aboutsummaryrefslogtreecommitdiffhomepage
path: root/patches/api/0084-Add-setPlayerProfile-API-for-Skulls.patch
diff options
context:
space:
mode:
Diffstat (limited to 'patches/api/0084-Add-setPlayerProfile-API-for-Skulls.patch')
-rw-r--r--patches/api/0084-Add-setPlayerProfile-API-for-Skulls.patch90
1 files changed, 90 insertions, 0 deletions
diff --git a/patches/api/0084-Add-setPlayerProfile-API-for-Skulls.patch b/patches/api/0084-Add-setPlayerProfile-API-for-Skulls.patch
new file mode 100644
index 0000000000..62d576949f
--- /dev/null
+++ b/patches/api/0084-Add-setPlayerProfile-API-for-Skulls.patch
@@ -0,0 +1,90 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Fri, 19 Jan 2018 00:29:28 -0500
+Subject: [PATCH] Add setPlayerProfile API for Skulls
+
+This allows you to create already filled textures on Skulls to avoid texture lookups
+which commonly cause rate limit issues with Mojang API
+
+diff --git a/src/main/java/org/bukkit/block/Skull.java b/src/main/java/org/bukkit/block/Skull.java
+index b39128bb0ca2d4fe7a254193236c60fb5bfaa7da..5135b8e6028e6926e2711e2dd6ce68b76f468fd7 100644
+--- a/src/main/java/org/bukkit/block/Skull.java
++++ b/src/main/java/org/bukkit/block/Skull.java
+@@ -63,6 +63,20 @@ public interface Skull extends TileState {
+ */
+ public void setOwningPlayer(@NotNull OfflinePlayer player);
+
++ // Paper start
++ /**
++ * Sets this skull to use the supplied Player Profile, which can include textures already prefilled.
++ * @param profile The profile to set this Skull to use, may not be null
++ */
++ void setPlayerProfile(@NotNull com.destroystokyo.paper.profile.PlayerProfile profile);
++
++ /**
++ * If the skull has an owner, per {@link #hasOwner()}, return the owners {@link com.destroystokyo.paper.profile.PlayerProfile}
++ * @return The profile of the owner, if set
++ */
++ @Nullable com.destroystokyo.paper.profile.PlayerProfile getPlayerProfile();
++ // Paper end
++
+ /**
+ * Gets the profile of the player who owns the skull. This player profile
+ * may appear as the texture depending on skull type.
+@@ -70,6 +84,7 @@ public interface Skull extends TileState {
+ * @return the profile of the owning player
+ */
+ @Nullable
++ @Deprecated // Paper
+ PlayerProfile getOwnerProfile();
+
+ /**
+@@ -84,6 +99,7 @@ public interface Skull extends TileState {
+ * @throws IllegalArgumentException if the profile does not contain the
+ * necessary information
+ */
++ @Deprecated // Paper
+ void setOwnerProfile(@Nullable PlayerProfile profile);
+
+ /**
+diff --git a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
+index 5a18a66a0b7877ec0c1859f78cce659db4b8541a..862640b4611458dfbcd3be797eacd120fc8d1f9f 100644
+--- a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
++++ b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
+@@ -38,6 +38,20 @@ public interface SkullMeta extends ItemMeta {
+ @Deprecated
+ boolean setOwner(@Nullable String owner);
+
++ // Paper start
++ /**
++ * Sets this skull to use the supplied Player Profile, which can include textures already prefilled.
++ * @param profile The profile to set this Skull to use, or null to clear owner
++ */
++ void setPlayerProfile(@Nullable com.destroystokyo.paper.profile.PlayerProfile profile);
++
++ /**
++ * If the skull has an owner, per {@link #hasOwner()}, return the owners {@link com.destroystokyo.paper.profile.PlayerProfile}
++ * @return The profile of the owner, if set
++ */
++ @Nullable com.destroystokyo.paper.profile.PlayerProfile getPlayerProfile();
++ // Paper end
++
+ /**
+ * Gets the owner of the skull.
+ *
+@@ -64,6 +78,7 @@ public interface SkullMeta extends ItemMeta {
+ * @return the profile of the owning player
+ */
+ @Nullable
++ @Deprecated // Paper
+ PlayerProfile getOwnerProfile();
+
+ /**
+@@ -78,6 +93,7 @@ public interface SkullMeta extends ItemMeta {
+ * @throws IllegalArgumentException if the profile does not contain the
+ * necessary information
+ */
++ @Deprecated // Paper
+ void setOwnerProfile(@Nullable PlayerProfile profile);
+
+ /**