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authorLulu13022002 <[email protected]>2024-05-26 22:35:58 +0200
committerGitHub <[email protected]>2024-05-26 22:35:58 +0200
commitac4ee06c0131ec551c474a43ea23aa0357e2e8c1 (patch)
tree0a13452e6eed641f837d7de74a9002109d4d37fc /patches/server/1020-Lag-compensation-ticks.patch
parent9774a52d110f29e4be956d1aad7bb4c99b50d21d (diff)
downloadPaper-ac4ee06c0131ec551c474a43ea23aa0357e2e8c1.tar.gz
Paper-ac4ee06c0131ec551c474a43ea23aa0357e2e8c1.zip
Fix integer overflow for lag compensating eating check (#10797)
Diffstat (limited to 'patches/server/1020-Lag-compensation-ticks.patch')
-rw-r--r--patches/server/1020-Lag-compensation-ticks.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/1020-Lag-compensation-ticks.patch b/patches/server/1020-Lag-compensation-ticks.patch
index 8b870b4b4f..7ea2698089 100644
--- a/patches/server/1020-Lag-compensation-ticks.patch
+++ b/patches/server/1020-Lag-compensation-ticks.patch
@@ -63,7 +63,7 @@ index f168044d36f22080504da171e5ed31a6f02385ba..5cedce1f432f6b809b25269242a16477
if (this.hasDelayedDestroy) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
-index 8e7ff76818ad26f69785a60de25ad07a3ba72039..ca242ba1312263ec095fa2850dc0f02351e844ab 100644
+index 2676beb338f5e4d30c22124eb55cc5aa03807408..62a38a21f7a949ca20b4975a603e163483fe6757 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3839,6 +3839,10 @@ public abstract class LivingEntity extends Entity implements Attackable {
@@ -84,7 +84,7 @@ index 8e7ff76818ad26f69785a60de25ad07a3ba72039..ca242ba1312263ec095fa2850dc0f023
- if (--this.useItemRemaining == 0 && !this.level().isClientSide && !stack.useOnRelease()) {
+ // Paper start - lag compensate eating
+ // we add 1 to the expected time to avoid lag compensating when we should not
-+ boolean shouldLagCompensate = this.useItem.getItem().components().has(DataComponents.FOOD) && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000));
++ boolean shouldLagCompensate = this.useItem.has(DataComponents.FOOD) && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1L + this.totalEatTimeTicks) * 50L * (1000L * 1000L));
+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level().isClientSide && !stack.useOnRelease()) {
+ this.useItemRemaining = 0;
+ // Paper end - lag compensate eating