aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/unapplied/server/0778-Use-single-player-info-update-packet-on-join.patch
diff options
context:
space:
mode:
authorNassim Jahnke <[email protected]>2024-12-03 17:58:41 +0100
committerNassim Jahnke <[email protected]>2024-12-03 17:58:41 +0100
commitc0a3d51ab35930e410fcd9752ceaff6c3f581c24 (patch)
treef53076a8b0787d2f544f73f468df94619e5eb1a5 /patches/unapplied/server/0778-Use-single-player-info-update-packet-on-join.patch
parentda7138233f6392e791d790d1c3407414c855f9c2 (diff)
downloadPaper-c0a3d51ab35930e410fcd9752ceaff6c3f581c24.tar.gz
Paper-c0a3d51ab35930e410fcd9752ceaff6c3f581c24.zip
Start update, apply API patches
Diffstat (limited to 'patches/unapplied/server/0778-Use-single-player-info-update-packet-on-join.patch')
-rw-r--r--patches/unapplied/server/0778-Use-single-player-info-update-packet-on-join.patch51
1 files changed, 51 insertions, 0 deletions
diff --git a/patches/unapplied/server/0778-Use-single-player-info-update-packet-on-join.patch b/patches/unapplied/server/0778-Use-single-player-info-update-packet-on-join.patch
new file mode 100644
index 0000000000..a4901625a7
--- /dev/null
+++ b/patches/unapplied/server/0778-Use-single-player-info-update-packet-on-join.patch
@@ -0,0 +1,51 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sun, 8 Jan 2023 17:38:28 -0800
+Subject: [PATCH] Use single player info update packet on join
+
+
+diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+index 762382b45afbc18810787858539fba62afc3e84c..66655aecd83138760e5d7601d22b95bb1bf0ec98 100644
+--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+@@ -3487,7 +3487,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
+ this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
+ this.chatMessageChain.append(() -> {
+ this.player.setChatSession(session);
+- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
++ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper - Use single player info update packet on join
+ });
+ }
+
+diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
+index 4b8636c2107e6a16c26f259e0dbdbc40a1268e06..7da3e315de67f3273997ce9160995183a3a1ce71 100644
+--- a/src/main/java/net/minecraft/server/players/PlayerList.java
++++ b/src/main/java/net/minecraft/server/players/PlayerList.java
+@@ -364,6 +364,7 @@ public abstract class PlayerList {
+ // CraftBukkit start - sendAll above replaced with this loop
+ ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
+
++ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - Use single player info update packet on join
+ for (int i = 0; i < this.players.size(); ++i) {
+ ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
+
+@@ -371,12 +372,17 @@ public abstract class PlayerList {
+ entityplayer1.connection.send(packet);
+ }
+
+- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
++ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - Use single player info update packet on join; Don't include joining player
+ continue;
+ }
+
+- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
++ onlinePlayers.add(entityplayer1); // Paper - Use single player info update packet on join
+ }
++ // Paper start - Use single player info update packet on join
++ if (!onlinePlayers.isEmpty()) {
++ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
++ }
++ // Paper end - Use single player info update packet on join
+ player.sentListPacket = true;
+ player.supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
+ ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now