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-rw-r--r--feature-patches/1051-Remove-streams-from-hot-code.patch168
1 files changed, 88 insertions, 80 deletions
diff --git a/feature-patches/1051-Remove-streams-from-hot-code.patch b/feature-patches/1051-Remove-streams-from-hot-code.patch
index 815e75e1bd..afbe9f1e4c 100644
--- a/feature-patches/1051-Remove-streams-from-hot-code.patch
+++ b/feature-patches/1051-Remove-streams-from-hot-code.patch
@@ -6,44 +6,50 @@ Subject: [PATCH] Remove streams from hot code
Co-authored-by: Bjarne Koll <[email protected]>
Co-authored-by: Spottedleaf <[email protected]>
-diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
-index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
---- a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
-+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
-@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
+diff --git a/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/net/minecraft/world/entity/ai/behavior/GateBehavior.java
+index c215d97c24e6501e1a48a76fc08bf48ff4dfe462..bd31d1cac0d022a72bd536c41d1ef811886e7068 100644
+--- a/net/minecraft/world/entity/ai/behavior/GateBehavior.java
++++ b/net/minecraft/world/entity/ai/behavior/GateBehavior.java
+@@ -57,7 +57,7 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
if (this.hasRequiredMemories(entity)) {
this.status = Behavior.Status.RUNNING;
this.orderPolicy.apply(this.behaviors);
-- this.runningPolicy.apply(this.behaviors.stream(), world, entity, time);
-+ this.runningPolicy.apply(this.behaviors, world, entity, time); // Paper - Perf: Remove streams from hot code
+- this.runningPolicy.apply(this.behaviors.stream(), level, entity, gameTime);
++ this.runningPolicy.apply(this.behaviors, level, entity, gameTime); // Paper - Perf: Remove streams from hot code
return true;
} else {
return false;
-@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
+@@ -66,10 +66,13 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
@Override
- public final void tickOrStop(ServerLevel world, E entity, long time) {
-- this.behaviors.stream().filter(task -> task.getStatus() == Behavior.Status.RUNNING).forEach(task -> task.tickOrStop(world, entity, time));
+ public final void tickOrStop(ServerLevel level, E entity, long gameTime) {
+- this.behaviors
+- .stream()
+- .filter(behavior -> behavior.getStatus() == Behavior.Status.RUNNING)
+- .forEach(behavior -> behavior.tickOrStop(level, entity, gameTime));
+ // Paper start - Perf: Remove streams from hot code
-+ for (final BehaviorControl<? super E> task : this.behaviors) {
-+ if (task.getStatus() == Behavior.Status.RUNNING) {
-+ task.tickOrStop(world, entity, time);
++ for (final BehaviorControl<? super E> behavior : this.behaviors) {
++ if (behavior.getStatus() == Behavior.Status.RUNNING) {
++ behavior.tickOrStop(level, entity, gameTime);
+ }
+ }
+ // Paper end - Perf: Remove streams from hot code
- if (this.behaviors.stream().noneMatch(task -> task.getStatus() == Behavior.Status.RUNNING)) {
- this.doStop(world, entity, time);
+ if (this.behaviors.stream().noneMatch(behavior -> behavior.getStatus() == Behavior.Status.RUNNING)) {
+ this.doStop(level, entity, gameTime);
}
-@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
+@@ -78,11 +81,16 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
@Override
- public final void doStop(ServerLevel world, E entity, long time) {
+ public final void doStop(ServerLevel level, E entity, long gameTime) {
this.status = Behavior.Status.STOPPED;
-- this.behaviors.stream().filter(task -> task.getStatus() == Behavior.Status.RUNNING).forEach(task -> task.doStop(world, entity, time));
+- this.behaviors
+- .stream()
+- .filter(behavior -> behavior.getStatus() == Behavior.Status.RUNNING)
+- .forEach(behavior -> behavior.doStop(level, entity, gameTime));
- this.exitErasedMemories.forEach(entity.getBrain()::eraseMemory);
+ // Paper start - Perf: Remove streams from hot code
-+ for (final BehaviorControl<? super E> task : this.behaviors) {
-+ if (task.getStatus() == Behavior.Status.RUNNING) {
-+ task.doStop(world, entity, time);
++ for (final BehaviorControl<? super E> behavior : this.behaviors) {
++ if (behavior.getStatus() == Behavior.Status.RUNNING) {
++ behavior.doStop(level, entity, gameTime);
+ }
+ }
+ for (final MemoryModuleType<?> exitErasedMemory : this.exitErasedMemories) {
@@ -53,17 +59,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
@Override
-@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
+@@ -116,20 +124,30 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
public static enum RunningPolicy {
RUN_ONE {
+ // Paper start - Perf: Remove streams from hot code
@Override
-- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
-- tasks.filter(task -> task.getStatus() == Behavior.Status.STOPPED).filter(task -> task.tryStart(world, entity, time)).findFirst();
-+ public <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
-+ for (final BehaviorControl<? super E> task : tasks) {
-+ if (task.getStatus() == Behavior.Status.STOPPED && task.tryStart(world, entity, time)) {
+- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime) {
+- behaviors.filter(behavior -> behavior.getStatus() == Behavior.Status.STOPPED)
+- .filter(behavior -> behavior.tryStart(level, owner, gameTime))
+- .findFirst();
++ public <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime) {
++ for (final BehaviorControl<? super E> behavior : behaviors) {
++ if (behavior.getStatus() == Behavior.Status.STOPPED && behavior.tryStart(level, owner, gameTime)) {
+ break;
+ }
+ }
@@ -73,28 +81,28 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
TRY_ALL {
+ // Paper start - Perf: Remove streams from hot code
@Override
-- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
-- tasks.filter(task -> task.getStatus() == Behavior.Status.STOPPED).forEach(task -> task.tryStart(world, entity, time));
-+ public <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time) {
-+ for (final BehaviorControl<? super E> task : tasks) {
-+ if (task.getStatus() == Behavior.Status.STOPPED) {
-+ task.tryStart(world, entity, time);
+- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime) {
+- behaviors.filter(behavior -> behavior.getStatus() == Behavior.Status.STOPPED).forEach(behavior -> behavior.tryStart(level, owner, gameTime));
++ public <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime) {
++ for (final BehaviorControl<? super E> behavior : behaviors) {
++ if (behavior.getStatus() == Behavior.Status.STOPPED) {
++ behavior.tryStart(level, owner, gameTime);
+ }
+ }
+ // Paper end - Perf: Remove streams from hot code
}
};
-- public abstract <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time);
-+ public abstract <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> tasks, ServerLevel world, E entity, long time); // Paper - Perf: Remove streams from hot code
+- public abstract <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime);
++ public abstract <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime); // Paper - Perf: Remove streams from hot code
}
}
-diff --git a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
-index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
---- a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
-+++ b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
-@@ -0,0 +0,0 @@ public class GossipContainer {
- return this.gossips.entrySet().stream().flatMap(entry -> entry.getValue().unpack(entry.getKey()));
+diff --git a/net/minecraft/world/entity/ai/gossip/GossipContainer.java b/net/minecraft/world/entity/ai/gossip/GossipContainer.java
+index 2c839dc80f451c83135828a97aced1a531004bab..b74a4ce1b629d440681a1f5c026997ccaf1d0373 100644
+--- a/net/minecraft/world/entity/ai/gossip/GossipContainer.java
++++ b/net/minecraft/world/entity/ai/gossip/GossipContainer.java
+@@ -59,8 +59,22 @@ public class GossipContainer {
+ return this.gossips.entrySet().stream().flatMap(gossip -> gossip.getValue().unpack(gossip.getKey()));
}
+ // Paper start - Perf: Remove streams from hot code
@@ -111,35 +119,35 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ // Paper end - Perf: Remove streams from hot code
+
- private Collection<GossipContainer.GossipEntry> selectGossipsForTransfer(RandomSource random, int count) {
+ private Collection<GossipContainer.GossipEntry> selectGossipsForTransfer(RandomSource random, int amount) {
- List<GossipContainer.GossipEntry> list = this.unpack().toList();
+ List<GossipContainer.GossipEntry> list = this.decompress(); // Paper - Perf: Remove streams from hot code
if (list.isEmpty()) {
return Collections.emptyList();
} else {
-@@ -0,0 +0,0 @@ public class GossipContainer {
+@@ -145,7 +159,7 @@ public class GossipContainer {
public <T> T store(DynamicOps<T> ops) {
return GossipContainer.GossipEntry.LIST_CODEC
- .encodeStart(ops, this.unpack().toList())
+ .encodeStart(ops, this.decompress()) // Paper - Perf: Remove streams from hot code
- .resultOrPartial(error -> LOGGER.warn("Failed to serialize gossips: {}", error))
+ .resultOrPartial(errorMessage -> LOGGER.warn("Failed to serialize gossips: {}", errorMessage))
.orElseGet(ops::emptyList);
}
-@@ -0,0 +0,0 @@ public class GossipContainer {
+@@ -172,12 +186,23 @@ public class GossipContainer {
final Object2IntMap<GossipType> entries = new Object2IntOpenHashMap<>();
- public int weightedValue(Predicate<GossipType> gossipTypeFilter) {
+ public int weightedValue(Predicate<GossipType> gossipType) {
- return this.entries
- .object2IntEntrySet()
- .stream()
-- .filter(entry -> gossipTypeFilter.test(entry.getKey()))
-- .mapToInt(entry -> entry.getIntValue() * entry.getKey().weight)
+- .filter(gossip -> gossipType.test(gossip.getKey()))
+- .mapToInt(gossip -> gossip.getIntValue() * gossip.getKey().weight)
- .sum();
+ // Paper start - Perf: Remove streams from hot code
+ int weight = 0;
+ for (Object2IntMap.Entry<GossipType> entry : entries.object2IntEntrySet()) {
-+ if (gossipTypeFilter.test(entry.getKey())) {
++ if (gossipType.test(entry.getKey())) {
+ weight += entry.getIntValue() * entry.getKey().weight;
+ }
+ }
@@ -155,29 +163,29 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper end - Perf: Remove streams from hot code
}
- public Stream<GossipContainer.GossipEntry> unpack(UUID target) {
-diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
-index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
---- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
-+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
-@@ -0,0 +0,0 @@ public class NearestItemSensor extends Sensor<Mob> {
+ public Stream<GossipContainer.GossipEntry> unpack(UUID identifier) {
+diff --git a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
+index 38873e56e95dc772b184e4271f7af1fb411ac9f8..09fd13e2d958da8326276c4dadf25bf488aff5ac 100644
+--- a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
++++ b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
+@@ -24,13 +24,17 @@ public class NearestItemSensor extends Sensor<Mob> {
@Override
- protected void doTick(ServerLevel world, Mob entity) {
+ protected void doTick(ServerLevel level, Mob entity) {
Brain<?> brain = entity.getBrain();
-- List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> true);
-+ List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(world, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
-- Optional<ItemEntity> optional = list.stream()
-- .filter(itemEntity -> entity.wantsToPickUp(world, itemEntity.getItem()))
-- .filter(itemEntityx -> itemEntityx.closerThan(entity, 32.0))
+- List<ItemEntity> entitiesOfClass = level.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> true);
++ List<ItemEntity> entitiesOfClass = level.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(level, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
+ entitiesOfClass.sort(Comparator.comparingDouble(entity::distanceToSqr));
+- Optional<ItemEntity> optional = entitiesOfClass.stream()
+- .filter(itemEntity -> entity.wantsToPickUp(level, itemEntity.getItem()))
+- .filter(itemEntity -> itemEntity.closerThan(entity, 32.0))
- .filter(entity::hasLineOfSight)
- .findFirst();
- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, optional);
+ // Paper start - Perf: remove streams from hot code
+ ItemEntity nearest = null;
-+ for (ItemEntity entityItem : list) {
-+ if (entity.hasLineOfSight(entityItem)) { // Paper - Perf: Move predicate into getEntities
-+ nearest = entityItem;
++ for (final ItemEntity itemEntity : entitiesOfClass) {
++ if (entity.hasLineOfSight(itemEntity)) { // Paper - Perf: Move predicate into getEntities
++ nearest = itemEntity;
+ break;
+ }
+ }
@@ -185,31 +193,31 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper end - Perf: remove streams from hot code
}
}
-diff --git a/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java b/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
-index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
---- a/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
-+++ b/src/main/java/net/minecraft/world/level/levelgen/Beardifier.java
-@@ -0,0 +0,0 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
- int j = pos.getMinBlockZ();
- ObjectList<Beardifier.Rigid> objectList = new ObjectArrayList<>(10);
- ObjectList<JigsawJunction> objectList2 = new ObjectArrayList<>(32);
-- world.startsForStructure(pos, structure -> structure.terrainAdaptation() != TerrainAdjustment.NONE)
+diff --git a/net/minecraft/world/level/levelgen/Beardifier.java b/net/minecraft/world/level/levelgen/Beardifier.java
+index 1a09da5aa1ae047a002d6779326c2a29e47d32b5..131923282c9ecbcb1d7f45a826da907c02bd2716 100644
+--- a/net/minecraft/world/level/levelgen/Beardifier.java
++++ b/net/minecraft/world/level/levelgen/Beardifier.java
+@@ -35,9 +35,10 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
+ int minBlockZ = chunkPos.getMinBlockZ();
+ ObjectList<Beardifier.Rigid> list = new ObjectArrayList<>(10);
+ ObjectList<JigsawJunction> list1 = new ObjectArrayList<>(32);
+- structureManager.startsForStructure(chunkPos, structure -> structure.terrainAdaptation() != TerrainAdjustment.NONE)
- .forEach(
-- start -> {
+- structureStart -> {
+ // Paper start - Perf: Remove streams from hot code
-+ for (net.minecraft.world.level.levelgen.structure.StructureStart start : world.startsForStructure(pos, (structure) -> {
++ for (net.minecraft.world.level.levelgen.structure.StructureStart structureStart : structureManager.startsForStructure(chunkPos, structure -> {
+ return structure.terrainAdaptation() != TerrainAdjustment.NONE;
+ })) { // Paper end - Perf: Remove streams from hot code
- TerrainAdjustment terrainAdjustment = start.getStructure().terrainAdaptation();
+ TerrainAdjustment terrainAdjustment = structureStart.getStructure().terrainAdaptation();
- for (StructurePiece structurePiece : start.getPieces()) {
-@@ -0,0 +0,0 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
+ for (StructurePiece structurePiece : structureStart.getPieces()) {
+@@ -65,8 +66,7 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
}
}
}
- }
- );
+ } // Paper - Perf: Remove streams from hot code
- return new Beardifier(objectList.iterator(), objectList2.iterator());
+ return new Beardifier(list.iterator(), list1.iterator());
}