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Diffstat (limited to 'patches/api/0169-Add-PlayerPostRespawnEvent.patch')
-rw-r--r--patches/api/0169-Add-PlayerPostRespawnEvent.patch82
1 files changed, 82 insertions, 0 deletions
diff --git a/patches/api/0169-Add-PlayerPostRespawnEvent.patch b/patches/api/0169-Add-PlayerPostRespawnEvent.patch
new file mode 100644
index 0000000000..c261fc7375
--- /dev/null
+++ b/patches/api/0169-Add-PlayerPostRespawnEvent.patch
@@ -0,0 +1,82 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: MisterVector <[email protected]>
+Date: Fri, 26 Oct 2018 21:33:13 -0700
+Subject: [PATCH] Add PlayerPostRespawnEvent
+
+
+diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..16961aac061e78fb84029f8435ab5f7c493b1362
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
+@@ -0,0 +1,56 @@
++package com.destroystokyo.paper.event.player;
++
++import org.bukkit.Location;
++import org.bukkit.entity.Player;
++import org.bukkit.event.HandlerList;
++import org.bukkit.event.player.PlayerEvent;
++import org.jetbrains.annotations.ApiStatus;
++import org.jetbrains.annotations.NotNull;
++
++/**
++ * Fired after a player has respawned
++ */
++public class PlayerPostRespawnEvent extends PlayerEvent {
++
++ private final static HandlerList HANDLER_LIST = new HandlerList();
++
++ private final Location respawnedLocation;
++ private final boolean isBedSpawn;
++
++ @ApiStatus.Internal
++ public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) {
++ super(respawnPlayer);
++ this.respawnedLocation = respawnedLocation;
++ this.isBedSpawn = isBedSpawn;
++ }
++
++ /**
++ * Returns the location of the respawned player
++ *
++ * @return location of the respawned player
++ */
++ @NotNull
++ public Location getRespawnedLocation() {
++ return this.respawnedLocation.clone();
++ }
++
++ /**
++ * Checks if the player respawned to their bed
++ *
++ * @return whether the player respawned to their bed
++ */
++ public boolean isBedSpawn() {
++ return this.isBedSpawn;
++ }
++
++ @Override
++ @NotNull
++ public HandlerList getHandlers() {
++ return HANDLER_LIST;
++ }
++
++ @NotNull
++ public static HandlerList getHandlerList() {
++ return HANDLER_LIST;
++ }
++}
+diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+index c3d9d95be50eacb212108a01b612756f772956aa..03225d2b4c91caa58c2995d9cf0e7fb4663749ab 100644
+--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
++++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+@@ -8,6 +8,9 @@ import org.jetbrains.annotations.NotNull;
+
+ /**
+ * Called when a player respawns.
++ * <p>
++ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
++ * because the player is "reset" between this event and that event and some changes won't persist.
+ */
+ public class PlayerRespawnEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();