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-rw-r--r--.editorconfig3
-rw-r--r--patches/server/0325-Flat-bedrock-generator-settings.patch248
2 files changed, 166 insertions, 85 deletions
diff --git a/.editorconfig b/.editorconfig
index 7358e57474..df706b347c 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -32,3 +32,6 @@ ij_java_generate_final_parameters = true
[test-plugin/**/*.java]
ij_java_use_fq_class_names = false
+
+[Paper-Server/src/main/resources/data/**/*.json]
+indent_size = 2
diff --git a/patches/server/0325-Flat-bedrock-generator-settings.patch b/patches/server/0325-Flat-bedrock-generator-settings.patch
index d745373918..2bf8b308aa 100644
--- a/patches/server/0325-Flat-bedrock-generator-settings.patch
+++ b/patches/server/0325-Flat-bedrock-generator-settings.patch
@@ -19,109 +19,97 @@ public net.minecraft.world.level.levelgen.SurfaceSystem getOrCreateRandomFactory
Co-authored-by: Noah van der Aa <[email protected]>
-diff --git a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
-index 06e1774dfbb667aca69bc30c9675ed472cb5728c..1d5bc86516df3781aea894c3afd340421ba51a17 100644
---- a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
-+++ b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java
-@@ -53,6 +53,66 @@ public class SurfaceRuleData {
- return overworldLike(true, false, true);
- }
-
-+ // Paper start
-+ // Taken from SurfaceRules$VerticalGradientConditionSource
-+ // isRoof = true if roof, false if floor
-+ public record PaperBedrockConditionSource(net.minecraft.resources.ResourceLocation randomName, VerticalAnchor trueAtAndBelow, VerticalAnchor falseAtAndAbove, boolean isRoof) implements SurfaceRules.ConditionSource {
+diff --git a/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java b/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..02d98ec591b676acf64460d14d608860d32a362a
+--- /dev/null
++++ b/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java
+@@ -0,0 +1,76 @@
++package io.papermc.paper.world.worldgen;
+
-+ public static final net.minecraft.util.KeyDispatchDataCodec<PaperBedrockConditionSource> CODEC = net.minecraft.util.KeyDispatchDataCodec.of(com.mojang.serialization.codecs.RecordCodecBuilder.<PaperBedrockConditionSource>mapCodec((instance) -> {
-+ return instance.group(
-+ net.minecraft.resources.ResourceLocation.CODEC.fieldOf("random_name").forGetter(PaperBedrockConditionSource::randomName),
-+ VerticalAnchor.CODEC.fieldOf("true_at_and_below").forGetter(PaperBedrockConditionSource::trueAtAndBelow),
-+ VerticalAnchor.CODEC.fieldOf("false_at_and_above").forGetter(PaperBedrockConditionSource::falseAtAndAbove),
-+ com.mojang.serialization.Codec.BOOL.fieldOf("roof").forGetter(PaperBedrockConditionSource::isRoof)
-+ ).apply(instance, PaperBedrockConditionSource::new);
-+ }));
++import com.mojang.serialization.Codec;
++import com.mojang.serialization.codecs.RecordCodecBuilder;
++import net.minecraft.core.Registry;
++import net.minecraft.core.registries.BuiltInRegistries;
++import net.minecraft.core.registries.Registries;
++import net.minecraft.resources.ResourceKey;
++import net.minecraft.resources.ResourceLocation;
++import net.minecraft.util.KeyDispatchDataCodec;
++import net.minecraft.util.Mth;
++import net.minecraft.util.RandomSource;
++import net.minecraft.world.level.levelgen.PositionalRandomFactory;
++import net.minecraft.world.level.levelgen.SurfaceRules;
++import net.minecraft.world.level.levelgen.VerticalAnchor;
++import org.checkerframework.checker.nullness.qual.NonNull;
++import org.checkerframework.framework.qual.DefaultQualifier;
+
-+ public PaperBedrockConditionSource(String randomName, net.minecraft.world.level.levelgen.VerticalAnchor trueAtAndBelow, net.minecraft.world.level.levelgen.VerticalAnchor falseAtAndAbove, boolean invert) {
-+ this(new net.minecraft.resources.ResourceLocation(randomName), trueAtAndBelow, falseAtAndAbove, invert);
-+ }
++// Modelled off of SurfaceRules$VerticalGradientConditionSource
++@DefaultQualifier(NonNull.class)
++public record OptionallyFlatBedrockConditionSource(ResourceLocation randomName, VerticalAnchor trueAtAndBelow, VerticalAnchor falseAtAndAbove, boolean isRoof) implements SurfaceRules.ConditionSource {
+
-+ @Override
-+ public net.minecraft.util.KeyDispatchDataCodec<PaperBedrockConditionSource>codec() {
-+ return CODEC;
-+ }
++ private static final ResourceKey<Codec<? extends SurfaceRules.ConditionSource>> CODEC_RESOURCE_KEY = ResourceKey.create(Registries.MATERIAL_CONDITION, new ResourceLocation(ResourceLocation.PAPER_NAMESPACE, "optionally_flat_bedrock_condition_source"));
++ private static final KeyDispatchDataCodec<OptionallyFlatBedrockConditionSource> CODEC = KeyDispatchDataCodec.of(RecordCodecBuilder.mapCodec((instance) -> {
++ return instance.group(
++ ResourceLocation.CODEC.fieldOf("random_name").forGetter(OptionallyFlatBedrockConditionSource::randomName),
++ VerticalAnchor.CODEC.fieldOf("true_at_and_below").forGetter(OptionallyFlatBedrockConditionSource::trueAtAndBelow),
++ VerticalAnchor.CODEC.fieldOf("false_at_and_above").forGetter(OptionallyFlatBedrockConditionSource::falseAtAndAbove),
++ Codec.BOOL.fieldOf("is_roof").forGetter(OptionallyFlatBedrockConditionSource::isRoof)
++ ).apply(instance, OptionallyFlatBedrockConditionSource::new);
++ }));
+
-+ @Override
-+ public SurfaceRules.Condition apply(SurfaceRules.Context context) {
-+ boolean hasFlatBedrock = context.context.getWorld().paperConfig().environment.generateFlatBedrock;
-+ int trueAtY = this.trueAtAndBelow().resolveY(context.context);
-+ int falseAtY = this.falseAtAndAbove().resolveY(context.context);
++ public static void bootstrap() {
++ Registry.register(BuiltInRegistries.MATERIAL_CONDITION, CODEC_RESOURCE_KEY, CODEC.codec());
++ }
+
-+ int y = isRoof ? Math.max(falseAtY, trueAtY) - 1 : Math.min(falseAtY, trueAtY) ;
-+ final int i = hasFlatBedrock ? y : trueAtY;
-+ final int j = hasFlatBedrock ? y : falseAtY;
-+ // TODO access transformer for randomState
-+ final net.minecraft.world.level.levelgen.PositionalRandomFactory positionalRandomFactory = context.randomState.getOrCreateRandomFactory(this.randomName());
++ @Override
++ public KeyDispatchDataCodec<? extends SurfaceRules.ConditionSource> codec() {
++ return CODEC;
++ }
+
-+ class VerticalGradientCondition extends SurfaceRules.LazyYCondition {
-+ VerticalGradientCondition(SurfaceRules.Context context) {
-+ super(context);
-+ }
++ @Override
++ public SurfaceRules.Condition apply(final SurfaceRules.Context context) {
++ boolean hasFlatBedrock = context.context.getWorld().paperConfig().environment.generateFlatBedrock;
++ int tempTrueAtAndBelowY = this.trueAtAndBelow().resolveY(context.context);
++ int tempFalseAtAndAboveY = this.falseAtAndAbove().resolveY(context.context);
+
-+ @Override
-+ protected boolean compute() {
-+ int y = this.context.blockY;
-+ if (y <= i) {
-+ return true;
-+ } else if (y >= j) {
-+ return false;
-+ } else {
-+ double d = net.minecraft.util.Mth.map((double) y, (double) i, (double) j, 1.0D, 0.0D);
-+ net.minecraft.util.RandomSource randomSource = positionalRandomFactory.at(this.context.blockX, y, this.context.blockZ);
-+ return (double) randomSource.nextFloat() < d;
-+ }
-+ }
++ int flatYLevel = this.isRoof ? Math.max(tempFalseAtAndAboveY, tempTrueAtAndBelowY) - 1 : Math.min(tempFalseAtAndAboveY, tempTrueAtAndBelowY);
++ final int trueAtAndBelowY = hasFlatBedrock ? flatYLevel : tempTrueAtAndBelowY;
++ final int falseAtAndAboveY = hasFlatBedrock ? flatYLevel : tempFalseAtAndAboveY;
++
++ final PositionalRandomFactory positionalRandomFactory = context.randomState.getOrCreateRandomFactory(this.randomName());
++
++ class VerticalGradientCondition extends SurfaceRules.LazyYCondition {
++ VerticalGradientCondition(SurfaceRules.Context context) {
++ super(context);
+ }
+
-+ return new VerticalGradientCondition(context);
++ @Override
++ protected boolean compute() {
++ int blockY = this.context.blockY;
++ if (blockY <= trueAtAndBelowY) {
++ return true;
++ } else if (blockY >= falseAtAndAboveY) {
++ return false;
++ } else {
++ double d = Mth.map(blockY, trueAtAndBelowY, falseAtAndAboveY, 1.0D, 0.0D);
++ RandomSource randomSource = positionalRandomFactory.at(this.context.blockX, blockY, this.context.blockZ);
++ return (double)randomSource.nextFloat() < d;
++ }
++ }
+ }
-+ }
-+ // Paper end
+
- public static SurfaceRules.RuleSource overworldLike(boolean surface, boolean bedrockRoof, boolean bedrockFloor) {
- SurfaceRules.ConditionSource conditionSource = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(97), 2);
- SurfaceRules.ConditionSource conditionSource2 = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(256), 0);
-@@ -83,11 +143,11 @@ public class SurfaceRuleData {
- SurfaceRules.RuleSource ruleSource9 = SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WOODED_BADLANDS), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource16, COARSE_DIRT), SurfaceRules.ifTrue(conditionSource17, COARSE_DIRT), SurfaceRules.ifTrue(conditionSource18, COARSE_DIRT), ruleSource))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SWAMP), SurfaceRules.ifTrue(conditionSource6, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource7), SurfaceRules.ifTrue(SurfaceRules.noiseCondition(Noises.SWAMP, 0.0D), WATER)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.MANGROVE_SWAMP), SurfaceRules.ifTrue(conditionSource5, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource7), SurfaceRules.ifTrue(SurfaceRules.noiseCondition(Noises.SWAMP, 0.0D), WATER)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BADLANDS, Biomes.ERODED_BADLANDS, Biomes.WOODED_BADLANDS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, ORANGE_TERRACOTTA), SurfaceRules.ifTrue(conditionSource4, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource16, TERRACOTTA), SurfaceRules.ifTrue(conditionSource17, TERRACOTTA), SurfaceRules.ifTrue(conditionSource18, TERRACOTTA), SurfaceRules.bandlands())), SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_CEILING, RED_SANDSTONE), RED_SAND)), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource11), ORANGE_TERRACOTTA), SurfaceRules.ifTrue(conditionSource10, WHITE_TERRACOTTA), ruleSource3)), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource7, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource4), ORANGE_TERRACOTTA)), SurfaceRules.bandlands())), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource10, WHITE_TERRACOTTA)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SurfaceRules.ifTrue(conditionSource11, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource9, AIR), SurfaceRules.ifTrue(SurfaceRules.temperature(), ICE), WATER))), ruleSource8))), SurfaceRules.ifTrue(conditionSource10, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource12, SurfaceRules.ifTrue(conditionSource11, WATER))), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, ruleSource7), SurfaceRules.ifTrue(conditionSource14, SurfaceRules.ifTrue(SurfaceRules.DEEP_UNDER_FLOOR, SANDSTONE)), SurfaceRules.ifTrue(conditionSource15, SurfaceRules.ifTrue(SurfaceRules.VERY_DEEP_UNDER_FLOOR, SANDSTONE)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.FROZEN_PEAKS, Biomes.JAGGED_PEAKS), STONE), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARM_OCEAN, Biomes.LUKEWARM_OCEAN, Biomes.DEEP_LUKEWARM_OCEAN), ruleSource2), ruleSource3)));
- ImmutableList.Builder<SurfaceRules.RuleSource> builder = ImmutableList.builder();
- if (bedrockRoof) {
-- builder.add(SurfaceRules.ifTrue(SurfaceRules.not(SurfaceRules.verticalGradient("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top())), BEDROCK));
-+ builder.add(SurfaceRules.ifTrue(SurfaceRules.not(new PaperBedrockConditionSource("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top(), true)), BEDROCK)); // Paper
- }
-
- if (bedrockFloor) {
-- builder.add(SurfaceRules.ifTrue(SurfaceRules.verticalGradient("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5)), BEDROCK));
-+ builder.add(SurfaceRules.ifTrue(new PaperBedrockConditionSource("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5), false), BEDROCK)); // Paper
- }
-
- SurfaceRules.RuleSource ruleSource10 = SurfaceRules.ifTrue(SurfaceRules.abovePreliminarySurface(), ruleSource9);
-@@ -112,7 +172,7 @@ public class SurfaceRuleData {
- SurfaceRules.ConditionSource conditionSource11 = SurfaceRules.noiseCondition(Noises.NETHER_WART, 1.17D);
- SurfaceRules.ConditionSource conditionSource12 = SurfaceRules.noiseCondition(Noises.NETHER_STATE_SELECTOR, 0.0D);
- SurfaceRules.RuleSource ruleSource = SurfaceRules.ifTrue(conditionSource9, SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, GRAVEL)));
-- return SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.verticalGradient("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5)), BEDROCK), SurfaceRules.ifTrue(SurfaceRules.not(SurfaceRules.verticalGradient("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top())), BEDROCK), SurfaceRules.ifTrue(conditionSource5, NETHERRACK), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BASALT_DELTAS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, BASALT), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, BASALT), BLACKSTONE)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SOUL_SAND_VALLEY), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource2), SurfaceRules.ifTrue(conditionSource6, LAVA)), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARPED_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, WARPED_WART_BLOCK), WARPED_NYLIUM)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.CRIMSON_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, NETHER_WART_BLOCK), CRIMSON_NYLIUM)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.NETHER_WASTES), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, SOUL_SAND))), NETHERRACK))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource, SurfaceRules.ifTrue(conditionSource4, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, GRAVEL), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), GRAVEL)))))))), NETHERRACK);
-+ return SurfaceRules.sequence(SurfaceRules.ifTrue(new PaperBedrockConditionSource("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5), false), BEDROCK), SurfaceRules.ifTrue(SurfaceRules.not(new PaperBedrockConditionSource("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top(), true)), BEDROCK), SurfaceRules.ifTrue(conditionSource5, NETHERRACK), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BASALT_DELTAS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, BASALT), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, BASALT), BLACKSTONE)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SOUL_SAND_VALLEY), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource2), SurfaceRules.ifTrue(conditionSource6, LAVA)), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARPED_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, WARPED_WART_BLOCK), WARPED_NYLIUM)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.CRIMSON_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, NETHER_WART_BLOCK), CRIMSON_NYLIUM)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.NETHER_WASTES), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, SOUL_SAND))), NETHERRACK))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource, SurfaceRules.ifTrue(conditionSource4, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, GRAVEL), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), GRAVEL)))))))), NETHERRACK);
- }
-
- public static SurfaceRules.RuleSource end() {
++ return new VerticalGradientCondition(context);
++ }
++}
diff --git a/src/main/java/net/minecraft/server/Bootstrap.java b/src/main/java/net/minecraft/server/Bootstrap.java
-index c887d34171f89c731d76c4ca92c70be2b1edc1e6..df6752b5c77bc88a4fcf1ffe918b24d41cd30ad4 100644
+index c887d34171f89c731d76c4ca92c70be2b1edc1e6..5816998cde8504d58732e63eb2179a5d828f35bb 100644
--- a/src/main/java/net/minecraft/server/Bootstrap.java
+++ b/src/main/java/net/minecraft/server/Bootstrap.java
@@ -78,6 +78,7 @@ public class Bootstrap {
CauldronInteraction.bootStrap();
// Paper start
BuiltInRegistries.bootStrap(() -> {
-+ net.minecraft.core.Registry.register(net.minecraft.core.registries.BuiltInRegistries.MATERIAL_CONDITION, new net.minecraft.resources.ResourceLocation("paper", "bedrock_condition_source"), net.minecraft.data.worldgen.SurfaceRuleData.PaperBedrockConditionSource.CODEC.codec());
++ io.papermc.paper.world.worldgen.OptionallyFlatBedrockConditionSource.bootstrap(); // Paper - optional flat bedrock
io.papermc.paper.plugin.entrypoint.LaunchEntryPointHandler.enterBootstrappers(); // Paper - Entrypoint for bootstrapping
});
// Paper end
@@ -208,3 +196,93 @@ index 640c2683c842655bbaee8f293f1c2613ef44844e..53d818b0cc602f827d0b907e293515f6
this.level = world;
this.generator = generator;
this.topFeature = placedFeature;
+diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json b/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json
+index 3f61ea695aa6a91a0cacf1fa8dc0a9bdc6fa36e6..02d32bbdbc795db271205bef95e6987ac34b0136 100644
+--- a/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json
++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json
+@@ -389,7 +389,8 @@
+ {
+ "type": "minecraft:condition",
+ "if_true": {
+- "type": "minecraft:vertical_gradient",
++ "type": "paper:optionally_flat_bedrock_condition_source",
++ "is_roof": false,
+ "false_at_and_above": {
+ "above_bottom": 5
+ },
+diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json b/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json
+index 1fe9ce904cba21ff4e6efb948a0bc274a22bcb0b..2e8c1aad10a2b0adbdee4180cfc1902984b6565b 100644
+--- a/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json
++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json
+@@ -110,7 +110,8 @@
+ "if_true": {
+ "type": "minecraft:not",
+ "invert": {
+- "type": "minecraft:vertical_gradient",
++ "type": "paper:optionally_flat_bedrock_condition_source",
++ "is_roof": true,
+ "false_at_and_above": {
+ "below_top": 0
+ },
+@@ -130,7 +131,8 @@
+ {
+ "type": "minecraft:condition",
+ "if_true": {
+- "type": "minecraft:vertical_gradient",
++ "type": "paper:optionally_flat_bedrock_condition_source",
++ "is_roof": false,
+ "false_at_and_above": {
+ "above_bottom": 5
+ },
+diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json b/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json
+index f4c34de998d78a80bc026d8e0d423c9bed9bbf8a..fd5bd5474b8f931f2e04706997e71cd5145a5a82 100644
+--- a/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json
++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json
+@@ -389,7 +389,8 @@
+ {
+ "type": "minecraft:condition",
+ "if_true": {
+- "type": "minecraft:vertical_gradient",
++ "type": "paper:optionally_flat_bedrock_condition_source",
++ "is_roof": false,
+ "false_at_and_above": {
+ "above_bottom": 5
+ },
+diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json b/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json
+index 6219d25fcdbc761debc1d1e357757d1b977dc0b0..1657179b8c3f7e549e3b8774ecb75f292ae79c38 100644
+--- a/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json
++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json
+@@ -108,7 +108,8 @@
+ {
+ "type": "minecraft:condition",
+ "if_true": {
+- "type": "minecraft:vertical_gradient",
++ "type": "paper:optionally_flat_bedrock_condition_source",
++ "is_roof": false,
+ "false_at_and_above": {
+ "above_bottom": 5
+ },
+@@ -129,7 +130,8 @@
+ "if_true": {
+ "type": "minecraft:not",
+ "invert": {
+- "type": "minecraft:vertical_gradient",
++ "type": "paper:optionally_flat_bedrock_condition_source",
++ "is_roof": true,
+ "false_at_and_above": {
+ "below_top": 0
+ },
+diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json b/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json
+index da3bda6167859f4ddf7d76ec2053f40b2139c13e..70beb7665a43a06b4afcb3c77aa77f923cb444cb 100644
+--- a/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json
++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json
+@@ -389,7 +389,8 @@
+ {
+ "type": "minecraft:condition",
+ "if_true": {
+- "type": "minecraft:vertical_gradient",
++ "type": "paper:optionally_flat_bedrock_condition_source",
++ "is_roof": false,
+ "false_at_and_above": {
+ "above_bottom": 5
+ },