diff options
Diffstat (limited to 'patches/api/0372-Add-PrePlayerAttackEntityEvent.patch')
-rw-r--r-- | patches/api/0372-Add-PrePlayerAttackEntityEvent.patch | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/patches/api/0372-Add-PrePlayerAttackEntityEvent.patch b/patches/api/0372-Add-PrePlayerAttackEntityEvent.patch new file mode 100644 index 0000000000..ac0ebedde7 --- /dev/null +++ b/patches/api/0372-Add-PrePlayerAttackEntityEvent.patch @@ -0,0 +1,105 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Owen1212055 <[email protected]> +Date: Sun, 18 Sep 2022 13:10:28 -0400 +Subject: [PATCH] Add PrePlayerAttackEntityEvent + + +diff --git a/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java b/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java +new file mode 100644 +index 0000000000000000000000000000000000000000..148f46f4572a778f090b461808b53cf9cad10e11 +--- /dev/null ++++ b/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java +@@ -0,0 +1,93 @@ ++package io.papermc.paper.event.player; ++ ++import org.bukkit.entity.Entity; ++import org.bukkit.entity.Player; ++import org.bukkit.event.Cancellable; ++import org.bukkit.event.HandlerList; ++import org.bukkit.event.player.PlayerEvent; ++import org.jetbrains.annotations.ApiStatus; ++import org.jetbrains.annotations.NotNull; ++ ++/** ++ * Called when the player tries to attack an entity. ++ * <p> ++ * This occurs before any of the damage logic, so cancelling this event ++ * will prevent any sort of sounds from being played when attacking. ++ * <p> ++ * This event will fire as cancelled for certain entities, with {@link PrePlayerAttackEntityEvent#willAttack()} being false ++ * to indicate that this entity will not actually be attacked. ++ * <p> ++ * Note: there may be other factors (invulnerability, etc.) that will prevent this entity from being attacked that this event will not cover ++ */ ++public class PrePlayerAttackEntityEvent extends PlayerEvent implements Cancellable { ++ ++ private static final HandlerList HANDLER_LIST = new HandlerList(); ++ ++ @NotNull ++ private final Entity attacked; ++ private final boolean willAttack; ++ ++ private boolean cancelled; ++ ++ @ApiStatus.Internal ++ public PrePlayerAttackEntityEvent(@NotNull Player player, @NotNull Entity attacked, boolean willAttack) { ++ super(player); ++ this.attacked = attacked; ++ this.willAttack = willAttack; ++ this.cancelled = !willAttack; ++ } ++ ++ /** ++ * Gets the entity that was attacked in this event. ++ * ++ * @return entity that was attacked ++ */ ++ @NotNull ++ public Entity getAttacked() { ++ return this.attacked; ++ } ++ ++ /** ++ * Gets if this entity will be attacked normally. ++ * Entities like falling sand will return {@code false} because ++ * their entity type does not allow them to be attacked. ++ * <p> ++ * Note: there may be other factors (invulnerability, etc.) that will prevent this entity from being attacked that this event will not cover ++ * ++ * @return if the entity will actually be attacked ++ */ ++ public boolean willAttack() { ++ return this.willAttack; ++ } ++ ++ @Override ++ public boolean isCancelled() { ++ return this.cancelled; ++ } ++ ++ /** ++ * Sets if this attack should be cancelled, note if {@link PrePlayerAttackEntityEvent#willAttack()} returns false ++ * this event will always be cancelled. ++ * ++ * @param cancel {@code true} if you wish to cancel this event ++ */ ++ @Override ++ public void setCancelled(boolean cancel) { ++ if (!this.willAttack) { ++ return; ++ } ++ ++ this.cancelled = cancel; ++ } ++ ++ @NotNull ++ @Override ++ public HandlerList getHandlers() { ++ return HANDLER_LIST; ++ } ++ ++ @NotNull ++ public static HandlerList getHandlerList() { ++ return HANDLER_LIST; ++ } ++} |