diff options
Diffstat (limited to 'Spigot-API-Patches-Unmapped/0217-Add-setMaxPlayers-API.patch')
-rw-r--r-- | Spigot-API-Patches-Unmapped/0217-Add-setMaxPlayers-API.patch | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/Spigot-API-Patches-Unmapped/0217-Add-setMaxPlayers-API.patch b/Spigot-API-Patches-Unmapped/0217-Add-setMaxPlayers-API.patch new file mode 100644 index 0000000000..17b9d923f2 --- /dev/null +++ b/Spigot-API-Patches-Unmapped/0217-Add-setMaxPlayers-API.patch @@ -0,0 +1,48 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Mariell Hoversholm <[email protected]> +Date: Sat, 22 Aug 2020 23:59:25 +0200 +Subject: [PATCH] Add #setMaxPlayers API + + +diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java +index 1eaf6aae1e13c48a7f911e523015cb9b8cca8638..6228d7eca85fba52296c8d63d32804f32af1b421 100644 +--- a/src/main/java/org/bukkit/Bukkit.java ++++ b/src/main/java/org/bukkit/Bukkit.java +@@ -171,6 +171,17 @@ public final class Bukkit { + return server.getMaxPlayers(); + } + ++ // Paper start ++ /** ++ * Set the maximum amount of players which can login to this server. ++ * ++ * @param maxPlayers the amount of players this server allows ++ */ ++ public static void setMaxPlayers(int maxPlayers) { ++ server.setMaxPlayers(maxPlayers); ++ } ++ // Paper end ++ + /** + * Get the game port that the server runs on. + * +diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java +index 8ee02c3d6cc8751704e5993fecd05293714e492f..6237578b373002c009efde4fb4c1864f0bf4f19e 100644 +--- a/src/main/java/org/bukkit/Server.java ++++ b/src/main/java/org/bukkit/Server.java +@@ -144,6 +144,15 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi + */ + public int getMaxPlayers(); + ++ // Paper start ++ /** ++ * Set the maximum amount of players which can login to this server. ++ * ++ * @param maxPlayers the amount of players this server allows ++ */ ++ public void setMaxPlayers(int maxPlayers); ++ // Paper end ++ + /** + * Get the game port that the server runs on. + * |