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-rw-r--r--Spigot-Server-Patches-Unmapped/0070-Configurable-spawn-chances-for-skeleton-horses.patch36
1 files changed, 36 insertions, 0 deletions
diff --git a/Spigot-Server-Patches-Unmapped/0070-Configurable-spawn-chances-for-skeleton-horses.patch b/Spigot-Server-Patches-Unmapped/0070-Configurable-spawn-chances-for-skeleton-horses.patch
new file mode 100644
index 0000000000..a0c1e7b121
--- /dev/null
+++ b/Spigot-Server-Patches-Unmapped/0070-Configurable-spawn-chances-for-skeleton-horses.patch
@@ -0,0 +1,36 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Zach Brown <[email protected]>
+Date: Tue, 22 Mar 2016 12:04:28 -0500
+Subject: [PATCH] Configurable spawn chances for skeleton horses
+
+
+diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+index 3c78d3234054ce2dc46ef77decb6adb0cbd10620..cd64fb9d0c6d123e1c86cb33f12cd9cefc9f80d0 100644
+--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+@@ -230,4 +230,12 @@ public class PaperWorldConfig {
+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
+ log("Creative Arrow Despawn Rate: " + creativeArrowDespawnRate);
+ }
++
++ public double skeleHorseSpawnChance;
++ private void skeleHorseSpawnChance() {
++ skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", 0.01D);
++ if (skeleHorseSpawnChance < 0) {
++ skeleHorseSpawnChance = 0.01D; // Vanilla value
++ }
++ }
+ }
+diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
+index 045183ab75bac68b1da5e0899a15fa34cd9e956f..a5ee8bf7904444ff6fd82260a66a81c9af479f9e 100644
+--- a/src/main/java/net/minecraft/server/level/WorldServer.java
++++ b/src/main/java/net/minecraft/server/level/WorldServer.java
+@@ -590,7 +590,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
+ blockposition = this.a(this.a(j, 0, k, 15));
+ if (this.isRainingAt(blockposition)) {
+ DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
+- boolean flag1 = this.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.01D;
++ boolean flag1 = this.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper
+
+ if (flag1) {
+ EntityHorseSkeleton entityhorseskeleton = (EntityHorseSkeleton) EntityTypes.SKELETON_HORSE.a((World) this);