diff options
Diffstat (limited to 'Spigot-Server-Patches/0282-Refresh-player-inventory-when-cancelling-PlayerInter.patch')
-rw-r--r-- | Spigot-Server-Patches/0282-Refresh-player-inventory-when-cancelling-PlayerInter.patch | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Spigot-Server-Patches/0282-Refresh-player-inventory-when-cancelling-PlayerInter.patch b/Spigot-Server-Patches/0282-Refresh-player-inventory-when-cancelling-PlayerInter.patch new file mode 100644 index 0000000000..ac5b27f592 --- /dev/null +++ b/Spigot-Server-Patches/0282-Refresh-player-inventory-when-cancelling-PlayerInter.patch @@ -0,0 +1,32 @@ +From 831e570a9d59d466810523e85b1fa31867af7cf2 Mon Sep 17 00:00:00 2001 +From: Minecrell <[email protected]> +Date: Fri, 13 Jul 2018 14:54:43 +0200 +Subject: [PATCH] Refresh player inventory when cancelling + PlayerInteractEntityEvent + +When interacting with entities with an item, the client will assume +the interaction is successful, and update the held item on the +client. However, if the interaction is cancelled on the server side, +the client will still mistakenly remove/replace the item in hand. + +Examples for this are milking cows with a bucket or dyeing sheep. +The bucket is replaced with milk and the dye removed from inventory. + +Refresh the player inventory when PlayerInteractEntityEvent is +cancelled to avoid this problem. + +diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java +index 0b5dc66897..6d04c5733c 100644 +--- a/src/main/java/net/minecraft/server/PlayerConnection.java ++++ b/src/main/java/net/minecraft/server/PlayerConnection.java +@@ -1916,6 +1916,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable { + } + + if (event.isCancelled()) { ++ this.player.updateInventory(this.player.activeContainer); // Paper - Refresh player inventory + return; + } + // CraftBukkit end +-- +2.21.0 + |