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authorJason Penilla <[email protected]>2024-04-27 13:27:01 -0700
committerJason Penilla <[email protected]>2024-04-27 13:27:01 -0700
commite2552eea2481871c9d8445a3c5653a2329112648 (patch)
tree727c90f395576b66200f8d9e59f38859f3850562 /patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch
parent0b1b1fe067444c5e879313e017da0ffd5d6b826d (diff)
downloadPaper-e2552eea2481871c9d8445a3c5653a2329112648.tar.gz
Paper-e2552eea2481871c9d8445a3c5653a2329112648.zip
Start cleaning up plugin remapping patches
Diffstat (limited to 'patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch')
-rw-r--r--patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch64
1 files changed, 64 insertions, 0 deletions
diff --git a/patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch b/patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch
new file mode 100644
index 0000000000..b9ea4832bd
--- /dev/null
+++ b/patches/server/1028-Handle-Oversized-block-entities-in-chunks.patch
@@ -0,0 +1,64 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Wed, 6 May 2020 05:00:57 -0400
+Subject: [PATCH] Handle Oversized block entities in chunks
+
+Splits out Extra Packets if too many TE's are encountered to prevent
+creating too large of a packet to sed.
+
+Co-authored-by: Spottedleaf <[email protected]>
+
+diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
+index 05e29a703f022b5047262bae8caef33d9dfb9035..2501fbaf497d226051800c53d60a39bbc80db91c 100644
+--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
++++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
+@@ -27,6 +27,14 @@ public class ClientboundLevelChunkPacketData {
+ private final CompoundTag heightmaps;
+ private final byte[] buffer;
+ private final List<ClientboundLevelChunkPacketData.BlockEntityInfo> blockEntitiesData;
++ // Paper start - Handle oversized block entities in chunks
++ private final java.util.List<net.minecraft.network.protocol.Packet<?>> extraPackets = new java.util.ArrayList<>();
++ private static final int TE_LIMIT = Integer.getInteger("Paper.excessiveTELimit", 750);
++
++ public List<net.minecraft.network.protocol.Packet<?>> getExtraPackets() {
++ return this.extraPackets;
++ }
++ // Paper end - Handle oversized block entities in chunks
+
+ // Paper start - Anti-Xray - Add chunk packet info
+ @Deprecated @io.papermc.paper.annotation.DoNotUse public ClientboundLevelChunkPacketData(LevelChunk chunk) { this(chunk, null); }
+@@ -50,8 +58,18 @@ public class ClientboundLevelChunkPacketData {
+ extractChunkData(new FriendlyByteBuf(this.getWriteBuffer()), chunk, chunkPacketInfo);
+ // Paper end
+ this.blockEntitiesData = Lists.newArrayList();
++ int totalTileEntities = 0; // Paper - Handle oversized block entities in chunks
+
+ for (Entry<BlockPos, BlockEntity> entry2 : chunk.getBlockEntities().entrySet()) {
++ // Paper start - Handle oversized block entities in chunks
++ if (++totalTileEntities > TE_LIMIT) {
++ var packet = entry2.getValue().getUpdatePacket();
++ if (packet != null) {
++ this.extraPackets.add(packet);
++ continue;
++ }
++ }
++ // Paper end - Handle oversized block entities in chunks
+ this.blockEntitiesData.add(ClientboundLevelChunkPacketData.BlockEntityInfo.create(entry2.getValue()));
+ }
+ }
+diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
+index 8ead66c134688b11dca15f6509147e726f182e6a..cfcac0fdc130120cb1f8d97c6353d93db7ddf81b 100644
+--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
++++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
+@@ -83,4 +83,11 @@ public class ClientboundLevelChunkWithLightPacket implements Packet<ClientGamePa
+ public ClientboundLightUpdatePacketData getLightData() {
+ return this.lightData;
+ }
++
++ // Paper start - Handle oversized block entities in chunks
++ @Override
++ public java.util.List<Packet<?>> getExtraPackets() {
++ return this.chunkData.getExtraPackets();
++ }
++ // Paper end - Handle oversized block entities in chunks
+ }