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author | Jake Potrebic <[email protected]> | 2024-07-16 16:39:57 -0700 |
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committer | GitHub <[email protected]> | 2024-07-16 16:39:57 -0700 |
commit | 506f1651e549c290142df8d1e2e8ea831bc381c0 (patch) | |
tree | 250f8cb16a8e94a588aa9df694e199f3e45ae824 /patches/server/1032-fix-horse-inventories.patch | |
parent | a6ceda12c54cd8b7d272fe50e744c9b9a26d0838 (diff) | |
download | Paper-506f1651e549c290142df8d1e2e8ea831bc381c0.tar.gz Paper-506f1651e549c290142df8d1e2e8ea831bc381c0.zip |
Don't store removed components in multiple places (#11091)
Diffstat (limited to 'patches/server/1032-fix-horse-inventories.patch')
-rw-r--r-- | patches/server/1032-fix-horse-inventories.patch | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/patches/server/1032-fix-horse-inventories.patch b/patches/server/1032-fix-horse-inventories.patch new file mode 100644 index 0000000000..e8388a0c72 --- /dev/null +++ b/patches/server/1032-fix-horse-inventories.patch @@ -0,0 +1,173 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sat, 6 Jul 2024 13:57:10 -0700 +Subject: [PATCH] fix horse inventories + +Horse inventories now combine 2 inventories (like +result inventories). + +== AT == +public net/minecraft/world/inventory/HorseInventoryMenu SLOT_BODY_ARMOR + +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java +index 9bcc0931510607b8fbd01233e2b3c346369b214d..467693a60786688b753cebac3b0a88898e332eee 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java +@@ -112,7 +112,7 @@ public abstract class CraftAbstractHorse extends CraftAnimals implements Abstrac + + @Override + public AbstractHorseInventory getInventory() { +- return new CraftSaddledInventory(getHandle().inventory); ++ return new CraftSaddledInventory(getHandle().inventory, this.getHandle().getBodyArmorAccess()); // Paper - use both inventories + } + + // Paper start - Horse API +diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java +index 4946da593713f4d11d88ac1bb68a089f2f6d5ae0..bae0db99a8159bdea71182485b22cce9fc61e00a 100644 +--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java ++++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java +@@ -6,17 +6,64 @@ import org.bukkit.inventory.ItemStack; + + public class CraftInventoryAbstractHorse extends CraftInventory implements AbstractHorseInventory { + +- public CraftInventoryAbstractHorse(Container inventory) { ++ // Paper start - combine both horse inventories ++ private final Container bodyArmor; ++ public CraftInventoryAbstractHorse(Container inventory, final Container bodyArmor) { + super(inventory); ++ this.bodyArmor = bodyArmor; ++ // Paper end - combine both horse inventories + } + + @Override + public ItemStack getSaddle() { +- return this.getItem(0); ++ return this.getItem(net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE); // Paper + } + + @Override + public void setSaddle(ItemStack stack) { +- this.setItem(0, stack); ++ this.setItem(net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE, stack); // Paper + } ++ ++ // Paper start - combine both horse inventories ++ public Container getMainInventory() { ++ return this.inventory; ++ } ++ ++ public Container getArmorInventory() { ++ return this.bodyArmor; ++ } ++ ++ public ItemStack getArmor() { ++ return this.getItem(net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR); ++ } ++ ++ public void setArmor(ItemStack armor) { ++ this.setItem(net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR, armor); ++ } ++ ++ @Override ++ public int getSize() { ++ return this.getMainInventory().getContainerSize() + this.getArmorInventory().getContainerSize(); ++ } ++ ++ @Override ++ public ItemStack getItem(final int index) { ++ if (index == net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) { ++ final net.minecraft.world.item.ItemStack item = this.getArmorInventory().getItem(index); ++ return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item); ++ } else { ++ final net.minecraft.world.item.ItemStack item = this.getMainInventory().getItem(index); ++ return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item); ++ } ++ } ++ ++ @Override ++ public void setItem(final int index, final ItemStack item) { ++ if (index == net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) { ++ this.getArmorInventory().setItem(index, CraftItemStack.asNMSCopy(item)); ++ } else { ++ this.getMainInventory().setItem(index, CraftItemStack.asNMSCopy(item)); ++ } ++ } ++ // Paper end - combine both horse inventories + } +diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java +index 07a304edc2a7b3450a55728e78a4fe37febdbadc..ebf0da48378b9376b3be2ca731315485003f6a89 100644 +--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java ++++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java +@@ -6,21 +6,9 @@ import org.bukkit.inventory.ItemStack; + + public class CraftInventoryHorse extends CraftSaddledInventory implements HorseInventory { + +- private final Container bodyArmorInventory; +- ++ // Paper start - properly combine both inventories + public CraftInventoryHorse(Container inventory, Container bodyArmorInventory) { +- super(inventory); +- this.bodyArmorInventory = bodyArmorInventory; +- } +- +- @Override +- public ItemStack getArmor() { +- net.minecraft.world.item.ItemStack item = this.bodyArmorInventory.getItem(0); +- return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item); +- } +- +- @Override +- public void setArmor(ItemStack stack) { +- this.bodyArmorInventory.setItem(0, CraftItemStack.asNMSCopy(stack)); ++ super(inventory, bodyArmorInventory); + } ++ // Paper end - properly combine both inventories + } +diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java +index dcbc80646ebfc384c4f6ab1beee46a4b71a67af8..0804b642d966f2cb09f4101410e2ff1d154ea594 100644 +--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java ++++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java +@@ -6,21 +6,19 @@ import org.bukkit.inventory.LlamaInventory; + + public class CraftInventoryLlama extends CraftInventoryAbstractHorse implements LlamaInventory { + +- private final Container bodyArmorInventory; +- ++ // Paper start - properly combine both inventories + public CraftInventoryLlama(Container inventory, Container bodyArmorInventory) { +- super(inventory); +- this.bodyArmorInventory = bodyArmorInventory; ++ super(inventory, bodyArmorInventory); ++ // Paper end - properly combine both inventories + } + + @Override + public ItemStack getDecor() { +- net.minecraft.world.item.ItemStack item = this.bodyArmorInventory.getItem(0); +- return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item); ++ return this.getArmor(); // Paper + } + + @Override + public void setDecor(ItemStack stack) { +- this.bodyArmorInventory.setItem(0, CraftItemStack.asNMSCopy(stack)); ++ this.setArmor(stack); // Paper + } + } +diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java +index 3a617c07d445bacf5a13e0e3ff6481823cfc8477..1c100c7c210485c1d3510745de7d18f58ba72557 100644 +--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java ++++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java +@@ -5,8 +5,10 @@ import org.bukkit.inventory.SaddledHorseInventory; + + public class CraftSaddledInventory extends CraftInventoryAbstractHorse implements SaddledHorseInventory { + +- public CraftSaddledInventory(Container inventory) { +- super(inventory); ++ // Paper start - combine both inventories ++ public CraftSaddledInventory(Container inventory, final Container bodyArmor) { ++ super(inventory, bodyArmor); ++ // Paper end - combine both inventories + } + + } |