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authorJake Potrebic <[email protected]>2024-04-26 17:00:26 -0700
committerJake Potrebic <[email protected]>2024-04-26 17:00:40 -0700
commitba8512a0d8c7874b21fc2219674f0bd5efd6e135 (patch)
treee06c06e7b94946fee5d88390568a7ea31152a405 /patches
parentc38f96b0e57ad28f444dad8d1c4d2f1fb6ea19cb (diff)
downloadPaper-ba8512a0d8c7874b21fc2219674f0bd5efd6e135.tar.gz
Paper-ba8512a0d8c7874b21fc2219674f0bd5efd6e135.zip
fix javadocs for SpawnerEntry$Equipment API
Diffstat (limited to 'patches')
-rw-r--r--patches/api/0471-Fix-SpawnerEntry-Equipment-API.patch46
1 files changed, 46 insertions, 0 deletions
diff --git a/patches/api/0471-Fix-SpawnerEntry-Equipment-API.patch b/patches/api/0471-Fix-SpawnerEntry-Equipment-API.patch
new file mode 100644
index 0000000000..0a16b34cd5
--- /dev/null
+++ b/patches/api/0471-Fix-SpawnerEntry-Equipment-API.patch
@@ -0,0 +1,46 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Fri, 26 Apr 2024 17:00:00 -0700
+Subject: [PATCH] Fix SpawnerEntry$Equipment API
+
+
+diff --git a/src/main/java/org/bukkit/block/spawner/SpawnerEntry.java b/src/main/java/org/bukkit/block/spawner/SpawnerEntry.java
+index 02b3471774ff1fd4ad15c2f04064fd485ef8f3e5..0fc5f04b8bb475e8afce61c6187a390cd36c3d9f 100644
+--- a/src/main/java/org/bukkit/block/spawner/SpawnerEntry.java
++++ b/src/main/java/org/bukkit/block/spawner/SpawnerEntry.java
+@@ -121,28 +121,29 @@ public class SpawnerEntry {
+ private final Map<EquipmentSlot, Float> dropChances;
+
+ public Equipment(@NotNull LootTable equipmentLootTable, @NotNull Map<EquipmentSlot, Float> dropChances) {
++ Preconditions.checkArgument(equipmentLootTable != null, "table cannot be null"); // Paper
+ this.equipmentLootTable = equipmentLootTable;
+ this.dropChances = dropChances;
+ }
+
+ /**
+- * Set the loot table for the entity.
++ * Set the loot table for the spawned entity's equipment slots.
+ * <br>
+- * To remove a loot table use null. Do not use {@link LootTables#EMPTY}
+- * to clear a LootTable.
++ * To remove a loot table use {@link LootTables#EMPTY}.
+ *
+ * @param table this {@link org.bukkit.entity.Mob} will have.
+ */
+ public void setEquipmentLootTable(@NotNull LootTable table) {
++ Preconditions.checkArgument(table != null, "table cannot be null"); // Paper
+ this.equipmentLootTable = table;
+ }
+
+ /**
+- * Gets the loot table for the entity.
++ * Gets the loot table for the spawned entity's equipment.
+ * <br>
+ *
+- * If an entity does not have a loot table, this will return null, NOT
+- * an empty loot table.
++ * If an entity does not have a loot table, this will return an
++ * empty loot table.
+ *
+ * @return the loot table for this entity.
+ */