diff options
Diffstat (limited to 'Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch')
-rw-r--r-- | Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch b/Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch new file mode 100644 index 0000000000..15fa2db392 --- /dev/null +++ b/Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch @@ -0,0 +1,88 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: nossr50 <[email protected]> +Date: Thu, 26 Mar 2020 19:30:58 -0700 +Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent + + +diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerAttackEntityCooldownResetEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerAttackEntityCooldownResetEvent.java +new file mode 100644 +index 0000000000000000000000000000000000000000..ebdebe7b6ec6ed5aadc7ee925ba0147e61e6bc84 +--- /dev/null ++++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerAttackEntityCooldownResetEvent.java +@@ -0,0 +1,76 @@ ++package com.destroystokyo.paper.event.player; ++ ++import org.bukkit.entity.Entity; ++import org.bukkit.entity.Player; ++import org.bukkit.event.Cancellable; ++import org.bukkit.event.HandlerList; ++import org.bukkit.event.player.PlayerEvent; ++import org.jetbrains.annotations.NotNull; ++ ++/** ++ * Called when processing a player's attack on an entity when the player's attack strength cooldown is reset ++ */ ++public class PlayerAttackEntityCooldownResetEvent extends PlayerEvent implements Cancellable { ++ ++ private final float cooledAttackStrength; ++ private boolean cancel = false; ++ private static final HandlerList handlers = new HandlerList(); ++ @NotNull private final Entity attackedEntity; ++ ++ public PlayerAttackEntityCooldownResetEvent(@NotNull Player who, @NotNull Entity attackedEntity, float cooledAttackStrength) { ++ super(who); ++ this.attackedEntity = attackedEntity; ++ this.cooledAttackStrength = cooledAttackStrength; ++ } ++ ++ @Override ++ public @NotNull HandlerList getHandlers() { ++ return handlers; ++ } ++ ++ public static @NotNull HandlerList getHandlerList() { ++ return handlers; ++ } ++ ++ /** ++ * Gets the cancellation state of this event. A cancelled event will not ++ * be executed in the server, but will still pass to other plugins ++ * <p> ++ * If an attack cooldown event is cancelled, the players attack strength will remain at the same value instead of being reset. ++ * ++ * @return true if this event is cancelled ++ */ ++ @Override ++ public boolean isCancelled() { ++ return cancel; ++ } ++ ++ /** ++ * Cancelling this event will prevent the target player from having their cooldown reset from attacking this entity ++ * ++ * @param cancel true if you wish to cancel this event ++ */ ++ @Override ++ public void setCancelled(boolean cancel) { ++ this.cancel = cancel; ++ } ++ ++ /** ++ * Get the value of the players cooldown attack strength when they initiated the attack ++ * ++ * @return returns the original player cooldown value ++ */ ++ public float getCooledAttackStrength() { ++ return cooledAttackStrength; ++ } ++ ++ /** ++ * Returns the entity attacked by the player ++ * ++ * @return the entity attacked by the player ++ */ ++ @NotNull ++ public Entity getAttackedEntity() { ++ return attackedEntity; ++ } ++} |