diff options
Diffstat (limited to 'patches/api/0175-Improve-Block-breakNaturally-API.patch')
-rw-r--r-- | patches/api/0175-Improve-Block-breakNaturally-API.patch | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/patches/api/0175-Improve-Block-breakNaturally-API.patch b/patches/api/0175-Improve-Block-breakNaturally-API.patch new file mode 100644 index 0000000000..2b4f718585 --- /dev/null +++ b/patches/api/0175-Improve-Block-breakNaturally-API.patch @@ -0,0 +1,68 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Thu, 2 Jan 2020 12:25:16 -0600 +Subject: [PATCH] Improve Block#breakNaturally API + +Adds bool param to trigger world particle effects + +Adds bool param to trigger exp drops for blocks + +Co-authored-by: William Blake Galbreath <[email protected]> + +diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java +index e63fc428543498fc5a12856671d83f13f7de8442..745413357506fa7399f8ba44dfe222d1f0c919f1 100644 +--- a/src/main/java/org/bukkit/block/Block.java ++++ b/src/main/java/org/bukkit/block/Block.java +@@ -481,6 +481,52 @@ public interface Block extends Metadatable, Translatable { + */ + boolean breakNaturally(@Nullable ItemStack tool); + ++ // Paper start ++ /** ++ * Breaks the block and spawns item drops as if a player had broken it ++ * ++ * @param triggerEffect Play the block break particle effect and sound ++ * @return true if the block was destroyed ++ * @see #breakNaturally(boolean, boolean) to trigger exp drops ++ */ ++ default boolean breakNaturally(boolean triggerEffect) { ++ return this.breakNaturally(triggerEffect, false); ++ } ++ ++ /** ++ * Breaks the block and spawns item drops as if a player had broken it ++ * ++ * @param triggerEffect Play the block break particle effect and sound ++ * @param dropExperience drop exp if the block normally does so ++ * @return true if the block was destroyed ++ */ ++ boolean breakNaturally(boolean triggerEffect, boolean dropExperience); ++ ++ /** ++ * Breaks the block and spawns item drops as if a player had broken it ++ * with a specific tool ++ * ++ * @param tool The tool or item in hand used for digging ++ * @param triggerEffect Play the block break particle effect and sound ++ * @return true if the block was destroyed ++ * @see #breakNaturally(ItemStack, boolean, boolean) to trigger exp drops ++ */ ++ default boolean breakNaturally(@NotNull ItemStack tool, boolean triggerEffect) { ++ return this.breakNaturally(tool, triggerEffect, false); ++ } ++ ++ /** ++ * Breaks the block and spawns item drops as if a player had broken it ++ * with a specific tool ++ * ++ * @param tool The tool or item in hand used for digging ++ * @param triggerEffect Play the block break particle effect and sound ++ * @param dropExperience drop exp if the block normally does so ++ * @return true if the block was destroyed ++ */ ++ boolean breakNaturally(@NotNull ItemStack tool, boolean triggerEffect, boolean dropExperience); ++ // Paper end ++ + /** + * Simulate bone meal application to this block (if possible). + * |