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author | Jason Penilla <[email protected]> | 2024-04-27 13:27:01 -0700 |
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committer | Jason Penilla <[email protected]> | 2024-04-27 13:27:01 -0700 |
commit | e2552eea2481871c9d8445a3c5653a2329112648 (patch) | |
tree | 727c90f395576b66200f8d9e59f38859f3850562 /patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch | |
parent | 0b1b1fe067444c5e879313e017da0ffd5d6b826d (diff) | |
download | Paper-e2552eea2481871c9d8445a3c5653a2329112648.tar.gz Paper-e2552eea2481871c9d8445a3c5653a2329112648.zip |
Start cleaning up plugin remapping patches
Diffstat (limited to 'patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch')
-rw-r--r-- | patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch b/patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch new file mode 100644 index 0000000000..b9ea4832bd --- /dev/null +++ b/patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch @@ -0,0 +1,64 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Wed, 6 May 2020 05:00:57 -0400 +Subject: [PATCH] Handle Oversized block entities in chunks + +Splits out Extra Packets if too many TE's are encountered to prevent +creating too large of a packet to sed. + +Co-authored-by: Spottedleaf <[email protected]> + +diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java +index 05e29a703f022b5047262bae8caef33d9dfb9035..2501fbaf497d226051800c53d60a39bbc80db91c 100644 +--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java ++++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java +@@ -27,6 +27,14 @@ public class ClientboundLevelChunkPacketData { + private final CompoundTag heightmaps; + private final byte[] buffer; + private final List<ClientboundLevelChunkPacketData.BlockEntityInfo> blockEntitiesData; ++ // Paper start - Handle oversized block entities in chunks ++ private final java.util.List<net.minecraft.network.protocol.Packet<?>> extraPackets = new java.util.ArrayList<>(); ++ private static final int TE_LIMIT = Integer.getInteger("Paper.excessiveTELimit", 750); ++ ++ public List<net.minecraft.network.protocol.Packet<?>> getExtraPackets() { ++ return this.extraPackets; ++ } ++ // Paper end - Handle oversized block entities in chunks + + // Paper start - Anti-Xray - Add chunk packet info + @Deprecated @io.papermc.paper.annotation.DoNotUse public ClientboundLevelChunkPacketData(LevelChunk chunk) { this(chunk, null); } +@@ -50,8 +58,18 @@ public class ClientboundLevelChunkPacketData { + extractChunkData(new FriendlyByteBuf(this.getWriteBuffer()), chunk, chunkPacketInfo); + // Paper end + this.blockEntitiesData = Lists.newArrayList(); ++ int totalTileEntities = 0; // Paper - Handle oversized block entities in chunks + + for (Entry<BlockPos, BlockEntity> entry2 : chunk.getBlockEntities().entrySet()) { ++ // Paper start - Handle oversized block entities in chunks ++ if (++totalTileEntities > TE_LIMIT) { ++ var packet = entry2.getValue().getUpdatePacket(); ++ if (packet != null) { ++ this.extraPackets.add(packet); ++ continue; ++ } ++ } ++ // Paper end - Handle oversized block entities in chunks + this.blockEntitiesData.add(ClientboundLevelChunkPacketData.BlockEntityInfo.create(entry2.getValue())); + } + } +diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java +index 8ead66c134688b11dca15f6509147e726f182e6a..cfcac0fdc130120cb1f8d97c6353d93db7ddf81b 100644 +--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java ++++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java +@@ -83,4 +83,11 @@ public class ClientboundLevelChunkWithLightPacket implements Packet<ClientGamePa + public ClientboundLightUpdatePacketData getLightData() { + return this.lightData; + } ++ ++ // Paper start - Handle oversized block entities in chunks ++ @Override ++ public java.util.List<Packet<?>> getExtraPackets() { ++ return this.chunkData.getExtraPackets(); ++ } ++ // Paper end - Handle oversized block entities in chunks + } |