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authorNassim Jahnke <[email protected]>2024-11-28 11:38:18 +0100
committerNassim Jahnke <[email protected]>2024-11-29 10:52:17 +0100
commit71b5b9894ddbd7a9486f0cd8457af9c5ccdbe792 (patch)
tree28ffdb57a00ff12f2aa1155ed8cd72cdc781319b /patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch
parent031ca6dcff86845d0d13524f5a9e1d0c3a7f9841 (diff)
downloadPaper-71b5b9894ddbd7a9486f0cd8457af9c5ccdbe792.tar.gz
Paper-71b5b9894ddbd7a9486f0cd8457af9c5ccdbe792.zip
Move patch back a bitpool-nonsense
Diffstat (limited to 'patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch')
-rw-r--r--patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch107
1 files changed, 107 insertions, 0 deletions
diff --git a/patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch b/patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch
new file mode 100644
index 0000000000..9737c35436
--- /dev/null
+++ b/patches/server/1050-Fix-entity-tracker-desync-when-new-players-are-added.patch
@@ -0,0 +1,107 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Tue, 20 Feb 2024 18:24:16 -0800
+Subject: [PATCH] Fix entity tracker desync when new players are added to the
+ tracker
+
+The delta position packet instructs the client to update
+the entity position by a position difference. However, this position
+difference is relative to the last position in the entity tracker
+state, not the last position which has been sent to the player. As
+a result, if the last position the player has recorded is different
+than the one stored in the entity tracker (which occurs when a new
+player is added to an existing entity tracker state) then the sent
+position difference will cause a position desync for the client.
+
+We can resolve this problem by either tracking the last position
+sent per-player, or by simply resetting the last sent position
+in the entity tracker state every time a new player is added.
+Resetting the last sent position every time a new player is
+added to the tracker is just easier to do, so that is what
+this patch does.
+
+This patch also fixes entities appearing to disappear when
+teleporting to players by changing the initial position
+in the spawn packet to the entities current tracking position.
+When teleporting, the spawn packet will contain the old position
+which is most likely in an unloaded chunk - which means that the
+client will not tick the entity and thus not lerp the entity
+from its old position to its new position.
+
+Feature patch
+
+diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
+index f6e1deb2f849d8b01b15cfa69e2f6cd5f2b1512b..f66e40326c510aa3267542b1a24ed75d1ed6d3f1 100644
+--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
++++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
+@@ -42,9 +42,11 @@ public class ClientboundAddEntityPacket implements Packet<ClientGamePacketListen
+ this(
+ entity.getId(),
+ entity.getUUID(),
+- entityTrackerEntry.getPositionBase().x(),
+- entityTrackerEntry.getPositionBase().y(),
+- entityTrackerEntry.getPositionBase().z(),
++ // Paper start - fix entity tracker desync
++ entity.trackingPosition().x(),
++ entity.trackingPosition().y(),
++ entity.trackingPosition().z(),
++ // Paper end - fix entity tracker desync
+ entityTrackerEntry.getLastSentXRot(),
+ entityTrackerEntry.getLastSentYRot(),
+ entity.getType(),
+diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
+index 80bbf77454ff34505196998bcfeaa3e40a4f639c..674fbb35d372a67c21453a8c63c3628c563ccef7 100644
+--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
+@@ -1265,6 +1265,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ this.serverEntity.addPairing(player);
+ }
+ // Paper end - entity tracking events
++ this.serverEntity.onPlayerAdd(); // Paper - fix desync when a player is added to the tracker
+ }
+ } else if (this.seenBy.remove(player.connection)) {
+ this.serverEntity.removePairing(player);
+diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
+index 5bbc7ceaafc163f12344e5d5d355ad2ff30ddca2..90eb4927fa51ce3df86aa7b6c71f49150a03e337 100644
+--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
++++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
+@@ -100,6 +100,13 @@ public class ServerEntity {
+ this.trackedDataValues = entity.getEntityData().getNonDefaultValues();
+ }
+
++ // Paper start - fix desync when a player is added to the tracker
++ private boolean forceStateResync;
++ public void onPlayerAdd() {
++ this.forceStateResync = true;
++ }
++ // Paper end - fix desync when a player is added to the tracker
++
+ public void sendChanges() {
+ // Paper start - optimise collisions
+ if (((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this.entity).moonrise$isHardColliding()) {
+@@ -149,7 +156,7 @@ public class ServerEntity {
+ }
+ }
+
+- if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) {
++ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
+ byte b0 = Mth.packDegrees(this.entity.getYRot());
+ byte b1 = Mth.packDegrees(this.entity.getXRot());
+ boolean flag = Math.abs(b0 - this.lastSentYRot) >= 1 || Math.abs(b1 - this.lastSentXRot) >= 1;
+@@ -199,7 +206,7 @@ public class ServerEntity {
+ long k = this.positionCodec.encodeZ(vec3d);
+ boolean flag5 = i < -32768L || i > 32767L || j < -32768L || j > 32767L || k < -32768L || k > 32767L;
+
+- if (!flag5 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) {
++ if (!this.forceStateResync && !flag5 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) { // Paper - fix desync when a player is added to the tracker
+ if ((!flag2 || !flag) && !(this.entity instanceof AbstractArrow)) {
+ if (flag2) {
+ packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) i), (short) ((int) j), (short) ((int) k), this.entity.onGround());
+@@ -265,6 +272,7 @@ public class ServerEntity {
+ }
+
+ this.entity.hasImpulse = false;
++ this.forceStateResync = false; // Paper - fix desync when a player is added to the tracker
+ }
+
+ ++this.tickCount;