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Diffstat (limited to 'patches/api/0228-Add-EntityLoadCrossbowEvent.patch')
-rw-r--r--patches/api/0228-Add-EntityLoadCrossbowEvent.patch108
1 files changed, 108 insertions, 0 deletions
diff --git a/patches/api/0228-Add-EntityLoadCrossbowEvent.patch b/patches/api/0228-Add-EntityLoadCrossbowEvent.patch
new file mode 100644
index 0000000000..2a60c84538
--- /dev/null
+++ b/patches/api/0228-Add-EntityLoadCrossbowEvent.patch
@@ -0,0 +1,108 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: JRoy <[email protected]>
+Date: Wed, 7 Oct 2020 12:04:17 -0400
+Subject: [PATCH] Add EntityLoadCrossbowEvent
+
+
+diff --git a/src/main/java/io/papermc/paper/event/entity/EntityLoadCrossbowEvent.java b/src/main/java/io/papermc/paper/event/entity/EntityLoadCrossbowEvent.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..8434ea803e3135380f9351c82a414ccb65c478a9
+--- /dev/null
++++ b/src/main/java/io/papermc/paper/event/entity/EntityLoadCrossbowEvent.java
+@@ -0,0 +1,96 @@
++package io.papermc.paper.event.entity;
++
++import org.bukkit.entity.LivingEntity;
++import org.bukkit.event.Cancellable;
++import org.bukkit.event.HandlerList;
++import org.bukkit.event.entity.EntityEvent;
++import org.bukkit.inventory.EquipmentSlot;
++import org.bukkit.inventory.ItemStack;
++import org.jetbrains.annotations.ApiStatus;
++import org.jetbrains.annotations.NotNull;
++
++/**
++ * Called when a LivingEntity loads a crossbow with a projectile.
++ */
++public class EntityLoadCrossbowEvent extends EntityEvent implements Cancellable {
++
++ private static final HandlerList HANDLER_LIST = new HandlerList();
++
++ private final ItemStack crossbow;
++ private final EquipmentSlot hand;
++
++ private boolean consumeItem = true;
++ private boolean cancelled;
++
++ @ApiStatus.Internal
++ public EntityLoadCrossbowEvent(@NotNull LivingEntity entity, @NotNull ItemStack crossbow, @NotNull EquipmentSlot hand) {
++ super(entity);
++ this.crossbow = crossbow;
++ this.hand = hand;
++ }
++
++ @NotNull
++ @Override
++ public LivingEntity getEntity() {
++ return (LivingEntity) super.getEntity();
++ }
++
++ /**
++ * Gets the crossbow {@link ItemStack} being loaded.
++ *
++ * @return the crossbow involved in this event
++ */
++ @NotNull
++ public ItemStack getCrossbow() {
++ return this.crossbow;
++ }
++
++ /**
++ * Gets the hand from which the crossbow was loaded.
++ *
++ * @return the hand
++ */
++ @NotNull
++ public EquipmentSlot getHand() {
++ return this.hand;
++ }
++
++ /**
++ * @return should the itemstack be consumed
++ */
++ public boolean shouldConsumeItem() {
++ return this.consumeItem;
++ }
++
++ /**
++ * @param consume should the item be consumed
++ */
++ public void setConsumeItem(boolean consume) {
++ this.consumeItem = consume;
++ }
++
++ @Override
++ public boolean isCancelled() {
++ return this.cancelled;
++ }
++
++ /**
++ * Set whether to cancel the crossbow being loaded. If canceled, the
++ * projectile that would be loaded into the crossbow will not be consumed.
++ */
++ @Override
++ public void setCancelled(boolean cancel) {
++ this.cancelled = cancel;
++ }
++
++ @NotNull
++ @Override
++ public HandlerList getHandlers() {
++ return HANDLER_LIST;
++ }
++
++ @NotNull
++ public static HandlerList getHandlerList() {
++ return HANDLER_LIST;
++ }
++}