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author | Jake Potrebic <[email protected]> | 2024-07-16 16:39:57 -0700 |
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committer | GitHub <[email protected]> | 2024-07-16 16:39:57 -0700 |
commit | 506f1651e549c290142df8d1e2e8ea831bc381c0 (patch) | |
tree | 250f8cb16a8e94a588aa9df694e199f3e45ae824 /patches/server/1034-Fix-entity-tracker-desync-when-new-players-are-added.patch | |
parent | a6ceda12c54cd8b7d272fe50e744c9b9a26d0838 (diff) | |
download | Paper-506f1651e549c290142df8d1e2e8ea831bc381c0.tar.gz Paper-506f1651e549c290142df8d1e2e8ea831bc381c0.zip |
Don't store removed components in multiple places (#11091)
Diffstat (limited to 'patches/server/1034-Fix-entity-tracker-desync-when-new-players-are-added.patch')
-rw-r--r-- | patches/server/1034-Fix-entity-tracker-desync-when-new-players-are-added.patch | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/patches/server/1034-Fix-entity-tracker-desync-when-new-players-are-added.patch b/patches/server/1034-Fix-entity-tracker-desync-when-new-players-are-added.patch new file mode 100644 index 0000000000..024bf5125d --- /dev/null +++ b/patches/server/1034-Fix-entity-tracker-desync-when-new-players-are-added.patch @@ -0,0 +1,105 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Tue, 20 Feb 2024 18:24:16 -0800 +Subject: [PATCH] Fix entity tracker desync when new players are added to the + tracker + +The delta position packet instructs the client to update +the entity position by a position difference. However, this position +difference is relative to the last position in the entity tracker +state, not the last position which has been sent to the player. As +a result, if the last position the player has recorded is different +than the one stored in the entity tracker (which occurs when a new +player is added to an existing entity tracker state) then the sent +position difference will cause a position desync for the client. + +We can resolve this problem by either tracking the last position +sent per-player, or by simply resetting the last sent position +in the entity tracker state every time a new player is added. +Resetting the last sent position every time a new player is +added to the tracker is just easier to do, so that is what +this patch does. + +This patch also fixes entities appearing to disappear when +teleporting to players by changing the initial position +in the spawn packet to the entities current tracking position. +When teleporting, the spawn packet will contain the old position +which is most likely in an unloaded chunk - which means that the +client will not tick the entity and thus not lerp the entity +from its old position to its new position. + +diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java +index 1a5e73fd97781f3903e5ef13aa0352c64fbc2cc1..4126d82e83810126eb4a41b4587dc993542f3793 100644 +--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java ++++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java +@@ -42,9 +42,11 @@ public class ClientboundAddEntityPacket implements Packet<ClientGamePacketListen + this( + entity.getId(), + entity.getUUID(), +- entityTrackerEntry.getPositionBase().x(), +- entityTrackerEntry.getPositionBase().y(), +- entityTrackerEntry.getPositionBase().z(), ++ // Paper start - fix entity tracker desync ++ entity.trackingPosition().x(), ++ entity.trackingPosition().y(), ++ entity.trackingPosition().z(), ++ // Paper end - fix entity tracker desync + entityTrackerEntry.getLastSentXRot(), + entityTrackerEntry.getLastSentYRot(), + entity.getType(), +diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java +index 344966d3deb640eb99bc9c9e318e6e6780421907..6df79aab2f0a75bbe347dc92e9ed5d62ceec7983 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkMap.java ++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java +@@ -1302,6 +1302,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + this.serverEntity.addPairing(player); + } + // Paper end - entity tracking events ++ this.serverEntity.onPlayerAdd(); // Paper - fix desync when a player is added to the tracker + } + } else if (this.seenBy.remove(player.connection)) { + this.serverEntity.removePairing(player); +diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java +index 12d86f27d04bffed8c3844e36b42fbc2f84dacff..8ea2f24695f5dad55e21f238b69442513e7a90c6 100644 +--- a/src/main/java/net/minecraft/server/level/ServerEntity.java ++++ b/src/main/java/net/minecraft/server/level/ServerEntity.java +@@ -96,6 +96,13 @@ public class ServerEntity { + this.trackedDataValues = entity.getEntityData().getNonDefaultValues(); + } + ++ // Paper start - fix desync when a player is added to the tracker ++ private boolean forceStateResync; ++ public void onPlayerAdd() { ++ this.forceStateResync = true; ++ } ++ // Paper end - fix desync when a player is added to the tracker ++ + public void sendChanges() { + // Paper start - optimise collisions + if (((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this.entity).moonrise$isHardColliding()) { +@@ -145,7 +152,7 @@ public class ServerEntity { + } + } + +- if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { ++ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker + int i; + int j; + +@@ -185,7 +192,7 @@ public class ServerEntity { + long i1 = this.positionCodec.encodeZ(vec3d); + boolean flag6 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L; + +- if (!flag6 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) { ++ if (!this.forceStateResync && !flag6 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) { // Paper - fix desync when a player is added to the tracker + if ((!flag2 || !flag3) && !(this.entity instanceof AbstractArrow)) { + if (flag2) { + packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) k), (short) ((int) l), (short) ((int) i1), this.entity.onGround()); +@@ -249,6 +256,7 @@ public class ServerEntity { + } + + this.entity.hasImpulse = false; ++ this.forceStateResync = false; // Paper - fix desync when a player is added to the tracker + } + + ++this.tickCount; |