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-rw-r--r--patches/api/0110-PlayerReadyArrowEvent.patch108
1 files changed, 108 insertions, 0 deletions
diff --git a/patches/api/0110-PlayerReadyArrowEvent.patch b/patches/api/0110-PlayerReadyArrowEvent.patch
new file mode 100644
index 0000000000..95ee02ac10
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+++ b/patches/api/0110-PlayerReadyArrowEvent.patch
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+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Mon, 18 Jun 2018 01:09:27 -0400
+Subject: [PATCH] PlayerReadyArrowEvent
+
+Called when a player is firing a bow and the server is choosing an arrow to use.
+Plugins can skip selection of certain arrows and control which is used.
+
+diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..f30c4c372c92a79fb6c3fe80c4b51b5c8c0d4d3b
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java
+@@ -0,0 +1,94 @@
++/*
++ * Copyright (c) 2018 Daniel Ennis (Aikar) MIT License
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject to
++ * the following conditions:
++ *
++ * The above copyright notice and this permission notice shall be
++ * included in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
++ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
++ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
++ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
++ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ */
++
++package com.destroystokyo.paper.event.player;
++
++import org.bukkit.entity.Player;
++import org.bukkit.event.Cancellable;
++import org.bukkit.event.HandlerList;
++import org.bukkit.event.player.PlayerEvent;
++import org.bukkit.inventory.ItemStack;
++import org.jetbrains.annotations.NotNull;
++
++/**
++ * Called when a player is firing a bow and the server is choosing an arrow to use.
++ */
++public class PlayerReadyArrowEvent extends PlayerEvent implements Cancellable {
++
++ private static final HandlerList HANDLER_LIST = new HandlerList();
++
++ @NotNull private final ItemStack bow;
++ @NotNull private final ItemStack arrow;
++
++ private boolean cancelled;
++
++ public PlayerReadyArrowEvent(@NotNull Player player, @NotNull ItemStack bow, @NotNull ItemStack arrow) {
++ super(player);
++ this.bow = bow;
++ this.arrow = arrow;
++ }
++
++ /**
++ * @return the player is using to fire the arrow
++ */
++ @NotNull
++ public ItemStack getBow() {
++ return this.bow;
++ }
++
++ /**
++ * @return the arrow that is attempting to be used
++ */
++ @NotNull
++ public ItemStack getArrow() {
++ return this.arrow;
++ }
++
++ /**
++ * {@inheritDoc}
++ * <br>
++ * Whether use of this arrow is cancelled. On cancel, the server will try the next arrow available and fire another event.
++ */
++ @Override
++ public boolean isCancelled() {
++ return this.cancelled;
++ }
++
++ /**
++ * Cancel use of this arrow. On cancel, the server will try the next arrow available and fire another event.
++ */
++ @Override
++ public void setCancelled(boolean cancel) {
++ this.cancelled = cancel;
++ }
++
++ @NotNull
++ public HandlerList getHandlers() {
++ return HANDLER_LIST;
++ }
++
++ @NotNull
++ public static HandlerList getHandlerList() {
++ return HANDLER_LIST;
++ }
++}