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Diffstat (limited to 'patches/api/0274-add-RespawnFlags-to-PlayerRespawnEvent.patch')
-rw-r--r--patches/api/0274-add-RespawnFlags-to-PlayerRespawnEvent.patch75
1 files changed, 75 insertions, 0 deletions
diff --git a/patches/api/0274-add-RespawnFlags-to-PlayerRespawnEvent.patch b/patches/api/0274-add-RespawnFlags-to-PlayerRespawnEvent.patch
new file mode 100644
index 0000000000..c596be8b98
--- /dev/null
+++ b/patches/api/0274-add-RespawnFlags-to-PlayerRespawnEvent.patch
@@ -0,0 +1,75 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Thu, 22 Apr 2021 17:17:54 -0700
+Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent
+
+
+diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+index 03225d2b4c91caa58c2995d9cf0e7fb4663749ab..b45f265ec7819b06a9a8361e8c1e43fd88b3138b 100644
+--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
++++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+@@ -18,6 +18,7 @@ public class PlayerRespawnEvent extends PlayerEvent {
+ private final boolean isBedSpawn;
+ private final boolean isAnchorSpawn;
+ private final RespawnReason respawnReason;
++ private final java.util.Set<RespawnFlag> respawnFlags; // Paper
+
+ @Deprecated
+ public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn) {
+@@ -29,12 +30,24 @@ public class PlayerRespawnEvent extends PlayerEvent {
+ this(respawnPlayer, respawnLocation, isBedSpawn, false, RespawnReason.PLUGIN);
+ }
+
++ @Deprecated // Paper
+ public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final RespawnReason respawnReason) {
++ // Paper start
++ this(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, respawnReason, com.google.common.collect.ImmutableSet.builder());
++ }
++
++ public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final RespawnReason respawnReason, @NotNull final com.google.common.collect.ImmutableSet.Builder<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag> respawnFlags) {
++ // Paper end
+ super(respawnPlayer);
+ this.respawnLocation = respawnLocation;
+ this.isBedSpawn = isBedSpawn;
+ this.isAnchorSpawn = isAnchorSpawn;
+ this.respawnReason = respawnReason;
++ // Paper start
++ if (this.isBedSpawn) { respawnFlags.add(RespawnFlag.BED_SPAWN); }
++ if (this.isAnchorSpawn) { respawnFlags.add(RespawnFlag.ANCHOR_SPAWN); }
++ this.respawnFlags = respawnFlags.build();
++ // Paper end
+ }
+
+ /**
+@@ -116,4 +129,31 @@ public class PlayerRespawnEvent extends PlayerEvent {
+ */
+ PLUGIN;
+ }
++
++ // Paper start
++ /**
++ * Get the set of flags that apply to this respawn.
++ *
++ * @return an immutable set of the flags that apply to this respawn
++ */
++ @NotNull
++ public java.util.Set<RespawnFlag> getRespawnFlags() {
++ return respawnFlags;
++ }
++
++ public enum RespawnFlag {
++ /**
++ * Will use the bed spawn location
++ */
++ BED_SPAWN,
++ /**
++ * Will use the respawn anchor location
++ */
++ ANCHOR_SPAWN,
++ /**
++ * Is caused by going to the end portal in the end.
++ */
++ END_PORTAL,
++ }
++ // Paper end
+ }