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-rw-r--r--patches/api/0310-Add-more-LimitedRegion-API.patch161
1 files changed, 161 insertions, 0 deletions
diff --git a/patches/api/0310-Add-more-LimitedRegion-API.patch b/patches/api/0310-Add-more-LimitedRegion-API.patch
new file mode 100644
index 0000000000..292f95c890
--- /dev/null
+++ b/patches/api/0310-Add-more-LimitedRegion-API.patch
@@ -0,0 +1,161 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: dfsek <[email protected]>
+Date: Sat, 19 Jun 2021 20:15:29 -0700
+Subject: [PATCH] Add more LimitedRegion API
+
+
+diff --git a/src/main/java/org/bukkit/generator/LimitedRegion.java b/src/main/java/org/bukkit/generator/LimitedRegion.java
+index 85faeeeef908243aa5f172284784e7e67995ebfb..e0b249d328f7671894cea94bc00d54ab54aacd36 100644
+--- a/src/main/java/org/bukkit/generator/LimitedRegion.java
++++ b/src/main/java/org/bukkit/generator/LimitedRegion.java
+@@ -4,6 +4,12 @@ import java.util.List;
+ import org.bukkit.Location;
+ import org.bukkit.RegionAccessor;
+ import org.bukkit.block.BlockState;
++// Paper start
++import org.bukkit.World;
++import org.bukkit.block.BlockState;
++import org.bukkit.block.data.BlockData;
++import org.bukkit.util.Vector;
++// Paper end
+ import org.jetbrains.annotations.NotNull;
+
+ /**
+@@ -53,4 +59,137 @@ public interface LimitedRegion extends RegionAccessor {
+ */
+ @NotNull
+ List<BlockState> getTileEntities();
++
++
++ // Paper start
++ /**
++ * Sets the block at a vector location to the provided {@link BlockData}.
++ *
++ * @param vector {@link Vector} representing the position of the block to set.
++ * @param data {@link BlockData} to set the block at the provided coordinates to.
++ */
++ default void setBlockData(@NotNull Vector vector, @NotNull BlockData data) {
++ setBlockData(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ(), data);
++ }
++
++ /**
++ * Sets the {@link BlockState} at a location.
++ *
++ * @param x X coordinate.
++ * @param y Y coordinate.
++ * @param z Z coordinate.
++ * @param state The block state.
++ */
++ void setBlockState(int x, int y, int z, @NotNull BlockState state);
++
++ /**
++ * Sets the {@link BlockState} at a location.
++ *
++ * @param location Location to set block state.
++ * @param state The block state.
++ */
++ default void setBlockState(@NotNull Vector location, @NotNull BlockState state) {
++ setBlockState(location.getBlockX(), location.getBlockY(), location.getBlockZ(), state);
++ }
++
++ /**
++ * Gets the {@link BlockState} at a location.
++ *
++ * @param location Location to get block state from.
++ * @return The block state.
++ */
++ @NotNull
++ default BlockState getBlockState(@NotNull Vector location) {
++ return getBlockState(location.getBlockX(), location.getBlockY(), location.getBlockZ());
++ }
++
++ /**
++ * Schedules a block update at (x, y, z).
++ *
++ * @param x X coordinate
++ * @param y Y coordinate
++ * @param z Z coordinate
++ */
++ void scheduleBlockUpdate(int x, int y, int z);
++
++ /**
++ * Schedules a block update at a vector location.
++ *
++ * @param location {@link Vector} representing the position of the block to update.
++ */
++ default void scheduleBlockUpdate(@NotNull Vector location) {
++ scheduleBlockUpdate(location.getBlockX(), location.getBlockY(), location.getBlockZ());
++ }
++
++ /**
++ * Schedules a fluid update at (x, y, z).
++ *
++ * @param x X coordinate
++ * @param y Y coordinate
++ * @param z Z coordinate
++ */
++ void scheduleFluidUpdate(int x, int y, int z);
++
++ /**
++ * Schedules a fluid update at a vector location.
++ *
++ * @param location {@link Vector} representing the position of the block to update.
++ */
++ default void scheduleFluidUpdate(@NotNull Vector location) {
++ scheduleFluidUpdate(location.getBlockX(), location.getBlockY(), location.getBlockZ());
++ }
++
++ /**
++ * Gets the {@link World} object this region represents.
++ * <p>
++ * Do <b>not</b> attempt to read from/write to this world! Doing so during generation <b>will cause a deadlock!</b>
++ *
++ * @return The {@link World} object that this region represents.
++ */
++ @NotNull
++ World getWorld();
++
++ /**
++ * Gets the {@link BlockData} of the block at the provided coordinates.
++ *
++ * @param vector {@link Vector} representing the position of the block to get.
++ * @return {@link BlockData} at the coordinates
++ */
++ @NotNull
++ default BlockData getBlockData(@NotNull Vector vector) {
++ return getBlockData(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ());
++ }
++
++ /**
++ * Gets the X-coordinate of the chunk in the center of the region.
++ *
++ * @return The center chunk's X coordinate.
++ */
++ int getCenterChunkX();
++
++ /**
++ * Gets the X-coordinate of the block in the center of the region.
++ *
++ * @return The center chunk's X coordinate.
++ */
++ default int getCenterBlockX() {
++ return getCenterChunkX() << 4;
++ }
++
++ /**
++ * Gets the Z-coordinate of the chunk in the center of the region.
++ *
++ * @return The center chunk's Z coordinate.
++ */
++ int getCenterChunkZ();
++
++ /**
++ * Gets the Z-coordinate of the block in the center of the region.
++ *
++ * @return The center chunk's Z coordinate.
++ */
++ default int getCenterBlockZ() {
++ return getCenterChunkZ() << 4;
++ }
++ // Paper end
+ }