diff options
Diffstat (limited to 'patches/api/0410-Expand-Pose-API.patch')
-rw-r--r-- | patches/api/0410-Expand-Pose-API.patch | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/patches/api/0410-Expand-Pose-API.patch b/patches/api/0410-Expand-Pose-API.patch new file mode 100644 index 0000000000..a7ac9f7567 --- /dev/null +++ b/patches/api/0410-Expand-Pose-API.patch @@ -0,0 +1,53 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: SoSeDiK <[email protected]> +Date: Wed, 11 Jan 2023 20:59:02 +0200 +Subject: [PATCH] Expand Pose API + + +diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java +index efd8108cee65e7b1a227ebb6c33f3c92eb4cea24..725ef320f929d5e3d141c1ed3246d73a7d741f31 100644 +--- a/src/main/java/org/bukkit/entity/Entity.java ++++ b/src/main/java/org/bukkit/entity/Entity.java +@@ -840,6 +840,42 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent + * @param sneak true if the entity should be sneaking + */ + void setSneaking(boolean sneak); ++ ++ /** ++ * Sets the entity's current {@link Pose}. ++ * ++ * <p>Note: While poses affect some things like hitboxes, they do not change the entity's state ++ * (e.g. having {@link Pose#SNEAKING} does not guarantee {@link #isSneaking()} being {@code true}). ++ * ++ * <p>If applied to the {@link Player}, they might see a different pose client-side. ++ * ++ * @param pose a new {@link Pose} ++ * @see #setPose(Pose, boolean) ++ */ ++ default void setPose(@NotNull Pose pose) { ++ setPose(pose, false); ++ } ++ ++ /** ++ * Sets the entity's current {@link Pose}. ++ * ++ * <p>Note: While poses affect some things like hitboxes, they do not change the entity's state ++ * (e.g. having {@link Pose#SNEAKING} does not guarantee {@link #isSneaking()} being {@code true}). ++ * ++ * <p>If applied to the {@link Player}, they might see a different pose client-side. ++ * ++ * @param pose a new {@link Pose} ++ * @param fixed whether the new {@link Pose} should stay until manually changed ++ */ ++ void setPose(@NotNull Pose pose, boolean fixed); ++ ++ /** ++ * Checks whether the entity has a fixed {@link Pose} ++ * ++ * @see #setPose(Pose, boolean) ++ * @return whether the entity has a fixed {@link Pose} ++ */ ++ boolean hasFixedPose(); + // Paper end + + /** |