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-rw-r--r--patches/api/0190-Potential-bed-API.patch33
1 files changed, 33 insertions, 0 deletions
diff --git a/patches/api/0190-Potential-bed-API.patch b/patches/api/0190-Potential-bed-API.patch
new file mode 100644
index 0000000000..a842554f35
--- /dev/null
+++ b/patches/api/0190-Potential-bed-API.patch
@@ -0,0 +1,33 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: JRoy <[email protected]>
+Date: Sun, 10 May 2020 23:06:41 -0400
+Subject: [PATCH] Potential bed API
+
+Adds a new method to fetch the location of a player's bed without generating any sync loads.
+
+getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
+
+diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
+index c66130be13bf01b5834a6391864b865c0123fa5c..2557ddcc0528d4f9d811883b3ddc61148ebc3998 100644
+--- a/src/main/java/org/bukkit/entity/HumanEntity.java
++++ b/src/main/java/org/bukkit/entity/HumanEntity.java
+@@ -269,6 +269,19 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
+ */
+ public int getSleepTicks();
+
++
++ // Paper start - Potential bed api
++ /**
++ * Gets the Location of the player's bed, null if they have not slept
++ * in one. This method will not attempt to validate if the current bed
++ * is still valid.
++ *
++ * @return Bed Location if has slept in one, otherwise null.
++ */
++ @Nullable
++ public Location getPotentialBedLocation();
++ // Paper end
++
+ /**
+ * Attempts to make the entity sleep at the given location.
+ * <br>