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author | Bjarne Koll <[email protected]> | 2024-11-23 23:05:54 +0100 |
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committer | GitHub <[email protected]> | 2024-11-23 23:05:54 +0100 |
commit | edabff8a35f60642e680c7e9d61689a58bd84103 (patch) | |
tree | 8f728d311b7a50da361fc580105fce3bc2411073 /patches/server/1053-Optional-per-player-mob-spawns.patch | |
parent | eef40b78c278df085b3c852be21e68a59680def4 (diff) | |
download | Paper-edabff8a35f60642e680c7e9d61689a58bd84103.tar.gz Paper-edabff8a35f60642e680c7e9d61689a58bd84103.zip |
Correctly damage tick wolf after armor block (#11653)
Spigot incorrectly returns false in Wolf#actuallyHurt if the armor
absorbed the damage causing the entity to not get damage invuln ticks.
Resolve this by correctly reverting to the "always true" return value as
the event is not cancelled.
Diffstat (limited to 'patches/server/1053-Optional-per-player-mob-spawns.patch')
0 files changed, 0 insertions, 0 deletions