diff options
Diffstat (limited to 'Spigot-Server-Patches/0209-Send-attack-SoundEffects-only-to-players-who-can-see.patch')
-rw-r--r-- | Spigot-Server-Patches/0209-Send-attack-SoundEffects-only-to-players-who-can-see.patch | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/Spigot-Server-Patches/0209-Send-attack-SoundEffects-only-to-players-who-can-see.patch b/Spigot-Server-Patches/0209-Send-attack-SoundEffects-only-to-players-who-can-see.patch new file mode 100644 index 0000000000..f44c873755 --- /dev/null +++ b/Spigot-Server-Patches/0209-Send-attack-SoundEffects-only-to-players-who-can-see.patch @@ -0,0 +1,93 @@ +From f94e3680ce72b843b725ae03807974c2816d210f Mon Sep 17 00:00:00 2001 +From: Brokkonaut <[email protected]> +Date: Tue, 31 Oct 2017 03:26:18 +0100 +Subject: [PATCH] Send attack SoundEffects only to players who can see the + attacker + + +diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java +index bfae875ebb..259f73f66e 100644 +--- a/src/main/java/net/minecraft/server/EntityHuman.java ++++ b/src/main/java/net/minecraft/server/EntityHuman.java +@@ -989,6 +989,15 @@ public abstract class EntityHuman extends EntityLiving { + this.k = 0; + } + ++ // Paper start - send SoundEffect to everyone who can see fromEntity ++ private static void sendSoundEffect(EntityHuman fromEntity, double x, double y, double z, SoundEffect soundEffect, SoundCategory soundCategory, float volume, float pitch) { ++ fromEntity.world.sendSoundEffect(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself ++ if (fromEntity instanceof EntityPlayer) { ++ ((EntityPlayer) fromEntity).playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(soundEffect, soundCategory, x, y, z, volume, pitch)); ++ } ++ } ++ // Paper end ++ + public void attack(Entity entity) { + if (entity.bk()) { + if (!entity.t(this)) { +@@ -1013,7 +1022,7 @@ public abstract class EntityHuman extends EntityLiving { + int i = b0 + EnchantmentManager.b((EntityLiving) this); + + if (this.isSprinting() && flag) { +- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_KNOCKBACK, this.bV(), 1.0F, 1.0F); ++ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_KNOCKBACK, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility + ++i; + flag1 = true; + } +@@ -1091,7 +1100,7 @@ public abstract class EntityHuman extends EntityLiving { + } + } + +- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_SWEEP, this.bV(), 1.0F, 1.0F); ++ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_SWEEP, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility + this.dl(); + } + +@@ -1121,15 +1130,15 @@ public abstract class EntityHuman extends EntityLiving { + } + + if (flag2) { +- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_CRIT, this.bV(), 1.0F, 1.0F); ++ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_CRIT, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility + this.a(entity); + } + + if (!flag2 && !flag3) { + if (flag) { +- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_STRONG, this.bV(), 1.0F, 1.0F); ++ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_STRONG, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility + } else { +- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_WEAK, this.bV(), 1.0F, 1.0F); ++ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_WEAK, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility + } + } + +@@ -1185,7 +1194,7 @@ public abstract class EntityHuman extends EntityLiving { + + this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value + } else { +- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_NODAMAGE, this.bV(), 1.0F, 1.0F); ++ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_NODAMAGE, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility + if (flag4) { + entity.extinguish(); + } +diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java +index cdb430ef4f..cdef374c61 100644 +--- a/src/main/java/net/minecraft/server/World.java ++++ b/src/main/java/net/minecraft/server/World.java +@@ -954,6 +954,12 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc + this.a(entityhuman, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, soundeffect, soundcategory, f, f1); + } + ++ // Paper start - OBFHELPER ++ public final void sendSoundEffect(@Nullable EntityHuman fromEntity, double x, double y, double z, SoundEffect soundeffect, SoundCategory soundcategory, float volume, float pitch) { ++ this.a(fromEntity, x, y, z, soundeffect, soundcategory, volume, pitch); ++ } ++ // Paper end ++ + public void a(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, SoundEffect soundeffect, SoundCategory soundcategory, float f, float f1) { + for (int i = 0; i < this.v.size(); ++i) { + ((IWorldAccess) this.v.get(i)).a(entityhuman, soundeffect, soundcategory, d0, d1, d2, f, f1); +-- +2.21.0 + |