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-rw-r--r--paper-server/patches/features/0028-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch89
1 files changed, 89 insertions, 0 deletions
diff --git a/paper-server/patches/features/0028-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch b/paper-server/patches/features/0028-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
new file mode 100644
index 0000000000..2da69ced08
--- /dev/null
+++ b/paper-server/patches/features/0028-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
@@ -0,0 +1,89 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: kickash32 <[email protected]>
+Date: Mon, 5 Apr 2021 01:42:35 -0400
+Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
+ spawns
+
+
+diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java
+index 9eed24939fc09f00a9dbce1be2ab9c34d024fd29..b3f498558614243cf633dcd71e3c49c2c55e6e0f 100644
+--- a/net/minecraft/server/level/ChunkMap.java
++++ b/net/minecraft/server/level/ChunkMap.java
+@@ -255,8 +255,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ }
+ }
+
++ // Paper start - per player mob count backoff
++ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
++ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
++ return;
++ }
++ int idx = mobCategory.ordinal();
++ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
++ this.level.moonrise$getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
++ if (inRange == null) {
++ return;
++ }
++ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
++ for (int i = 0, len = inRange.size(); i < len; i++) {
++ ++(backingSet[i].mobBackoffCounts[idx]);
++ }
++ }
++ // Paper end - per player mob count backoff
+ public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
+- return player.mobCounts[mobCategory.ordinal()];
++ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
+ }
+ // Paper end - Optional per player mob spawns
+
+diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
+index 5576bf1d1d70ab7a010653d3207909b5de867e70..6540b2d6a1062d883811ce240c49d30d1925b291 100644
+--- a/net/minecraft/server/level/ServerChunkCache.java
++++ b/net/minecraft/server/level/ServerChunkCache.java
+@@ -576,7 +576,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
+ // re-set mob counts
+ for (ServerPlayer player : this.level.players) {
+- Arrays.fill(player.mobCounts, 0);
++ // Paper start - per player mob spawning backoff
++ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
++ player.mobCounts[ii] = 0;
++
++ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
++ if (newBackoff < 0) {
++ newBackoff = 0;
++ }
++ player.mobBackoffCounts[ii] = newBackoff;
++ }
++ // Paper end - per player mob spawning backoff
+ }
+ spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
+ } else {
+diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
+index a63702dd7e86fc8b9f78c2ae23e23b65b6b2ee24..6d75a641431c7deb7e8ddbf02cdc919015a3a7dc 100644
+--- a/net/minecraft/server/level/ServerPlayer.java
++++ b/net/minecraft/server/level/ServerPlayer.java
+@@ -372,6 +372,7 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS];
+ // Paper end - Optional per player mob spawns
++ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
+ // CraftBukkit start
+ public org.bukkit.craftbukkit.entity.CraftPlayer.TransferCookieConnection transferCookieConnection;
+ public String displayName;
+diff --git a/net/minecraft/world/level/NaturalSpawner.java b/net/minecraft/world/level/NaturalSpawner.java
+index ef8bacbbb43a9b80281a313ca43b7efff5a93e03..17ce115e887cbbb06ad02ab7ddb488e27342c0e4 100644
+--- a/net/minecraft/world/level/NaturalSpawner.java
++++ b/net/minecraft/world/level/NaturalSpawner.java
+@@ -285,6 +285,11 @@ public final class NaturalSpawner {
+
+ // Paper start - PreCreatureSpawnEvent
+ PreSpawnStatus doSpawning = isValidSpawnPostitionForType(level, category, structureManager, generator, spawnerData, mutableBlockPos, d2);
++ // Paper start - per player mob count backoff
++ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
++ level.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(mutableBlockPos.getX() >> 4, mutableBlockPos.getZ() >> 4, category);
++ }
++ // Paper end - per player mob count backoff
+ if (doSpawning == PreSpawnStatus.ABORT) {
+ return;
+ }