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author | Nassim Jahnke <[email protected]> | 2024-12-05 14:44:50 +0100 |
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committer | Nassim Jahnke <[email protected]> | 2024-12-05 14:44:50 +0100 |
commit | 4c39ea20c42ee843b1620d35ef82b4ec95673c3b (patch) | |
tree | b8aff6af94272d38b616e36805ea57330dbb182f /patches/server/1061-Improve-performance-of-mass-crafts.patch | |
parent | e4e24f3335609b38f460ced71d18babcf11bf9cb (diff) | |
download | Paper-4c39ea20c42ee843b1620d35ef82b4ec95673c3b.tar.gz Paper-4c39ea20c42ee843b1620d35ef82b4ec95673c3b.zip |
More moving around of hunksdev/1.21.4
Diffstat (limited to 'patches/server/1061-Improve-performance-of-mass-crafts.patch')
-rw-r--r-- | patches/server/1061-Improve-performance-of-mass-crafts.patch | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/patches/server/1061-Improve-performance-of-mass-crafts.patch b/patches/server/1061-Improve-performance-of-mass-crafts.patch new file mode 100644 index 0000000000..57f901bc5f --- /dev/null +++ b/patches/server/1061-Improve-performance-of-mass-crafts.patch @@ -0,0 +1,92 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sun, 13 Aug 2023 15:41:52 -0700 +Subject: [PATCH] Improve performance of mass crafts + +When the server crafts all available items in CraftingMenu or InventoryMenu the game +checks either 4 or 9 times for each individual craft for a matching recipe for that container. +This check can be expensive if 64 total crafts are being performed with the recipe matching logic +being run 64 * 9 + 64 times. A breakdown of those times is below. This patch caches the last matching +recipe so that it is checked first and only if it doesn't match does the rest of the matching logic run. + +Shift-click crafts are processed one at a time, so shift clicking on an item in the result of a iron block craft +where all the 9 inputs are full stacks of iron will run 64 iron block crafts. For each of those crafts, the +'remaining' blocks are calculated. This is due to recipes that have leftover items like buckets. This is done +for each craft, and done once to get the full 9 leftover items which are usually air. Then 1 item is removed +from each of the 9 inputs and each time that happens, logic is triggered to update the result itemstack. So +for each craft, that logic is run 9 times (hence the 64 * 9). The + 64 is from the 64 checks for remaining items. + +After this patch, the full iteration over all recipes checking for a match should run once for a full craft to find the +initial recipe match. Then that recipe will be checked first for all future recipe match checks. + +diff --git a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java +index 779d107a4d07820529273af5931421c09d1dc27f..4f6c8c43f5150e340704682accfbe2a5b1c5db19 100644 +--- a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java ++++ b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java +@@ -18,11 +18,11 @@ public interface CraftingContainer extends Container, StackedContentsCompatible + List<ItemStack> getItems(); + + // CraftBukkit start +- default RecipeHolder<?> getCurrentRecipe() { ++ default RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic + return null; + } + +- default void setCurrentRecipe(RecipeHolder<?> recipe) { ++ default void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> recipe) { // Paper - use correct generic + } + // CraftBukkit end + +diff --git a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java +index 6b3006a8543265664a2e54898ece92c66afb9c21..2e4043248c3ac7a54d894d76b99adc26518d3866 100644 +--- a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java ++++ b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java +@@ -56,6 +56,7 @@ public class CraftingMenu extends AbstractCraftingMenu { + CraftingInput craftinginput = craftingInventory.asCraftInput(); + ServerPlayer entityplayer = (ServerPlayer) player; + ItemStack itemstack = ItemStack.EMPTY; ++ if (recipe == null) recipe = craftingInventory.getCurrentRecipe(); // Paper - Perf: Improve mass crafting; check last recipe used first + Optional<RecipeHolder<CraftingRecipe>> optional = world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftinginput, world, recipe); + craftingInventory.setCurrentRecipe(optional.orElse(null)); // CraftBukkit + +diff --git a/src/main/java/net/minecraft/world/inventory/ResultSlot.java b/src/main/java/net/minecraft/world/inventory/ResultSlot.java +index 1ea4f0800598a75ba74ce033378749d1abe4009b..ff30071f3ef37d1b28cf86e26ce4f7477335a07a 100644 +--- a/src/main/java/net/minecraft/world/inventory/ResultSlot.java ++++ b/src/main/java/net/minecraft/world/inventory/ResultSlot.java +@@ -72,7 +72,7 @@ public class ResultSlot extends Slot { + private NonNullList<ItemStack> getRemainingItems(CraftingInput input, Level world) { + return world instanceof ServerLevel serverLevel + ? serverLevel.recipeAccess() +- .getRecipeFor(RecipeType.CRAFTING, input, serverLevel) ++ .getRecipeFor(RecipeType.CRAFTING, input, serverLevel, this.craftSlots.getCurrentRecipe()) // Paper - Perf: Improve mass crafting; check last recipe used first + .map(recipe -> recipe.value().getRemainingItems(input)) + .orElseGet(() -> copyAllInputItems(input)) + : CraftingRecipe.defaultCraftingReminder(input); +diff --git a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java +index 32d49d759f95d27ca04b843bbb2c2fd22ebd7e4a..a458f7b8270dc1d5902e0d131dbf9e66209e26be 100644 +--- a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java ++++ b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java +@@ -27,7 +27,7 @@ public class TransientCraftingContainer implements CraftingContainer { + + // CraftBukkit start - add fields + public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>(); +- private RecipeHolder<?> currentRecipe; ++ private RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe; // Paper - use correct generic + public Container resultInventory; + private Player owner; + private int maxStack = MAX_STACK; +@@ -72,12 +72,12 @@ public class TransientCraftingContainer implements CraftingContainer { + } + + @Override +- public RecipeHolder<?> getCurrentRecipe() { ++ public RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic + return this.currentRecipe; + } + + @Override +- public void setCurrentRecipe(RecipeHolder<?> currentRecipe) { ++ public void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe) { // Paper - use correct generic + this.currentRecipe = currentRecipe; + } + |