diff options
Diffstat (limited to 'paper-server/patches/features/0035-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch')
-rw-r--r-- | paper-server/patches/features/0035-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/paper-server/patches/features/0035-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch b/paper-server/patches/features/0035-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch new file mode 100644 index 0000000000..a3eacdf9c5 --- /dev/null +++ b/paper-server/patches/features/0035-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch @@ -0,0 +1,89 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: kickash32 <[email protected]> +Date: Mon, 5 Apr 2021 01:42:35 -0400 +Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob + spawns + + +diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java +index 9eed24939fc09f00a9dbce1be2ab9c34d024fd29..b3f498558614243cf633dcd71e3c49c2c55e6e0f 100644 +--- a/net/minecraft/server/level/ChunkMap.java ++++ b/net/minecraft/server/level/ChunkMap.java +@@ -255,8 +255,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider + } + } + ++ // Paper start - per player mob count backoff ++ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) { ++ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { ++ return; ++ } ++ int idx = mobCategory.ordinal(); ++ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange = ++ this.level.moonrise$getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE); ++ if (inRange == null) { ++ return; ++ } ++ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked(); ++ for (int i = 0, len = inRange.size(); i < len; i++) { ++ ++(backingSet[i].mobBackoffCounts[idx]); ++ } ++ } ++ // Paper end - per player mob count backoff + public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) { +- return player.mobCounts[mobCategory.ordinal()]; ++ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff + } + // Paper end - Optional per player mob spawns + +diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java +index 5576bf1d1d70ab7a010653d3207909b5de867e70..6540b2d6a1062d883811ce240c49d30d1925b291 100644 +--- a/net/minecraft/server/level/ServerChunkCache.java ++++ b/net/minecraft/server/level/ServerChunkCache.java +@@ -576,7 +576,17 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon + if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled + // re-set mob counts + for (ServerPlayer player : this.level.players) { +- Arrays.fill(player.mobCounts, 0); ++ // Paper start - per player mob spawning backoff ++ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) { ++ player.mobCounts[ii] = 0; ++ ++ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm? ++ if (newBackoff < 0) { ++ newBackoff = 0; ++ } ++ player.mobBackoffCounts[ii] = newBackoff; ++ } ++ // Paper end - per player mob spawning backoff + } + spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); + } else { +diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java +index 4f8ef57d66a4562df0f5447988797cbdfbd3c9d5..e350c6ba7bd638d27abe34afd375903e603ad682 100644 +--- a/net/minecraft/server/level/ServerPlayer.java ++++ b/net/minecraft/server/level/ServerPlayer.java +@@ -372,6 +372,7 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc + public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; + public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; + // Paper end - Optional per player mob spawns ++ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff + // CraftBukkit start + public org.bukkit.craftbukkit.entity.CraftPlayer.TransferCookieConnection transferCookieConnection; + public String displayName; +diff --git a/net/minecraft/world/level/NaturalSpawner.java b/net/minecraft/world/level/NaturalSpawner.java +index ef8bacbbb43a9b80281a313ca43b7efff5a93e03..17ce115e887cbbb06ad02ab7ddb488e27342c0e4 100644 +--- a/net/minecraft/world/level/NaturalSpawner.java ++++ b/net/minecraft/world/level/NaturalSpawner.java +@@ -285,6 +285,11 @@ public final class NaturalSpawner { + + // Paper start - PreCreatureSpawnEvent + PreSpawnStatus doSpawning = isValidSpawnPostitionForType(level, category, structureManager, generator, spawnerData, mutableBlockPos, d2); ++ // Paper start - per player mob count backoff ++ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) { ++ level.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(mutableBlockPos.getX() >> 4, mutableBlockPos.getZ() >> 4, category); ++ } ++ // Paper end - per player mob count backoff + if (doSpawning == PreSpawnStatus.ABORT) { + return; + } |