aboutsummaryrefslogtreecommitdiffhomepage
path: root/paper-server/patches/features/0008-Optimize-Voxel-Shape-Merging.patch
diff options
context:
space:
mode:
Diffstat (limited to 'paper-server/patches/features/0008-Optimize-Voxel-Shape-Merging.patch')
-rw-r--r--paper-server/patches/features/0008-Optimize-Voxel-Shape-Merging.patch122
1 files changed, 122 insertions, 0 deletions
diff --git a/paper-server/patches/features/0008-Optimize-Voxel-Shape-Merging.patch b/paper-server/patches/features/0008-Optimize-Voxel-Shape-Merging.patch
new file mode 100644
index 0000000000..b9255fa095
--- /dev/null
+++ b/paper-server/patches/features/0008-Optimize-Voxel-Shape-Merging.patch
@@ -0,0 +1,122 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Sun, 3 May 2020 22:35:09 -0400
+Subject: [PATCH] Optimize Voxel Shape Merging
+
+This method shows up as super hot in profiler, and also a high "self" time.
+
+Upon analyzing, it appears most usages of this method fall down to the final
+else statement of the nasty ternary.
+
+Upon even further analyzation, it appears then the majority of those have a
+consistent list 1.... One with Infinity head and Tails.
+
+First optimization is to detect these infinite states and immediately return that
+VoxelShapeMergerList so we can avoid testing the rest for most cases.
+
+Break the method into 2 to help the JVM promote inlining of this fast path.
+
+Then it was also noticed that VoxelShapeMergerList constructor is also a hotspot
+with a high self time...
+
+Well, knowing that in most cases our list 1 is actualy the same value, it allows
+us to know that with an infinite list1, the result on the merger is essentially
+list2 as the final values.
+
+This let us analyze the 2 potential states (Infinite with 2 sources or 4 sources)
+and compute a deterministic result for the MergerList values.
+
+Additionally, this lets us avoid even allocating new objects for this too, further
+reducing memory usage.
+
+diff --git a/net/minecraft/world/phys/shapes/IndirectMerger.java b/net/minecraft/world/phys/shapes/IndirectMerger.java
+index 60b56a5086b8aad0fad693f686b89138b3a4c80d..5b079ec43c259368d0eed4e8385880712abda4f7 100644
+--- a/net/minecraft/world/phys/shapes/IndirectMerger.java
++++ b/net/minecraft/world/phys/shapes/IndirectMerger.java
+@@ -10,12 +10,32 @@ public class IndirectMerger implements IndexMerger {
+ private final int[] firstIndices;
+ private final int[] secondIndices;
+ private final int resultLength;
++ // Paper start
++ private static final int[] INFINITE_B_1 = {1, 1};
++ private static final int[] INFINITE_B_0 = {0, 0};
++ private static final int[] INFINITE_C = {0, 1};
++ // Paper end
+
+ public IndirectMerger(DoubleList lower, DoubleList upper, boolean excludeUpper, boolean excludeLower) {
+ double d = Double.NaN;
+ int size = lower.size();
+ int size1 = upper.size();
+ int i = size + size1;
++ // Paper start - optimize common path of infinity doublelist
++ double tail = lower.getDouble(size - 1);
++ double head = lower.getDouble(0);
++ if (head == Double.NEGATIVE_INFINITY && tail == Double.POSITIVE_INFINITY && !excludeUpper && !excludeLower && (size == 2 || size == 4)) {
++ this.result = upper.toDoubleArray();
++ this.resultLength = upper.size();
++ if (size == 2) {
++ this.firstIndices = INFINITE_B_0;
++ } else {
++ this.firstIndices = INFINITE_B_1;
++ }
++ this.secondIndices = INFINITE_C;
++ return;
++ }
++ // Paper end
+ this.result = new double[i];
+ this.firstIndices = new int[i];
+ this.secondIndices = new int[i];
+diff --git a/net/minecraft/world/phys/shapes/Shapes.java b/net/minecraft/world/phys/shapes/Shapes.java
+index e1b4c4b53844b0755e0640a05e8782fd9a7700a2..e759221fb54aa510d2d8bbba47e1d794367aec6d 100644
+--- a/net/minecraft/world/phys/shapes/Shapes.java
++++ b/net/minecraft/world/phys/shapes/Shapes.java
+@@ -279,9 +279,22 @@ public final class Shapes {
+ }
+
+ @VisibleForTesting
+- protected static IndexMerger createIndexMerger(int size, DoubleList list1, DoubleList list2, boolean excludeUpper, boolean excludeLower) {
++ private static IndexMerger createIndexMerger(int size, DoubleList list1, DoubleList list2, boolean excludeUpper, boolean excludeLower) { // Paper - private
++ // Paper start - fast track the most common scenario
++ // doublelist is usually a DoubleArrayList with Infinite head/tails that falls to the final else clause
++ // This is actually the most common path, so jump to it straight away
++ if (list1.getDouble(0) == Double.NEGATIVE_INFINITY && list1.getDouble(list1.size() - 1) == Double.POSITIVE_INFINITY) {
++ return new IndirectMerger(list1, list2, excludeUpper, excludeLower);
++ }
++ // Split out rest to hopefully inline the above
++ return lessCommonMerge(size, list1, list2, excludeUpper, excludeLower);
++ }
++
++ private static IndexMerger lessCommonMerge(int size, DoubleList list1, DoubleList list2, boolean excludeUpper, boolean excludeLower) {
++ // Paper end - fast track the most common scenario
+ int i = list1.size() - 1;
+ int i1 = list2.size() - 1;
++ // Paper note - Rewrite below as optimized order if instead of nasty ternary
+ if (list1 instanceof CubePointRange && list2 instanceof CubePointRange) {
+ long l = lcm(i, i1);
+ if (size * l <= 256L) {
+@@ -289,14 +302,21 @@ public final class Shapes {
+ }
+ }
+
+- if (list1.getDouble(i) < list2.getDouble(0) - 1.0E-7) {
++ // Paper start - Identical happens more often than Disjoint
++ if (i == i1 && Objects.equals(list1, list2)) {
++ if (list1 instanceof IdenticalMerger) {
++ return (IndexMerger) list1;
++ } else if (list2 instanceof IdenticalMerger) {
++ return (IndexMerger) list2;
++ }
++ return new IdenticalMerger(list1);
++ } else if (list1.getDouble(i) < list2.getDouble(0) - 1.0E-7) {
++ // Paper end - Identical happens more often than Disjoint
+ return new NonOverlappingMerger(list1, list2, false);
+ } else if (list2.getDouble(i1) < list1.getDouble(0) - 1.0E-7) {
+ return new NonOverlappingMerger(list2, list1, true);
+ } else {
+- return (IndexMerger)(i == i1 && Objects.equals(list1, list2)
+- ? new IdenticalMerger(list1)
+- : new IndirectMerger(list1, list2, excludeUpper, excludeLower));
++ return new IndirectMerger(list1, list2, excludeUpper, excludeLower); // Paper - Identical happens more often than Disjoint
+ }
+ }
+