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-rw-r--r--patches/api/0194-Add-villager-reputation-API.patch175
1 files changed, 175 insertions, 0 deletions
diff --git a/patches/api/0194-Add-villager-reputation-API.patch b/patches/api/0194-Add-villager-reputation-API.patch
new file mode 100644
index 0000000000..4a2093aab9
--- /dev/null
+++ b/patches/api/0194-Add-villager-reputation-API.patch
@@ -0,0 +1,175 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Mariell Hoversholm <[email protected]>
+Date: Wed, 22 Apr 2020 23:13:49 +0200
+Subject: [PATCH] Add villager reputation API
+
+
+diff --git a/src/main/java/com/destroystokyo/paper/entity/villager/Reputation.java b/src/main/java/com/destroystokyo/paper/entity/villager/Reputation.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..0a69e21b0b3001c9cc50951b4b8bd593f6fa74be
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/entity/villager/Reputation.java
+@@ -0,0 +1,57 @@
++package com.destroystokyo.paper.entity.villager;
++
++import com.google.common.base.Preconditions;
++
++import java.util.EnumMap;
++import java.util.Map;
++import org.jetbrains.annotations.NotNull;
++
++/**
++ * A reputation score for a player on a villager.
++ */
++public final class Reputation {
++
++ @NotNull
++ private final Map<ReputationType, Integer> reputation;
++
++ public Reputation() {
++ this(new EnumMap<>(ReputationType.class));
++ }
++
++ public Reputation(@NotNull Map<ReputationType, Integer> reputation) {
++ Preconditions.checkNotNull(reputation, "reputation cannot be null");
++ this.reputation = reputation;
++ }
++
++ /**
++ * Gets the reputation value for a specific {@link ReputationType}.
++ *
++ * @param type The {@link ReputationType type} of reputation to get.
++ * @return The value of the {@link ReputationType type}.
++ */
++ public int getReputation(@NotNull ReputationType type) {
++ Preconditions.checkNotNull(type, "the reputation type cannot be null");
++ return this.reputation.getOrDefault(type, 0);
++ }
++
++ /**
++ * Sets the reputation value for a specific {@link ReputationType}.
++ *
++ * @param type The {@link ReputationType type} of reputation to set.
++ * @param value The value of the {@link ReputationType type}.
++ */
++ public void setReputation(@NotNull ReputationType type, int value) {
++ Preconditions.checkNotNull(type, "the reputation type cannot be null");
++ this.reputation.put(type, value);
++ }
++
++ /**
++ * Gets if a reputation value is currently set for a specific {@link ReputationType}.
++ *
++ * @param type The {@link ReputationType type} to check
++ * @return If there is a value for this {@link ReputationType type} set.
++ */
++ public boolean hasReputationSet(@NotNull ReputationType type) {
++ return this.reputation.containsKey(type);
++ }
++}
+diff --git a/src/main/java/com/destroystokyo/paper/entity/villager/ReputationType.java b/src/main/java/com/destroystokyo/paper/entity/villager/ReputationType.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..5600fcdc9795a9f49091db48d73bbd4964b8b737
+--- /dev/null
++++ b/src/main/java/com/destroystokyo/paper/entity/villager/ReputationType.java
+@@ -0,0 +1,36 @@
++package com.destroystokyo.paper.entity.villager;
++
++/**
++ * A type of reputation gained with a {@link org.bukkit.entity.Villager Villager}.
++ * <p>
++ * All types but {@link #MAJOR_POSITIVE} are shared to other villagers.
++ */
++public enum ReputationType {
++ /**
++ * A gossip with a majorly negative effect. This is only gained through killing a nearby
++ * villager.
++ */
++ MAJOR_NEGATIVE,
++
++ /**
++ * A gossip with a minor negative effect. This is only gained through damaging a villager.
++ */
++ MINOR_NEGATIVE,
++
++ /**
++ * A gossip with a minor positive effect. This is only gained through curing a zombie
++ * villager.
++ */
++ MINOR_POSITIVE,
++
++ /**
++ * A gossip with a major positive effect. This is only gained through curing a zombie
++ * villager.
++ */
++ MAJOR_POSITIVE,
++
++ /**
++ * A gossip with a minor positive effect. This is only gained through trading with a villager.
++ */
++ TRADING,
++}
+diff --git a/src/main/java/org/bukkit/entity/Villager.java b/src/main/java/org/bukkit/entity/Villager.java
+index 4128b848ec739308694d54d9e859c28185f42a63..d841d94d46462e0ceb7c6b04cc8fc36792bd9201 100644
+--- a/src/main/java/org/bukkit/entity/Villager.java
++++ b/src/main/java/org/bukkit/entity/Villager.java
+@@ -1,6 +1,8 @@
+ package org.bukkit.entity;
+
+ import java.util.Locale;
++import java.util.Map; // Paper
++import java.util.UUID; // Paper
+ import org.bukkit.Keyed;
+ import org.bukkit.Location;
+ import org.bukkit.NamespacedKey;
+@@ -242,4 +244,50 @@ public interface Villager extends AbstractVillager {
+ return key;
+ }
+ }
++
++ // Paper start - Add villager reputation API
++ /**
++ * Get the {@link com.destroystokyo.paper.entity.villager.Reputation reputation}
++ * for a specific player by {@link UUID}.
++ *
++ * @param uniqueId The {@link UUID} of the player to get the reputation of.
++ * @return The player's copied reputation with this villager.
++ */
++ @Nullable
++ public com.destroystokyo.paper.entity.villager.Reputation getReputation(@NotNull UUID uniqueId);
++
++ /**
++ * Get all {@link com.destroystokyo.paper.entity.villager.Reputation reputations}
++ * for all players mapped by their {@link UUID unique IDs}.
++ *
++ * @return All {@link com.destroystokyo.paper.entity.villager.Reputation reputations} for all players
++ * in a copied map.
++ */
++ @NotNull
++ public Map<UUID, com.destroystokyo.paper.entity.villager.Reputation> getReputations();
++
++ /**
++ * Set the {@link com.destroystokyo.paper.entity.villager.Reputation reputation}
++ * for a specific player by {@link UUID}.
++ *
++ * @param uniqueId The {@link UUID} of the player to set the reputation of.
++ * @param reputation The {@link com.destroystokyo.paper.entity.villager.Reputation reputation} to set.
++ */
++ public void setReputation(@NotNull UUID uniqueId, @NotNull com.destroystokyo.paper.entity.villager.Reputation reputation);
++
++ /**
++ * Set all {@link com.destroystokyo.paper.entity.villager.Reputation reputations}
++ * for all players mapped by their {@link UUID unique IDs}.
++ *
++ * @param reputations All {@link com.destroystokyo.paper.entity.villager.Reputation reputations}
++ * for all players mapped by their {@link UUID unique IDs}.
++ */
++ public void setReputations(@NotNull Map<UUID, com.destroystokyo.paper.entity.villager.Reputation> reputations);
++
++ /**
++ * Clear all reputations from this villager. This removes every single
++ * reputation regardless of its impact and the player associated.
++ */
++ public void clearReputations();
++ // Paper end
+ }