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author | Nassim Jahnke <[email protected]> | 2024-12-05 11:18:29 +0100 |
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committer | Nassim Jahnke <[email protected]> | 2024-12-05 12:20:56 +0100 |
commit | e4e24f3335609b38f460ced71d18babcf11bf9cb (patch) | |
tree | 51880d664b3444ce26d6f8cdeb3b8219e5616fca /patches/server/1063-Fix-entity-tracker-desync-when-new-players-are-added.patch | |
parent | c54c062e6ff742445bf7749c84106ca67090172d (diff) | |
download | Paper-e4e24f3335609b38f460ced71d18babcf11bf9cb.tar.gz Paper-e4e24f3335609b38f460ced71d18babcf11bf9cb.zip |
Move around patches again
Diffstat (limited to 'patches/server/1063-Fix-entity-tracker-desync-when-new-players-are-added.patch')
-rw-r--r-- | patches/server/1063-Fix-entity-tracker-desync-when-new-players-are-added.patch | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/patches/server/1063-Fix-entity-tracker-desync-when-new-players-are-added.patch b/patches/server/1063-Fix-entity-tracker-desync-when-new-players-are-added.patch new file mode 100644 index 0000000000..b8cbd694c2 --- /dev/null +++ b/patches/server/1063-Fix-entity-tracker-desync-when-new-players-are-added.patch @@ -0,0 +1,105 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Spottedleaf <[email protected]> +Date: Tue, 20 Feb 2024 18:24:16 -0800 +Subject: [PATCH] Fix entity tracker desync when new players are added to the + tracker + +The delta position packet instructs the client to update +the entity position by a position difference. However, this position +difference is relative to the last position in the entity tracker +state, not the last position which has been sent to the player. As +a result, if the last position the player has recorded is different +than the one stored in the entity tracker (which occurs when a new +player is added to an existing entity tracker state) then the sent +position difference will cause a position desync for the client. + +We can resolve this problem by either tracking the last position +sent per-player, or by simply resetting the last sent position +in the entity tracker state every time a new player is added. +Resetting the last sent position every time a new player is +added to the tracker is just easier to do, so that is what +this patch does. + +This patch also fixes entities appearing to disappear when +teleporting to players by changing the initial position +in the spawn packet to the entities current tracking position. +When teleporting, the spawn packet will contain the old position +which is most likely in an unloaded chunk - which means that the +client will not tick the entity and thus not lerp the entity +from its old position to its new position. + +diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java +index f6e1deb2f849d8b01b15cfa69e2f6cd5f2b1512b..f66e40326c510aa3267542b1a24ed75d1ed6d3f1 100644 +--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java ++++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java +@@ -42,9 +42,11 @@ public class ClientboundAddEntityPacket implements Packet<ClientGamePacketListen + this( + entity.getId(), + entity.getUUID(), +- entityTrackerEntry.getPositionBase().x(), +- entityTrackerEntry.getPositionBase().y(), +- entityTrackerEntry.getPositionBase().z(), ++ // Paper start - fix entity tracker desync ++ entity.trackingPosition().x(), ++ entity.trackingPosition().y(), ++ entity.trackingPosition().z(), ++ // Paper end - fix entity tracker desync + entityTrackerEntry.getLastSentXRot(), + entityTrackerEntry.getLastSentYRot(), + entity.getType(), +diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java +index 67cfc3236a39008cfcf3acffefafda1a604b8573..7833c53b4eff67f2ff37c091b5926cb081205921 100644 +--- a/src/main/java/net/minecraft/server/level/ChunkMap.java ++++ b/src/main/java/net/minecraft/server/level/ChunkMap.java +@@ -1265,6 +1265,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + this.serverEntity.addPairing(player); + } + // Paper end - entity tracking events ++ this.serverEntity.onPlayerAdd(); // Paper - fix desync when a player is added to the tracker + } + } else if (this.seenBy.remove(player.connection)) { + this.serverEntity.removePairing(player); +diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java +index 301e8d6599d200cb0f1328f0e386af2f9a619939..103e2c414780be66324bcb9cd4ea539bbdfe12ad 100644 +--- a/src/main/java/net/minecraft/server/level/ServerEntity.java ++++ b/src/main/java/net/minecraft/server/level/ServerEntity.java +@@ -100,6 +100,13 @@ public class ServerEntity { + this.trackedDataValues = entity.getEntityData().getNonDefaultValues(); + } + ++ // Paper start - fix desync when a player is added to the tracker ++ private boolean forceStateResync; ++ public void onPlayerAdd() { ++ this.forceStateResync = true; ++ } ++ // Paper end - fix desync when a player is added to the tracker ++ + public void sendChanges() { + // Paper start - optimise collisions + if (((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this.entity).moonrise$isHardColliding()) { +@@ -149,7 +156,7 @@ public class ServerEntity { + } + } + +- if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { ++ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker + byte b0 = Mth.packDegrees(this.entity.getYRot()); + byte b1 = Mth.packDegrees(this.entity.getXRot()); + boolean flag = Math.abs(b0 - this.lastSentYRot) >= 1 || Math.abs(b1 - this.lastSentXRot) >= 1; +@@ -199,7 +206,7 @@ public class ServerEntity { + long k = this.positionCodec.encodeZ(vec3d); + boolean flag5 = i < -32768L || i > 32767L || j < -32768L || j > 32767L || k < -32768L || k > 32767L; + +- if (!flag5 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) { ++ if (!this.forceStateResync && !flag5 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()) { // Paper - fix desync when a player is added to the tracker + if ((!flag2 || !flag) && !(this.entity instanceof AbstractArrow)) { + if (flag2) { + packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) i), (short) ((int) j), (short) ((int) k), this.entity.onGround()); +@@ -265,6 +272,7 @@ public class ServerEntity { + } + + this.entity.hasImpulse = false; ++ this.forceStateResync = false; // Paper - fix desync when a player is added to the tracker + } + + ++this.tickCount; |