diff options
Diffstat (limited to 'patches/api/0169-Add-PlayerPostRespawnEvent.patch')
-rw-r--r-- | patches/api/0169-Add-PlayerPostRespawnEvent.patch | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/patches/api/0169-Add-PlayerPostRespawnEvent.patch b/patches/api/0169-Add-PlayerPostRespawnEvent.patch new file mode 100644 index 0000000000..c261fc7375 --- /dev/null +++ b/patches/api/0169-Add-PlayerPostRespawnEvent.patch @@ -0,0 +1,82 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: MisterVector <[email protected]> +Date: Fri, 26 Oct 2018 21:33:13 -0700 +Subject: [PATCH] Add PlayerPostRespawnEvent + + +diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java +new file mode 100644 +index 0000000000000000000000000000000000000000..16961aac061e78fb84029f8435ab5f7c493b1362 +--- /dev/null ++++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java +@@ -0,0 +1,56 @@ ++package com.destroystokyo.paper.event.player; ++ ++import org.bukkit.Location; ++import org.bukkit.entity.Player; ++import org.bukkit.event.HandlerList; ++import org.bukkit.event.player.PlayerEvent; ++import org.jetbrains.annotations.ApiStatus; ++import org.jetbrains.annotations.NotNull; ++ ++/** ++ * Fired after a player has respawned ++ */ ++public class PlayerPostRespawnEvent extends PlayerEvent { ++ ++ private final static HandlerList HANDLER_LIST = new HandlerList(); ++ ++ private final Location respawnedLocation; ++ private final boolean isBedSpawn; ++ ++ @ApiStatus.Internal ++ public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) { ++ super(respawnPlayer); ++ this.respawnedLocation = respawnedLocation; ++ this.isBedSpawn = isBedSpawn; ++ } ++ ++ /** ++ * Returns the location of the respawned player ++ * ++ * @return location of the respawned player ++ */ ++ @NotNull ++ public Location getRespawnedLocation() { ++ return this.respawnedLocation.clone(); ++ } ++ ++ /** ++ * Checks if the player respawned to their bed ++ * ++ * @return whether the player respawned to their bed ++ */ ++ public boolean isBedSpawn() { ++ return this.isBedSpawn; ++ } ++ ++ @Override ++ @NotNull ++ public HandlerList getHandlers() { ++ return HANDLER_LIST; ++ } ++ ++ @NotNull ++ public static HandlerList getHandlerList() { ++ return HANDLER_LIST; ++ } ++} +diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java +index c3d9d95be50eacb212108a01b612756f772956aa..03225d2b4c91caa58c2995d9cf0e7fb4663749ab 100644 +--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java ++++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java +@@ -8,6 +8,9 @@ import org.jetbrains.annotations.NotNull; + + /** + * Called when a player respawns. ++ * <p> ++ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent} ++ * because the player is "reset" between this event and that event and some changes won't persist. + */ + public class PlayerRespawnEvent extends PlayerEvent { + private static final HandlerList handlers = new HandlerList(); |