diff options
author | Nassim Jahnke <[email protected]> | 2024-06-16 12:47:57 +0200 |
---|---|---|
committer | Nassim Jahnke <[email protected]> | 2024-06-16 12:47:57 +0200 |
commit | 752f957e12e4ceb8b7d2043a4a7dbce786b7b98f (patch) | |
tree | 006ea0327b7f1ad952cdde2fb077b9e6f63e525c /patches/unapplied | |
parent | 60f3bd8d0c01e17f1947e706b5c3ab5fda4b694a (diff) | |
download | Paper-752f957e12e4ceb8b7d2043a4a7dbce786b7b98f.tar.gz Paper-752f957e12e4ceb8b7d2043a4a7dbce786b7b98f.zip |
Add back more patches
Diffstat (limited to 'patches/unapplied')
-rw-r--r-- | patches/unapplied/server/1009-Entity-load-save-limit-per-chunk.patch | 58 | ||||
-rw-r--r-- | patches/unapplied/server/1030-Properly-resend-entities.patch | 232 |
2 files changed, 0 insertions, 290 deletions
diff --git a/patches/unapplied/server/1009-Entity-load-save-limit-per-chunk.patch b/patches/unapplied/server/1009-Entity-load-save-limit-per-chunk.patch deleted file mode 100644 index 1dbf729bda..0000000000 --- a/patches/unapplied/server/1009-Entity-load-save-limit-per-chunk.patch +++ /dev/null @@ -1,58 +0,0 @@ -From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 -From: Jason Penilla <[email protected]> -Date: Wed, 18 Nov 2020 20:52:25 -0800 -Subject: [PATCH] Entity load/save limit per chunk - -Adds a config option to limit the number of entities saved and loaded -to a chunk. The default values of -1 disable the limit. Although -defaults are only included for certain entites, this allows setting -limits for any entity type. - -diff --git a/src/main/java/net/minecraft/world/entity/EntityType.java b/src/main/java/net/minecraft/world/entity/EntityType.java -index 56b51096ca4147363a843accf6ef2510f05e8f1a..a46bf73c608641bf1f00fd55242de71a0f2ee06e 100644 ---- a/src/main/java/net/minecraft/world/entity/EntityType.java -+++ b/src/main/java/net/minecraft/world/entity/EntityType.java -@@ -649,9 +649,20 @@ public class EntityType<T extends Entity> implements FeatureElement, EntityTypeT - final Spliterator<? extends Tag> spliterator = entityNbtList.spliterator(); - - return StreamSupport.stream(new Spliterator<Entity>() { -+ final java.util.Map<EntityType<?>, Integer> loadedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk - public boolean tryAdvance(Consumer<? super Entity> consumer) { - return spliterator.tryAdvance((nbtbase) -> { - EntityType.loadEntityRecursive((CompoundTag) nbtbase, world, (entity) -> { -+ // Paper start - Entity load/save limit per chunk -+ final EntityType<?> entityType = entity.getType(); -+ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1); -+ if (saveLimit > -1) { -+ if (this.loadedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) { -+ return null; -+ } -+ this.loadedEntityCounts.merge(entityType, 1, Integer::sum); -+ } -+ // Paper end - Entity load/save limit per chunk - consumer.accept(entity); - return entity; - }); -diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java -index 9fdf8f857a5f9b231c6d0633eaba498244214f74..bee39dee1b96023c907407877aedf3aafaf5e1b8 100644 ---- a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java -+++ b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java -@@ -105,7 +105,18 @@ public class EntityStorage implements EntityPersistentStorage<Entity> { - } - - ListTag listTag = new ListTag(); -+ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk - entities.forEach((entity) -> { // diff here: use entities parameter -+ // Paper start - Entity load/save limit per chunk -+ final EntityType<?> entityType = entity.getType(); -+ final int saveLimit = level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1); -+ if (saveLimit > -1) { -+ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) { -+ return; -+ } -+ savedEntityCounts.merge(entityType, 1, Integer::sum); -+ } -+ // Paper end - Entity load/save limit per chunk - CompoundTag compoundTag = new CompoundTag(); - if (entity.save(compoundTag)) { - listTag.add(compoundTag); diff --git a/patches/unapplied/server/1030-Properly-resend-entities.patch b/patches/unapplied/server/1030-Properly-resend-entities.patch deleted file mode 100644 index 8bba132319..0000000000 --- a/patches/unapplied/server/1030-Properly-resend-entities.patch +++ /dev/null @@ -1,232 +0,0 @@ -From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 -From: Owen1212055 <[email protected]> -Date: Wed, 7 Dec 2022 17:25:19 -0500 -Subject: [PATCH] Properly resend entities - -This resolves some issues which caused entities to not be resent correctly. -Entities that are interacted with need to be resent to the client, so we resend all the entity -data to the player whilst making sure not to clear dirty entries from the tracker. This makes -sure that values will be correctly updated to other players. - -This also adds utilities to aid in further preventing entity desyncs. - -This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue -to be used despite being cancelled on the server. - -For example, items being consumed but never finishing, shields being put up, etc. -The underlying issue of this is that the client modifies their synced data values, -and so we have to (forcibly) resend them in order for the client to reset their using item state. - -See: https://github.com/PaperMC/Paper/pull/1896 - -== AT == -public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity - -diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java -index 02bf2705ca1c99023a83a22d92e1962181102297..0f99733660f91280e4c6262cf75b3c9cae86f65a 100644 ---- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java -+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java -@@ -50,7 +50,7 @@ public class SynchedEntityData { - } - } - -- private <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { -+ public <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { // Paper - public - return (SynchedEntityData.DataItem<T>) this.itemsById[key.id()]; // CraftBukkit - decompile error - } - -@@ -151,6 +151,20 @@ public class SynchedEntityData { - } - } - -+ // Paper start -+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones. -+ // Because these values can possibly be desynced on the client. -+ @Nullable -+ public List<SynchedEntityData.DataValue<?>> packAll() { -+ final List<SynchedEntityData.DataValue<?>> list = new ArrayList<>(); -+ for (final DataItem<?> dataItem : this.itemsById) { -+ list.add(dataItem.value()); -+ } -+ -+ return list; -+ } -+ // Paper end -+ - public static class DataItem<T> { - - final EntityDataAccessor<T> accessor; -diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java -index 56de0da254c8f027fa23afc261be3b5e5ffdde93..c7efde4e2b87b14e768429748b01c1bce659682b 100644 ---- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java -+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java -@@ -556,6 +556,7 @@ public class ServerPlayerGameMode { - } - // Paper end - extend Player Interact cancellation - player.getBukkitEntity().updateInventory(); // SPIGOT-2867 -+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items - return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS; - } else if (this.gameModeForPlayer == GameType.SPECTATOR) { - MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition); -@@ -607,6 +608,11 @@ public class ServerPlayerGameMode { - - return enuminteractionresult; - } else { -+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response -+ if (this.interactResult && this.interactResult != cancelledItem) { -+ this.player.resyncUsingItem(this.player); -+ } -+ // Paper end - Properly cancel usable items - return InteractionResult.PASS; - } - } -diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -index 56d32a919cff2a9d4a5775665ed4d1d14b9c708b..3faf80fca51d66480265eaf3cc89149e53ceb215 100644 ---- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java -@@ -2004,6 +2004,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl - } - - if (cancelled) { -+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items - this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524 - return; - } -@@ -2786,7 +2787,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl - - // Entity in bucket - SPIGOT-4048 and SPIGOT-6859a - if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) { -- ServerGamePacketListenerImpl.this.send(new ClientboundAddEntityPacket(entity)); -+ entity.resendPossiblyDesyncedEntityData(ServerGamePacketListenerImpl.this.player); // Paper - The entire mob gets deleted, so resend it. - ServerGamePacketListenerImpl.this.player.containerMenu.sendAllDataToRemote(); - } - -diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java -index 68446b7532dfbda303293aa9e756644c6fcdffca..a2142930b4d4b05987c90496fb9d733d99040aa0 100644 ---- a/src/main/java/net/minecraft/server/players/PlayerList.java -+++ b/src/main/java/net/minecraft/server/players/PlayerList.java -@@ -393,7 +393,7 @@ public abstract class PlayerList { - ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now - // CraftBukkit end - -- player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn -+ //player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn // Paper - THIS IS NOT NEEDED ANYMORE - - this.sendLevelInfo(player, worldserver1); - -diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java -index 9153c15cd2b8a3811d5f1c16ac2221aea7c3aacd..7ef9f67d27cc240191dd5d07e8dcf5fbdebe1049 100644 ---- a/src/main/java/net/minecraft/world/entity/Entity.java -+++ b/src/main/java/net/minecraft/world/entity/Entity.java -@@ -703,13 +703,44 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess - - // CraftBukkit start - public void refreshEntityData(ServerPlayer to) { -- List<SynchedEntityData.DataValue<?>> list = this.getEntityData().getNonDefaultValues(); -+ List<SynchedEntityData.DataValue<?>> list = this.entityData.packAll(); // Paper - Update EVERYTHING not just not default - -- if (list != null) { -+ if (list != null && to.getBukkitEntity().canSee(this.getBukkitEntity())) { // Paper - to.connection.send(new ClientboundSetEntityDataPacket(this.getId(), list)); - } - } - // CraftBukkit end -+ // Paper start -+ // This method should only be used if the data of an entity could have become desynced -+ // due to interactions on the client. -+ public void resendPossiblyDesyncedEntityData(net.minecraft.server.level.ServerPlayer player) { -+ if (this.tracker == null) { -+ return; -+ } -+ -+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) { -+ final net.minecraft.server.level.ServerEntity serverEntity = this.tracker.serverEntity; -+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>(); -+ serverEntity.sendPairingData(player, list::add); -+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list)); -+ } -+ } -+ -+ // This method allows you to specifically resend certain data accessor keys to the client -+ public void resendPossiblyDesyncedDataValues(List<EntityDataAccessor<?>> keys, ServerPlayer to) { -+ if (!to.getBukkitEntity().canSee(this.getBukkitEntity())) { -+ return; -+ } -+ -+ final List<SynchedEntityData.DataValue<?>> values = new java.util.ArrayList<>(keys.size()); -+ for (final EntityDataAccessor<?> key : keys) { -+ final SynchedEntityData.DataItem<?> synchedValue = this.entityData.getItem(key); -+ values.add(synchedValue.value()); -+ } -+ -+ to.connection.send(new ClientboundSetEntityDataPacket(this.id, values)); -+ } -+ // Paper end - - public boolean equals(Object object) { - return object instanceof Entity ? ((Entity) object).id == this.id : false; -diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java -index 9601d3def5e4ac0650bae42a1da2a64ab1e5aef7..81a8296e25275639718e0839888ac6a900b54bf3 100644 ---- a/src/main/java/net/minecraft/world/entity/LivingEntity.java -+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java -@@ -3818,6 +3818,11 @@ public abstract class LivingEntity extends Entity implements Attackable { - return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND; - } - -+ // Paper start - Properly cancel usable items -+ public void resyncUsingItem(ServerPlayer serverPlayer) { -+ this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer); -+ } -+ // Paper end - Properly cancel usable items - private void updatingUsingItem() { - if (this.isUsingItem()) { - if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) { -diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java -index cb4a6439e9774bbec07e69b13df8dddd395b9ece..cfe37b4f5e33795ee717d824d86e3a0919129cf5 100644 ---- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java -+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java -@@ -109,8 +109,7 @@ public interface Bucketable { - itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket()); - if (playerBucketFishEvent.isCancelled()) { - ((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket -- ((ServerPlayer) player).connection.send(new ClientboundAddEntityPacket(entity)); // We need to play out these packets as the client assumes the fish is gone -- entity.refreshEntityData((ServerPlayer) player); // Need to send data such as the display name to client -+ entity.resendPossiblyDesyncedEntityData((ServerPlayer) player); // Paper - return Optional.of(InteractionResult.FAIL); - } - entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F); -diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java -index 3ab04c4bdbe26ff7f6f54eb9cdd58376c592fa05..a2d336ceb52b63db5c03432ee7bc94dc6a742b82 100644 ---- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java -+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java -@@ -1010,7 +1010,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity { - return; - } - -- entityTracker.broadcast(this.getHandle().getAddEntityPacket()); -+ // Paper start, resend possibly desynced entity instead of add entity packet -+ for (ServerPlayerConnection playerConnection : entityTracker.seenBy) { -+ this.getHandle().resendPossiblyDesyncedEntityData(playerConnection.getPlayer()); -+ } -+ // Paper end - } - - private static PermissibleBase getPermissibleBase() { -diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java -index 0801bcdee8fcff0d388d302387e4f1d587e0a283..2fcd9b836d42e3549a3b6b921c57a4c103146dff 100644 ---- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java -+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java -@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame { - protected void update() { - super.update(); - -+ // Paper start, don't mark as dirty as this is handled in super.update() - // mark dirty, so that the client gets updated with item and rotation -- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM); -- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION); -+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM); -+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION); -+ // Paper end - - // update redstone - if (!this.getHandle().generation) { |