diff options
Diffstat (limited to 'patches/api/0409-Properly-remove-the-experimental-smithing-inventory-.patch')
-rw-r--r-- | patches/api/0409-Properly-remove-the-experimental-smithing-inventory-.patch | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/patches/api/0409-Properly-remove-the-experimental-smithing-inventory-.patch b/patches/api/0409-Properly-remove-the-experimental-smithing-inventory-.patch new file mode 100644 index 0000000000..650b013220 --- /dev/null +++ b/patches/api/0409-Properly-remove-the-experimental-smithing-inventory-.patch @@ -0,0 +1,39 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Thu, 8 Jun 2023 14:45:30 -0700 +Subject: [PATCH] Properly remove the experimental smithing inventory type + + +diff --git a/src/main/java/org/bukkit/event/inventory/InventoryType.java b/src/main/java/org/bukkit/event/inventory/InventoryType.java +index c3aeb1b622509ecd9e2230ce82e3bf07899fa540..64e59fe706b0bb37fc2439fa88fd40c3167c9fb5 100644 +--- a/src/main/java/org/bukkit/event/inventory/InventoryType.java ++++ b/src/main/java/org/bukkit/event/inventory/InventoryType.java +@@ -155,7 +155,7 @@ public enum InventoryType { + * + * @deprecated use {@link #SMITHING} + */ +- @Deprecated ++ @Deprecated(forRemoval = true) // Paper + SMITHING_NEW(4, "Upgrade Gear"), + ; + +diff --git a/src/main/java/org/bukkit/inventory/InventoryView.java b/src/main/java/org/bukkit/inventory/InventoryView.java +index 8d14426eb1ebea27058d5f22ea652f22d00fccb9..ac6c5c7a58c2c88b6cb0f6632fb53e8d67f8a059 100644 +--- a/src/main/java/org/bukkit/inventory/InventoryView.java ++++ b/src/main/java/org/bukkit/inventory/InventoryView.java +@@ -370,7 +370,6 @@ public abstract class InventoryView { + type = InventoryType.SlotType.CRAFTING; + break; + case ANVIL: +- case SMITHING: + case CARTOGRAPHY: + case GRINDSTONE: + case MERCHANT: +@@ -388,6 +387,7 @@ public abstract class InventoryView { + } + break; + case LOOM: ++ case SMITHING: // Paper + case SMITHING_NEW: + if (slot == 3) { + type = InventoryType.SlotType.RESULT; |