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-rw-r--r--Spigot-API-Patches-Unmapped/0083-Add-ArmorStand-Item-Meta.patch96
1 files changed, 96 insertions, 0 deletions
diff --git a/Spigot-API-Patches-Unmapped/0083-Add-ArmorStand-Item-Meta.patch b/Spigot-API-Patches-Unmapped/0083-Add-ArmorStand-Item-Meta.patch
new file mode 100644
index 0000000000..6287ef49e7
--- /dev/null
+++ b/Spigot-API-Patches-Unmapped/0083-Add-ArmorStand-Item-Meta.patch
@@ -0,0 +1,96 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Zach Brown <[email protected]>
+Date: Sat, 27 Jan 2018 17:06:24 -0500
+Subject: [PATCH] Add ArmorStand Item Meta
+
+This is adds basic item meta for armor stands. It does not add all
+possible metadata however.
+
+There are armor, hand, and equipment types, as well as position data
+that can also be added here. This initial addition should serve a
+starting point for future additions in this area.
+
+diff --git a/src/main/java/com/destroystokyo/paper/inventory/meta/ArmorStandMeta.java b/src/main/java/com/destroystokyo/paper/inventory/meta/ArmorStandMeta.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..7e4acfff16db80a75e1ff2fee1972b16955b0918
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/inventory/meta/ArmorStandMeta.java
+@@ -0,0 +1,78 @@
++package com.destroystokyo.paper.inventory.meta;
++
++import org.bukkit.inventory.meta.ItemMeta;
++
++public interface ArmorStandMeta extends ItemMeta {
++
++ /**
++ * Gets whether the ArmorStand should be invisible when spawned
++ *
++ * @return true if this should be invisible
++ */
++ boolean isInvisible();
++
++ /**
++ * Gets whether this ArmorStand should have no base plate when spawned
++ *
++ * @return true if it will not have a base plate
++ */
++ boolean hasNoBasePlate();
++
++ /**
++ * Gets whether this ArmorStand should show arms when spawned
++ *
++ * @return true if it will show arms
++ */
++ boolean shouldShowArms();
++
++ /**
++ * Gets whether this ArmorStand will be small when spawned
++ *
++ * @return true if it will be small
++ */
++ boolean isSmall();
++
++ /**
++ * Gets whether this ArmorStand will be a marker when spawned
++ * The exact details of this flag are an implementation detail
++ *
++ * @return true if it will be a marker
++ */
++ boolean isMarker();
++
++ /**
++ * Sets that this ArmorStand should be invisible when spawned
++ *
++ * @param invisible true if set invisible
++ */
++ void setInvisible(boolean invisible);
++
++ /**
++ * Sets that this ArmorStand should have no base plate when spawned
++ *
++ * @param noBasePlate true if no base plate
++ */
++ void setNoBasePlate(boolean noBasePlate);
++
++ /**
++ * Sets that this ArmorStand should show arms when spawned
++ *
++ * @param showArms true if show arms
++ */
++ void setShowArms(boolean showArms);
++
++ /**
++ * Sets that this ArmorStand should be small when spawned
++ *
++ * @param small true if small
++ */
++ void setSmall(boolean small);
++
++ /**
++ * Sets that this ArmorStand should be a marker when spawned
++ * The exact details of this flag are an implementation detail
++ *
++ * @param marker true if a marker
++ */
++ void setMarker(boolean marker);
++}