byte b0 = 0; + +diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java +index 1a45fca020f5ecee7af837af01b60ed4590b845a..49c0f09f91f9ea2428fd3b13b00c99073074beba 100644 +--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java ++++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java +@@ -353,7 +353,13 @@ public abstract class Projectile extends Entity implements TraceableEntity { + public boolean deflect(ProjectileDeflection deflection, @Nullable Entity deflector, @Nullable Entity owner, boolean fromAttack) { + deflection.deflect(this, deflector, this.random); + if (!this.level().isClientSide) { +- this.setOwner(owner); ++ // Paper start - Fix PickupStatus getting reset ++ if (this instanceof AbstractArrow arrow) { ++ arrow.setOwner(owner, false); ++ } else { ++ this.setOwner(owner); ++ } ++ // Paper end - Fix PickupStatus getting reset + this.onDeflection(deflector, fromAttack); + } + +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java +index 1f30109abd86b76af343eb5eb75ec3db83ef9417..d0c30fd12aa9866900fe72b97d10c257479cf010 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractArrow.java +@@ -173,4 +173,16 @@ public class CraftAbstractArrow extends AbstractProjectile implements AbstractAr + this.getHandle().setSoundEvent(org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(sound)); + } + // Paper end ++ ++ // Paper start - Fix PickupStatus getting reset - Copy of CraftProjectile#setShooter, calling setOwner(Entity,boolean) ++ @Override ++ public void setShooter(org.bukkit.projectiles.ProjectileSource shooter, boolean resetPickupStatus) { ++ if (shooter instanceof CraftEntity craftEntity) { ++ this.getHandle().setOwner(craftEntity.getHandle(), resetPickupStatus); ++ } else { ++ this.getHandle().setOwner(null, resetPickupStatus); ++ } ++ this.getHandle().projectileSource = shooter; ++ } ++ // Paper end - Fix PickupStatus getting reset + } |