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-rw-r--r--patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch27
1 files changed, 21 insertions, 6 deletions
diff --git a/patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch b/patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch
index 286b6f39cb..f094f9dbc9 100644
--- a/patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch
+++ b/patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch
@@ -6,16 +6,16 @@ Subject: [PATCH] Add PlayerInventorySlotChangeEvent
diff --git a/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java
new file mode 100644
-index 0000000000000000000000000000000000000000..e86443b3b2e17f95be483acc06593212d9eefc03
+index 0000000000000000000000000000000000000000..0a3e3b56b754d8838674c88105bd1312b96eb69d
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java
-@@ -0,0 +1,84 @@
+@@ -0,0 +1,99 @@
+package io.papermc.paper.event.player;
+
+import org.bukkit.entity.Player;
-+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
++import org.bukkit.inventory.Inventory;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.NotNull;
+
@@ -24,20 +24,35 @@ index 0000000000000000000000000000000000000000..e86443b3b2e17f95be483acc06593212
+ */
+public class PlayerInventorySlotChangeEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
++ private final int rawSlot;
+ private final int slot;
+ private final ItemStack oldItemStack;
+ private final ItemStack newItemStack;
+ private boolean triggerAdvancements = true;
+
-+ public PlayerInventorySlotChangeEvent(@NotNull Player player, int slot, @NotNull ItemStack oldItemStack, @NotNull ItemStack newItemStack) {
++ public PlayerInventorySlotChangeEvent(@NotNull Player player, int rawSlot, @NotNull ItemStack oldItemStack, @NotNull ItemStack newItemStack) {
+ super(player);
-+ this.slot = slot;
++ this.rawSlot = rawSlot;
++ this.slot = player.getOpenInventory().convertSlot(rawSlot);
+ this.oldItemStack = oldItemStack;
+ this.newItemStack = newItemStack;
+ }
+
+ /**
-+ * The slot number that was changed.
++ * The raw slot number that was changed.
++ *
++ * @return The raw slot number.
++ */
++ public int getRawSlot() {
++ return rawSlot;
++ }
++
++ /**
++ * The slot number that was changed, ready for passing to
++ * {@link Inventory#getItem(int)}. Note that there may be two slots with
++ * the same slot number, since a view links two different inventories.
++ * <p>
++ * If no inventory is opened, internal crafting view is used for conversion.
+ *
+ * @return The slot number.
+ */