diff options
Diffstat (limited to 'patches/api/0161-Add-more-Zombie-API.patch')
-rw-r--r-- | patches/api/0161-Add-more-Zombie-API.patch | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/patches/api/0161-Add-more-Zombie-API.patch b/patches/api/0161-Add-more-Zombie-API.patch new file mode 100644 index 0000000000..38efc859d8 --- /dev/null +++ b/patches/api/0161-Add-more-Zombie-API.patch @@ -0,0 +1,71 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: BillyGalbreath <[email protected]> +Date: Sun, 7 Oct 2018 04:29:51 -0500 +Subject: [PATCH] Add more Zombie API + + +diff --git a/src/main/java/org/bukkit/entity/Zombie.java b/src/main/java/org/bukkit/entity/Zombie.java +index 336b3efaf0a8ed5a238e8b941193d690e8b72d71..c1a5b625ea602d751a8026d989882c60e80756c9 100644 +--- a/src/main/java/org/bukkit/entity/Zombie.java ++++ b/src/main/java/org/bukkit/entity/Zombie.java +@@ -107,4 +107,60 @@ public interface Zombie extends Monster, Ageable { + * @param flag Whether this zombie can break doors + */ + void setCanBreakDoors(boolean flag); ++ ++ // Paper start ++ /** ++ * Check if zombie is drowning ++ * ++ * @return True if zombie conversion process has begun ++ */ ++ boolean isDrowning(); ++ ++ /** ++ * Make zombie start drowning ++ * ++ * @param drownedConversionTime Amount of time until zombie converts from drowning ++ * ++ * @deprecated See {@link #setConversionTime(int)} ++ */ ++ @Deprecated ++ void startDrowning(int drownedConversionTime); ++ ++ /** ++ * Stop a zombie from starting the drowning conversion process ++ */ ++ void stopDrowning(); ++ ++ /** ++ * Set if zombie has its arms raised ++ * ++ * @param raised True to raise arms ++ * @deprecated use {{@link #setAggressive(boolean)}} ++ */ ++ @Deprecated ++ void setArmsRaised(boolean raised); ++ ++ /** ++ * Check if zombie has arms raised ++ * ++ * @return True if arms are raised ++ * @deprecated use {@link #isAggressive()} ++ */ ++ @Deprecated ++ boolean isArmsRaised(); ++ ++ /** ++ * Check if this zombie will burn in the sunlight ++ * ++ * @return True if zombie will burn in sunlight ++ */ ++ boolean shouldBurnInDay(); ++ ++ /** ++ * Set if this zombie should burn in the sunlight ++ * ++ * @param shouldBurnInDay True to burn in sunlight ++ */ ++ void setShouldBurnInDay(boolean shouldBurnInDay); ++ // Paper end + } |