diff options
Diffstat (limited to 'patches/api/0378-Add-Player-Warden-Warning-API.patch')
-rw-r--r-- | patches/api/0378-Add-Player-Warden-Warning-API.patch | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/patches/api/0378-Add-Player-Warden-Warning-API.patch b/patches/api/0378-Add-Player-Warden-Warning-API.patch new file mode 100644 index 0000000000..d1728e9492 --- /dev/null +++ b/patches/api/0378-Add-Player-Warden-Warning-API.patch @@ -0,0 +1,70 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: dawon <[email protected]> +Date: Sat, 15 Oct 2022 00:46:32 +0200 +Subject: [PATCH] Add Player Warden Warning API + + +diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java +index 6546bcbcced9468008212e9cf96a06c50c14a93f..edf4b93624e5c308be9bf0498187404c13525e09 100644 +--- a/src/main/java/org/bukkit/entity/Player.java ++++ b/src/main/java/org/bukkit/entity/Player.java +@@ -3601,6 +3601,59 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM + * @param silent whether sound should be silenced + */ + void showElderGuardian(boolean silent); ++ ++ /** ++ * Returns the player's cooldown in ticks until the next Warden warning can occur. ++ * ++ * @return ticks until next Warden warning can occur. 0 means there is no cooldown left. ++ */ ++ int getWardenWarningCooldown(); ++ ++ /** ++ * Sets the player's cooldown in ticks until next Warden warning can occur. ++ * ++ * @param cooldown ticks until next Warden warning can occur. 0 means there is no cooldown left. Values less than 0 are set to 0. ++ */ ++ void setWardenWarningCooldown(int cooldown); ++ ++ /** ++ * Returns time since last Warden warning in ticks. ++ * ++ * @return ticks since last Warden warning ++ */ ++ int getWardenTimeSinceLastWarning(); ++ ++ /** ++ * Sets time since last Warden warning in ticks. ++ * ++ * @param time ticks since last Warden warning ++ */ ++ void setWardenTimeSinceLastWarning(int time); ++ ++ /** ++ * Returns the player's current Warden warning level. ++ * ++ * @return current Warden warning level ++ */ ++ int getWardenWarningLevel(); ++ ++ /** ++ * Sets the player's Warden warning level. ++ * <p> ++ * <b>Note:</b> This will not actually spawn the Warden. ++ * Even if the warning level is over threshold, the player still needs to activate a Shrieker in order to summon the Warden. ++ * ++ * @param warningLevel player's Warden warning level. The warning level is internally limited to valid values. ++ */ ++ void setWardenWarningLevel(int warningLevel); ++ ++ /** ++ * Increases the player's Warden warning level if possible and not on cooldown. ++ * <p> ++ * <b>Note:</b> This will not actually spawn the Warden. ++ * Even if the warning level is over threshold, the player still needs to activate a Shrieker in order to summon the Warden. ++ */ ++ void increaseWardenWarningLevel(); + // Paper end + + @NotNull |