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-rw-r--r--paper-server/patches/features/0022-Fix-entity-tracker-desync-when-new-players-are-added.patch105
1 files changed, 105 insertions, 0 deletions
diff --git a/paper-server/patches/features/0022-Fix-entity-tracker-desync-when-new-players-are-added.patch b/paper-server/patches/features/0022-Fix-entity-tracker-desync-when-new-players-are-added.patch
new file mode 100644
index 0000000000..ff28bdb87b
--- /dev/null
+++ b/paper-server/patches/features/0022-Fix-entity-tracker-desync-when-new-players-are-added.patch
@@ -0,0 +1,105 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Tue, 20 Feb 2024 18:24:16 -0800
+Subject: [PATCH] Fix entity tracker desync when new players are added to the
+ tracker
+
+The delta position packet instructs the client to update
+the entity position by a position difference. However, this position
+difference is relative to the last position in the entity tracker
+state, not the last position which has been sent to the player. As
+a result, if the last position the player has recorded is different
+than the one stored in the entity tracker (which occurs when a new
+player is added to an existing entity tracker state) then the sent
+position difference will cause a position desync for the client.
+
+We can resolve this problem by either tracking the last position
+sent per-player, or by simply resetting the last sent position
+in the entity tracker state every time a new player is added.
+Resetting the last sent position every time a new player is
+added to the tracker is just easier to do, so that is what
+this patch does.
+
+This patch also fixes entities appearing to disappear when
+teleporting to players by changing the initial position
+in the spawn packet to the entities current tracking position.
+When teleporting, the spawn packet will contain the old position
+which is most likely in an unloaded chunk - which means that the
+client will not tick the entity and thus not lerp the entity
+from its old position to its new position.
+
+diff --git a/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java b/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
+index db31989ebe3d7021cfd2311439e9a00f819b0841..1373977b339405ef59bb3ea03d195285c96dd3fe 100644
+--- a/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
++++ b/net/minecraft/network/protocol/game/ClientboundAddEntityPacket.java
+@@ -42,9 +42,11 @@ public class ClientboundAddEntityPacket implements Packet<ClientGamePacketListen
+ this(
+ entity.getId(),
+ entity.getUUID(),
+- serverEntity.getPositionBase().x(),
+- serverEntity.getPositionBase().y(),
+- serverEntity.getPositionBase().z(),
++ // Paper start - fix entity tracker desync
++ entity.trackingPosition().x(),
++ entity.trackingPosition().y(),
++ entity.trackingPosition().z(),
++ // Paper end - fix entity tracker desync
+ serverEntity.getLastSentXRot(),
+ serverEntity.getLastSentYRot(),
+ entity.getType(),
+diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java
+index 9faf0ece0f074b8709b4e4fad0cab3e9c2224276..d22459cb1d46ea7c969aa05cb9d7d12466e173da 100644
+--- a/net/minecraft/server/level/ChunkMap.java
++++ b/net/minecraft/server/level/ChunkMap.java
+@@ -1208,6 +1208,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ this.serverEntity.addPairing(player);
+ }
+ // Paper end - entity tracking events
++ this.serverEntity.onPlayerAdd(); // Paper - fix desync when a player is added to the tracker
+ }
+ } else if (this.seenBy.remove(player.connection)) {
+ this.serverEntity.removePairing(player);
+diff --git a/net/minecraft/server/level/ServerEntity.java b/net/minecraft/server/level/ServerEntity.java
+index 870b9efd445ddadb3725e88351555ad986ce7c72..a4da36060ca75968f5831adfc3f7117281649b7a 100644
+--- a/net/minecraft/server/level/ServerEntity.java
++++ b/net/minecraft/server/level/ServerEntity.java
+@@ -90,6 +90,13 @@ public class ServerEntity {
+ this.trackedDataValues = entity.getEntityData().getNonDefaultValues();
+ }
+
++ // Paper start - fix desync when a player is added to the tracker
++ private boolean forceStateResync;
++ public void onPlayerAdd() {
++ this.forceStateResync = true;
++ }
++ // Paper end - fix desync when a player is added to the tracker
++
+ public void sendChanges() {
+ // Paper start - optimise collisions
+ if (((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this.entity).moonrise$isHardColliding()) {
+@@ -130,7 +137,7 @@ public class ServerEntity {
+ this.sendDirtyEntityData();
+ }
+
+- if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) {
++ if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
+ byte b = Mth.packDegrees(this.entity.getYRot());
+ byte b1 = Mth.packDegrees(this.entity.getXRot());
+ boolean flag = Math.abs(b - this.lastSentYRot) >= 1 || Math.abs(b1 - this.lastSentXRot) >= 1;
+@@ -165,7 +172,7 @@ public class ServerEntity {
+ long l1 = this.positionCodec.encodeY(vec3);
+ long l2 = this.positionCodec.encodeZ(vec3);
+ boolean flag5 = l < -32768L || l > 32767L || l1 < -32768L || l1 > 32767L || l2 < -32768L || l2 > 32767L;
+- if (flag5 || this.teleportDelay > 400 || this.wasRiding || this.wasOnGround != this.entity.onGround()) {
++ if (this.forceStateResync || flag5 || this.teleportDelay > 400 || this.wasRiding || this.wasOnGround != this.entity.onGround()) { // Paper - fix desync when a player is added to the tracker
+ this.wasOnGround = this.entity.onGround();
+ this.teleportDelay = 0;
+ packet = ClientboundEntityPositionSyncPacket.of(this.entity);
+@@ -230,6 +237,7 @@ public class ServerEntity {
+ }
+
+ this.entity.hasImpulse = false;
++ this.forceStateResync = false; // Paper - fix desync when a player is added to the tracker
+ }
+
+ this.tickCount++;