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author | Shane Freeder <[email protected]> | 2024-05-30 19:05:39 +0100 |
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committer | Shane Freeder <[email protected]> | 2024-05-30 19:05:39 +0100 |
commit | 8e6554a80a1efefa48adb1f7733554e528fb45f5 (patch) | |
tree | 446e5eb06d731735a1c34655aa71929b9c16f8b9 /patches/server/1052-Fix-sending-disconnect-packet-in-phases-where-it-doe.patch | |
parent | 0fcf3e347f671ce6bdc9699cbe4c34567562dd2b (diff) | |
download | Paper-8e6554a80a1efefa48adb1f7733554e528fb45f5.tar.gz Paper-8e6554a80a1efefa48adb1f7733554e528fb45f5.zip |
Fix sending disconnect packet in phases where it doesn't exist
Diffstat (limited to 'patches/server/1052-Fix-sending-disconnect-packet-in-phases-where-it-doe.patch')
-rw-r--r-- | patches/server/1052-Fix-sending-disconnect-packet-in-phases-where-it-doe.patch | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/patches/server/1052-Fix-sending-disconnect-packet-in-phases-where-it-doe.patch b/patches/server/1052-Fix-sending-disconnect-packet-in-phases-where-it-doe.patch new file mode 100644 index 0000000000..802fa6c8e4 --- /dev/null +++ b/patches/server/1052-Fix-sending-disconnect-packet-in-phases-where-it-doe.patch @@ -0,0 +1,21 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder <[email protected]> +Date: Thu, 30 May 2024 18:46:15 +0100 +Subject: [PATCH] Fix sending disconnect packet in phases where it doesn't + exist + + +diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java +index 02833deaa2bb7e5abc655bc1bdbe15c4b3ac7119..f40420a6841f03983b0837e177ea2ae7c3a37ca1 100644 +--- a/src/main/java/net/minecraft/network/Connection.java ++++ b/src/main/java/net/minecraft/network/Connection.java +@@ -214,7 +214,8 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> { + if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.ERRONEOUS_STATE; // Paper - Add API for quit reason + if (flag) { + Connection.LOGGER.debug("Failed to sent packet", throwable); +- if (this.getSending() == PacketFlow.CLIENTBOUND) { ++ boolean doesDisconnectExist = this.packetListener.protocol() != ConnectionProtocol.STATUS && this.packetListener.protocol() != ConnectionProtocol.HANDSHAKING; // Paper ++ if (this.getSending() == PacketFlow.CLIENTBOUND && doesDisconnectExist) { // Paper + Packet<?> packet = this.sendLoginDisconnect ? new ClientboundLoginDisconnectPacket(ichatmutablecomponent) : new ClientboundDisconnectPacket(ichatmutablecomponent); + + this.send((Packet) packet, PacketSendListener.thenRun(() -> { |