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-rw-r--r--patches/api/0397-Add-Entity-Body-Yaw-API.patch81
1 files changed, 81 insertions, 0 deletions
diff --git a/patches/api/0397-Add-Entity-Body-Yaw-API.patch b/patches/api/0397-Add-Entity-Body-Yaw-API.patch
new file mode 100644
index 0000000000..d1d983e166
--- /dev/null
+++ b/patches/api/0397-Add-Entity-Body-Yaw-API.patch
@@ -0,0 +1,81 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: TheTuso <[email protected]>
+Date: Thu, 2 Feb 2023 16:40:11 +0100
+Subject: [PATCH] Add Entity Body Yaw API
+
+
+diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
+index 5a80cf6b16c8fb0457421b7b694a06f43e5e902b..9e7b6ed599759de451429c99bc6876b878c1cca2 100644
+--- a/src/main/java/org/bukkit/entity/Entity.java
++++ b/src/main/java/org/bukkit/entity/Entity.java
+@@ -1037,6 +1037,43 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
+ * @return true if in powdered snow.
+ */
+ boolean isInPowderedSnow();
++
++ /**
++ * Gets the x-coordinate of this entity
++ *
++ * @return x-coordinate
++ */
++ double getX();
++
++ /**
++ * Gets the y-coordinate of this entity
++ *
++ * @return y-coordinate
++ */
++ double getY();
++
++ /**
++ * Gets the z-coordinate of this entity
++ *
++ * @return z-coordinate
++ */
++ double getZ();
++
++ /**
++ * Gets this entity's pitch
++ *
++ * @see Location#getPitch()
++ * @return the entity's pitch
++ */
++ float getPitch();
++
++ /**
++ * Gets this entity's yaw
++ *
++ * @see Location#getYaw()
++ * @return the entity's yaw
++ */
++ float getYaw();
+ // Paper end
+
+ // Paper start - Collision API
+diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
+index 806bf6ca0dc87e1956084c61040a3d6139e8bc29..166b816f49d9918768f162b0b7134ffd266280f3 100644
+--- a/src/main/java/org/bukkit/entity/LivingEntity.java
++++ b/src/main/java/org/bukkit/entity/LivingEntity.java
+@@ -1414,4 +1414,22 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
+ */
+ void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
+ // Paper end - ItemStack damage API
++
++ // Paper start - body yaw API
++ /**
++ * Gets entity body yaw
++ *
++ * @return entity body yaw
++ * @see Location#getYaw()
++ */
++ float getBodyYaw();
++
++ /**
++ * Sets entity body yaw
++ *
++ * @param bodyYaw new entity body yaw
++ * @see Location#setYaw(float)
++ */
++ void setBodyYaw(float bodyYaw);
++ // Paper end - body yaw API
+ }