aboutsummaryrefslogtreecommitdiffhomepage
path: root/Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch
diff options
context:
space:
mode:
Diffstat (limited to 'Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch')
-rw-r--r--Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch88
1 files changed, 88 insertions, 0 deletions
diff --git a/Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch b/Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch
new file mode 100644
index 0000000000..15fa2db392
--- /dev/null
+++ b/Spigot-API-Patches-Unmapped/0195-Add-PlayerAttackEntityCooldownResetEvent.patch
@@ -0,0 +1,88 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: nossr50 <[email protected]>
+Date: Thu, 26 Mar 2020 19:30:58 -0700
+Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
+
+
+diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerAttackEntityCooldownResetEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerAttackEntityCooldownResetEvent.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..ebdebe7b6ec6ed5aadc7ee925ba0147e61e6bc84
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerAttackEntityCooldownResetEvent.java
+@@ -0,0 +1,76 @@
++package com.destroystokyo.paper.event.player;
++
++import org.bukkit.entity.Entity;
++import org.bukkit.entity.Player;
++import org.bukkit.event.Cancellable;
++import org.bukkit.event.HandlerList;
++import org.bukkit.event.player.PlayerEvent;
++import org.jetbrains.annotations.NotNull;
++
++/**
++ * Called when processing a player's attack on an entity when the player's attack strength cooldown is reset
++ */
++public class PlayerAttackEntityCooldownResetEvent extends PlayerEvent implements Cancellable {
++
++ private final float cooledAttackStrength;
++ private boolean cancel = false;
++ private static final HandlerList handlers = new HandlerList();
++ @NotNull private final Entity attackedEntity;
++
++ public PlayerAttackEntityCooldownResetEvent(@NotNull Player who, @NotNull Entity attackedEntity, float cooledAttackStrength) {
++ super(who);
++ this.attackedEntity = attackedEntity;
++ this.cooledAttackStrength = cooledAttackStrength;
++ }
++
++ @Override
++ public @NotNull HandlerList getHandlers() {
++ return handlers;
++ }
++
++ public static @NotNull HandlerList getHandlerList() {
++ return handlers;
++ }
++
++ /**
++ * Gets the cancellation state of this event. A cancelled event will not
++ * be executed in the server, but will still pass to other plugins
++ * <p>
++ * If an attack cooldown event is cancelled, the players attack strength will remain at the same value instead of being reset.
++ *
++ * @return true if this event is cancelled
++ */
++ @Override
++ public boolean isCancelled() {
++ return cancel;
++ }
++
++ /**
++ * Cancelling this event will prevent the target player from having their cooldown reset from attacking this entity
++ *
++ * @param cancel true if you wish to cancel this event
++ */
++ @Override
++ public void setCancelled(boolean cancel) {
++ this.cancel = cancel;
++ }
++
++ /**
++ * Get the value of the players cooldown attack strength when they initiated the attack
++ *
++ * @return returns the original player cooldown value
++ */
++ public float getCooledAttackStrength() {
++ return cooledAttackStrength;
++ }
++
++ /**
++ * Returns the entity attacked by the player
++ *
++ * @return the entity attacked by the player
++ */
++ @NotNull
++ public Entity getAttackedEntity() {
++ return attackedEntity;
++ }
++}